The perfect game to back-stab your friends. Project Winter is an 8 person multiplayer game focusing on social deception and survival. Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together.
Recent Reviews:
Mostly Positive (181) - 78% of the 181 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,108) - 83% of the 1,108 user reviews for this game are positive.
Release Date:
May 23, 2019
Publisher:

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Recent updates View all (34)

August 14

Housekeeping Update



Project Winter v1.1.9582 - Improvements and Housekeeping!

Hey everybody, we are back with our monthly update! We have a bunch of quality of life improvements included in this update. This update is largely focused on improving existing systems and improving the overall experience as well as bug fixes. Take a look at the details below!

NEW FEATURES & GENERAL CHANGES:
  • Elapsed playtime for each lobby now shows in the browser
  • Player outfit sets: 5 save slots for equipping different sets of cosmetic items on the customization screen
  • Recycling system improvements: equipped items can now be recycled, and will be automatically selected when the recycle button is pressed (if the item is recyclable)
  • New sets of waves for the animal objective console
  • Traitors can now see one another's roles
  • Role icons will now display for all players on MVP screen instead of just traitors
  • New contextual action to free other players from bear traps when approaching them while they’re trapped
  • Changes to ranking system
  • Updated amount of points needed for each social rank
  • Added report info popup
  • Improvements to loading times in some areas
  • Improved transition from in match to main menu (now fades to a loading screen)
  • Ghost ability item slots are now colored
  • Various anti-cheat measures added
  • Added support for some additional unicode symbols in player names

BALANCE CHANGES:
  • Landmines will now deal significantly more damage to downed players
  • Respawn timer for berry bushes increased from 60 seconds to 150 seconds
  • Repair objectives can now require up to 3 unique resource types instead of 1
  • Wolves spawned through the wave combat objectives will no longer respond to meat
  • All consumable items will now be interrupted if the player is attacked while using one (applies to food items, medkits, etc.)
  • Increased movement speed reduction while applying a medkit from 10% to 30%
  • Melee attacks can now hit multiple targets in one swing
  • Blizzard warmth decrease will now ramp up towards the end of the warning timer rather than applying all at once when the timer runs out
  • Crossbow drops removed from traitor crates, added to bunker crates
  • Crossbow improvements: bolts travel slightly faster, aiming cone narrows quicker and ammo has been increased from 10 to 15. Crossbows don't suck as much now.
  • Ghost abilities will now activate slightly faster
  • Empty crates from the loot drop event will now beep and explode after a few seconds, dealing low damage to anyone in the vicinity
BUG FIXES:
  • Various improvements to the loading sequence to reduce issues that could occur if players disconnect or drop out while a matching is loading
  • Various optimizations and fixes for the maps to address misplaced objects and spots where the player could get stuck
  • Fixed case where players would be unable to use the cabin radio or board the escape vehicle
  • Fixed descriptions for bonus objectives with player requirements not syncing correctly between players
  • Hydro station will no longer display a white screen when entered after your player has been exiled
  • Adjusted collision on hydro station railing
  • Right-clicking while in an animal or player corpse inventory will no longer initiate a throw if holding an item in your selected slot
  • Reduced clipping for various cosmetic items
  • Fixed case where the host of a rematch lobby wasn’t able to leave and create a new non-password protected lobby
  • Fixed spacing of error messages on host lobby screen
  • Fixed some cases where voice chat channels wouldn’t be properly left when returning to the main menu
  • Fixed ghost teleport bringing you to the last location of escaped players (will only work for players who haven’t died or escaped now)
  • Fixed a bunker that was missing an interior camera
  • Fixed some localization issues in the settings menu
  • Fixed case where revive animation for standard male body type could play for longer than it was supposed to
  • Fixed red box getting stuck on tasks UI if the escape object was repaired while the timer was running out
  • Adjusted sizing of timeline entries slightly
  • Fixed issue where interrupted area of effect items/abilities could have their sound loop until they were used again
  • Fixed case where rematch lobbies could remain invisible in the server browser after all players had rejoined the lobby
  • Fixed issue where players kicked from a lobby were able to rejoin it via the quick match button
  • Fixed text wrapping for several main menu UI elements
  • Recycled success popup will no longer persist for longer than it should if the player switches to another main menu tab while it’s still visible
  • Emoting right before the mass hysteria event starts will no longer let you move around while the hysteria animation is still playing
  • Cabin radio will no longer lock if approaching it while another player is facing it already
  • Fixed issue where players remaining on the game over screen from a rematch could hear voice chat from the next match
  • Fixed cases where player names wouldn’t be removed from the lower left of the game over screen after they had left
  • Fixed issue where stats screen on game over screen wouldn’t populate under certain circumstances
  • Fixed large player models using the wrong animations on the game over screen if the game ended while the hysteria event was active
  • Fixed timeline entry for opened surprise bunkers listing the same player twice
  • Improved ranged weapon aiming in yellow flag areas
  • Fixed issue where helicopter would remain visible on helipad prior to the backup call for any players who escaped on it and returned to the helipad as a ghost
  • Fixed issue where contextual menu options would render at the wrong angle for a frame when first displayed
  • “Ensure first objective is not sabotaged” bonus objective will now be reflected properly on the timeline and stats screen
  • Fixed case where player dragging a ragdoll could be killed and not release the dragged body
  • Fixed players being able to move earlier than they should be if they emoted while being revived
  • Fixed bunker consoles occasionally not showing a green light once their respective bunker has been opened
  • Fixed case where objective timer could remain visible for a previous task on the task’s UI
  • Fixed issues with defector role ability: no longer consumes charge when reopening a previously opened traitor crate or airdrop, and should work more reliably on subsequent charges
  • Ghosts will no longer play the full landing animation when falling from a tall height and can move immediately
12 comments Read more

