Assetto Corsa Competizione is the new official Blancpain GT Series videogame. Thanks to the extraordinary quality of simulation, the game will allow you to experience the real atmosphere of the FIA ​​GT3 homologated championship, competing against official drivers, teams, cars and circuits.
All Reviews:
Very Positive (951) - 86% of the 951 user reviews for this game are positive.
Release Date:
Sep 12, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives us the chance to release the game to our fans and collect their feedback. The development team will take advantage of the Early Access programme to test hardware compatibility, performance and online functionalities, which will be added progressively in order to guarantee the best level of quality and optimization in the final product.”

Approximately how long will this game be in Early Access?

“We plan to release six main builds that will gradually include new content and functionalities, starting in September 2018 end ending in February 2019. The game is scheduled to leave the Early Access phase at the end of Q1 2019.”

How is the full version planned to differ from the Early Access version?

“The full version will include all official cars and circuits of the 2018 season of the Blancpain GT Series Championship. As soon as our team collects the visual, technical and driver performance data from the 2019 season, the game will be upgraded through a free season update. Furthermore, the full version will feature career and championship modes, including all official entries and tracks, and a fully operational online rating system.”

What is the current state of the Early Access version?

“Due to the complexity of each car featured in the game, we would like to give access to new cars one by one to allow users to enjoy every single model at its respective best. As a result, you can expect to find a limited amount of content during the Early Access phase, represented at its highest level. For the full list of content and features, please see our Early Access “Roadmap” here: https://www.assettocorsa.net/competizione/roadmap/

Will the game be priced differently during and after Early Access?

“Yes, the earlier you buy, the more you save. The first release will allow you to save more than 40% of the full price (notice: GBP discount 35%), and the price will gradually increase as we get closer to the end of the Early Access phase.
Those getting the game early will of course receive every update once available, including the free Blancpain GT Series 2019 season update, which is planned for summer 2019.”

How are you planning on involving the Community in your development process?

“User comments and feedback are always welcome, and we know that a massive user base can help us recognise issues and aspects that might need polishing and improvement much better than any internal testing. We are looking forward to the community submitting their feedback and reports in the proper forum sections in order to help our team solve any eventual issues and improve performance and hardware compatibility, as well as online features and functionalities.”
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Recent updates View all (6)

October 16

Assetto Corsa Competizione - HOTFIX 0.2.1 AVAILABLE NOW!

Dear #ACCompetizione racers,

we are now online with a VR users dedicated hotfix introducing keyboard controls, fixed VR camera scaling (now 6DOF works properly) and some customization settings for your VR gaming experience.

Here attached a summarizing image for your personal storage ;)

To edit your HUD and camera preferences, head over to vrsettings.json, default location Documents/Assetto Corsa Competizione/Config/vrsettings.json (edit with notepad).

For further support and technical info, please go here ---> https://www.assettocorsa.net/forum/index.php?forums/acc-general-discussions.62/

Thanks for joining us in Assetto Corsa Competizione Early Access program!

0.2.1 Changelog
- Enabled basic keyboard controls for UI (up, down, left, right, enter, back, pgup, pgdown)
- VR: Fixed wrong camera scaling that made 6DOF appear to not work correctly
- Added possibility to look left/right on current car and during replay (not only for the player car)
- Added possibility to centre view in VR by holding look left or right or back (or cycle left or right in the UI) keys for 2 seconds
- Fixed HUD not updating electronics values after car setup
- Fixed filter on Car Selection page
- Fixed pitstop casually affecting the wrong car
- Fixed gamepad vibrating when paused
- Different loading mode for some sound assets
- Fixed ambient sounds not paused during slow motion / FFWD in replay
- Better timing for start/stop music
- Events poliphony optimisation
- Tweaked sound distance attenuation for some events
- Fast Rolling start is now default in every Realism preset
- Fixed slow AI in very wet condition due to wrong detection of puddles
- Flames and Sparks are now not rendered in internal cameras in the focused car to avoid unwanted flashes
- Fixed offset values not refreshing when the camera is changed while in View Settings page
- Tweaked mandatory pitstop request timing
- Added minimum pit window length (5 mins)
- Fixed possible crashes after 30 minutes
28 comments Read more

October 10

A few instructions for VR in Assetto Corsa Competizione

Before starting Assetto Corsa Competizione in VR mode, we recommend joining the game in standard mode (on screen) and double check your controls and options. After this, you are good to go!

To center view in VR, please press CTRL + Space

In-game navigation is possible via Gamepad or D-pad. Again, make sure you configure your navigation and enter/back keys in regular rendering mode BEFORE launching VR.

In Documents/Assetto Corsa Competizione/Config/ you find a vrSettings.json, where you can edit the ingame HUD and the UI, including tracker lock and draw size.

In-game keys are CTRL+left/right to move forward/backward, and CTRL+shift+left/right to scale up/down. Your settings will be saved in the aforementioned vrSettings.json file.

Cycle press F2 key in-game to cycle to the HELP HUD, where you can also see the hotkeys.
72 comments Read more
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About This Game

Screenshots and/or trailers may show content which may be not yet available. This content, once available, will be made available to previous ACC owners at no additional charge. For the full release roadmap, please check the following schedule: https://www.assettocorsa.net/competizione/roadmap/



Assetto Corsa Competizione is the new official Blancpain GT Series videogame.
Thanks to the extraordinary quality of simulation, the game will allow you to experience the real atmosphere of the GT3 championship, competing against official drivers, teams, cars and circuits reproduced in-game with the highest level of accuracy ever achieved.
Sprint, Endurance and Spa 24 Hours races will come to life with an incredible level of realism, in both single and multiplayer modes.
Assetto Corsa Competizione will feature Blancpain GT Series’ 2018 Season, and will also include Season 2019, that will be provided as a free update during Summer 2019.
Assetto Corsa Competizione is born from KUNOS Simulazioni's long-term experience, and it takes full advantage of Unreal Engine 4 to ensure photorealistic weather conditions and graphics, night races, motion capture animations, reaching a new standard in terms of driving realism and immersion, thanks to its further improved tyre and aerodynamic models.
Designed to innovate, Assetto Corsa Competizione will be set to promote eSports, bringing players at the heart of the Blancpain GT Series and putting them behind the wheel of Ferraris, Lamborghinis, McLarens and many other prestigious GT racing cars, all reproduced with outstanding level of detail.

REALISTIC SIMULATION
Assetto Corsa Competizione is designed to faithfully recreate the performance and the driving experience of real Blancpain GT Series cars through a sophisticated mathematical model that accurately replicates tyre grip, aerodynamic impact, engine parameters, suspensions and electronics systems that determine vehicle balance, as well as the influence of mechanical damage on the car's drivability.

NEW-GENERATION GRAPHICS AND VISUAL EFFECTS
Unreal Engine 4 guarantees photorealistic rendering and an accurate representation of scenarios, car materials and weather conditions. Thanks to the multi-channel audio sampling of real GT cars, the game conveys captivating and immersive acoustic surroundings and realistic environmental effects.



CARE FOR DETAILS
Even the secondary details are faithfully reproduced to make you feel the thrill of being in the cockpit of a real racing car. Doors, windshield wipers, headlights, racing lights, racing equipment and control devices such as ABS, traction control, engine ignition and ECU mapping, are all under the driver’s management to assure the best performance and offer the player total control of the car.

THE MOST ACCURATE CIRCUITS
Thanks to Laserscan technology, every official circuit is recreated with the utmost accuracy: all curbs and details perfectly fit their real counterparts to grant a gaming experience as faithful to reality as possible.



ADVANCED MULTIPLAYER FUNCTIONALITY
A well-structured ranking system will evaluate individual performance and driving behaviour to reward the most virtuous drivers and promote fair play in online competitions. The matchmaking function makes sure that you can compete with opponents of similar skill level and easily find online races to join, while the leaderboards will allow you to compare single-lap performance with drivers from all around the world with the same car, circuit and weather conditions.

IMMERSIVE SINGLE PLAYER EXPERIENCE
Career, Championship and Free Play modes offer a complete and customizable gaming experience, also thanks to the tutorials and progressive aid levels that allow you to tailor AI opponent difficulty and vehicle stability control to your abilities. The Special Events will allow you to gain a first-hand experience of the most noteworthy real-life Blancpain GT Series challenges.

HIGH-LEVEL HARDWARE COMPATIBILITY
Assetto Corsa Competizione ensures full compatibility with a wide range of peripherals from gamepads to professional steering wheels.

MOTION CAPTURE FOR REALISTIC ANIMATIONS
Motion capture technology is used to create the animations of mechanics and drivers in an even more realistic fashion, and guarantee a high level of player engagement during races, pit stops and driver changes.

BLANCPAIN GT SERIES
Encouraged by the success of the Blancpain Endurance Series, which after its creation in 2011 quickly became the global reference for GT racing, world-renowned Swiss watch manufacturer Blancpain and the SRO Motorsports Group decided at the end of 2013 to extend their partnership to the Blancpain Sprint Series. From 2015, teams and drivers were also given the opportunity to compete for an overall Blancpain GT Series title. Varied grids were the result, with a host of respected GT teams and drivers at the start of each race. The Blancpain GT Series also saw an influx of young and talented drivers, making it a worldwide benchmark in GT3 racing.
With both the Blancpain GT Series Sprint Cup and Blancpain GT Series Endurance Cup now sharing the same driver categories and points system, the ten-round Blancpain GT Series season – comprising five sprint events and five endurance events – crowns the world’s most complete GT drivers.
A Blancpain GT Series Sprint Cup event consists of two races of one hour each, while the Blancpain GT Series Endurance Cup races range from three-hour events through a 1000 km race to the season highlight of the Total 24 Hours of Spa, one of the world’s leading 24-hour races.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit Service Pack 1
    • Processor: Intel Core i5-4460 or AMD FX-8120
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 460 2GB, Radeon HD 7770
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Sound Card: Integrated
    • Additional Notes: Game in Early Access, final Specs to be defined
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8600K or AMD Ryzen 5 2600X
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1070 8 GB, Radeon RX 580 8GB
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Sound Card: Integrated
    • Additional Notes: Game in Early Access, final Specs to be defined

What Curators Say

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