August 5

Project Winter Giveaway



Join the contest here: https://gleam.io/xPWgq/project-winter-fan-giveaway

As a thank you to you guys for being an awesome community, we are hosting a giveaway to win some Project Winter swag! There will be one Grand Prize Winner, and four Runner Up Prize Winners.

The Grand Prize Winner will receive:
- Two Project Winter Game Pads
- Project Winter Print signed by the Dev team
- Project Winter T-Shirt
- Project Winter Hoodie
- Project Winter Toque
- Five Project Winter Steam keys

The four Runner Up Winners will receive:
- One Project Winter Game Pad
- Project Winter Print signed by the Dev team
- Project Winter T-Shirt
- One Project Winter Steam key

The competition will run until Monday August 12, so make sure to complete the checklist before then to maximize your chance of winning the bundle! :lunar2019smilingpig:
8 comments Read more

Reviews

“In my opinion, it is one of the finest survival games out on the market. It has all the elements of a classic survival game, plus the survivor-traitor deception which adds a twist to the experience.”
The Indie Toaster

“'Project Winter' Is the Best Game About Betrayal This Year”
Vice

“If you want a well-crafted game that has an amazing community, this is the one for you.”
Culture of Gaming

About This Game



Betray your friends in this 8 person multiplayer focused on social deception and survival.

Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together. Just beware that there are traitors within the group who will be steadily gaining strength as the match progresses. Traitors only goal is to stop the survivors by any means necessary.

Features:

Escape to Survive
As a survivor amongst a group of strangers you will have to collect resources, battle the elements and complete a series of tasks in order to call in one of several rescue vehicles.

Hidden Roles
Amongst the group of survivors, lurk unidentified traitors. The traitors are known to each other but not the survivors. Their goal is to stop the survivors from escaping without being identified and killed.

Teamwork
Survivors cannot escape unless they work together. Players who wander off on their own will have difficulty surviving the elements, can fall victim to hostile wildlife, or become easy targets for the traitors.

Communication
There are several ways to communicate with other players, including proximity-based voice chat, private voice chat radio channels, text chat, and emotes - communication is key if the survivors have any hope of completing their tasks and defending against the traitors.

Betrayal & Deception
The traitors are outnumbered and weak when the game begins, they may infiltrate the survivors and earn their trust while they build up their strength. Survivors can never be 100% sure of who to trust. The traitors can take advantage of this by spreading lies, and pitting the survivors against each other.

Mature Content Description

The developers describe the content like this:

Cartoon Violence
Cartoon Blood

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: AMD FX-6300 / 3rd or 4th gen i3
    • Memory: 4 GB RAM
    • Graphics: GTX 660 Ti / HD 7870
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: i5 6600 +
    • Memory: 8 GB RAM
    • Graphics: GTX 970
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

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