The perfect game to back-stab your friends. Project Winter is an 8 person multiplayer game focusing on social deception and survival. Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together.
All Reviews:
Mixed (188) - 66% of the 188 user reviews for this game are positive.
Release Date:
Feb 7, 2019
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Project Winter is a unique meld of two of our favorite types of games - Social Deception and Survival. Because of this unique mix, we need additional feedback from our community to ensure gameplay is engaging, exciting, and overall, fun. We plan to implement this feedback to ensure the best final product.”

Approximately how long will this game be in Early Access?

“We estimate the game should be in early access for 3-6 months.”

How is the full version planned to differ from the Early Access version?

“There are three main areas we will focus on during early access:

Player feedback - with the early access build, this is to be considered to be our best step forward, but with somewhat localized testing we need a broader data-set of player feedback. This will affect the game in unknown ways as of now.

Polish - there is a lot of polish that has yet to make it into the game, from animations to quality of life improvements. These will be implemented before 1.0.

Additional features - a number of features have been pared back to stabilize the initial early access builds. Our main focus for additional features for early access is geared towards more ways to interact with other players and the environment. This would include but not limited to: Wider variety of map layouts, additional usable items & actions, varied AI animals, and different random events. Depending on the scope of the player feedback these items may change in substance, priority, or may get cut altogether.”

What is the current state of the Early Access version?

“The function and feature set of the Early Access version of Project Winter is considered to be in a “beta” stage, meaning all features are currently supported but we plan to expand on these in the future. Please see the description for more info.”

Will the game be priced differently during and after Early Access?

“The base price may be increased upon release from Early Access.”

How are you planning on involving the Community in your development process?

“We have a very active discord community as well as newsletters to keep people up to date, both of which can be found at http://www.projectwinter.co . We will also be communicating via our Steam community discussions, our sub-reddit, and various social media platforms: Facebook, Twitter, Instagram.”
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Recent updates View all (20)

March 15

Weekly MVP Challenge



We are back with another round of our weekly MVP challenge! Join our Discord [http://discord.gg/projectwinter] to participate. For the next 24 hours we will be accepting your best MVP scores in the #clips channel. Take a screenshot of your best scores and post it there, the highest single MVP score after the 24 hours will be crowned MVP of the week. This week we are accepting scores from both survivors and traitors, so you will have a chance to compete no matter what! The winner will receive 35,000 survivor points! So hop in, post your scores and good luck!
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March 14

Content update #2: v0.1.6929 - New ways to betray!



Our second content update is now live! We’ve been working really hard to ensure we get new content out to you survivors and traitors as quickly as possible, so we are pleased to announce we will be pushing new content every 2 weeks from now until 1.0! In the meantime, please check out the notes for this weeks content update.

Console Overload:
  • Traitors now have the option to overload a console instead of just helping the survivors use them. Once the consoles are overloaded they will emit a smoke PFX, and can’t be used for 90 seconds. All of the connected consoles will smoke so the traitor can’t be immediately outed.

Hot Spring Overhaul:
  • We’ve completely overhauled the hot springs for both Survivors AND Traitors! Hop in to find out what it does ;)

Animal Guardians:
  • Wolves will now sometimes guard the second objective!

Stat Boost Items:
  • Stat Boosts are now in the form of energy drinks and are found in traitor crates. There are three types of Energy Drinks: Weak Energy Drink, Energy Drink, and Strong Energy Drink. Energy Drinks also have a low chance of spawning inside of crates for Survivors, so you can’t be outed as a traitor just because you have one.

Traps and land mine tweaks:
  • Traitors are now able to see where each other have laid bear traps or landmines.

Portuguese added


In addition to all this new content we have fixed some bugs the community have been experiencing, along with some small tweaks to improve gameplay.

Bug Fixes:
  • Added extra checks to the "What's in the Box" achievement to prevent it from unlocking incorrectly
  • Fixed issue where escaping while exiled would result in the player being locked in the cabin as a ghost
  • Fixed issue where only the first global exile event would take effect
  • Removed player icon from the gameover results screen
  • Changed ALT to L ALT for clarification
  • Rebalanced hunger system to work the same as it currently does now except with a value of 500 instead of 1000
  • Player's max hunger cap reduced from 1000 to 500
  • Player's hunger depletion rate reduced from 1.65 to 0.825
  • Cabin stats volume hunger value reduced from 1.64 to 0.725
  • Amount of health given by raw berries reduced from 75 to 50
  • Amount of health lost by eating raw human meat reduced from 50 to 25"
  • Fixed framerate issues for lobby snowball fight
  • Updated Photon networking plugin to latest version
  • Added pain and death vocalizations for players
  • Added contextual action animations for using the traitor transporter and airdrop abilities
  • Fixed issue where player would drop equipped item when closing containers using the B/Square button on a controller
  • Fixed issue where active beacon indicator position would not update when a player died and moved around as a ghost
  • Fixed issue where camera would continue to shake after being killed by animals
  • Fixed issue where key mapping would reset every time the game was launched
  • Fixed issue where text chat would spill out of the input field causing it to overlap with other text
  • Fixed issue where the second objective timer would keep counting down even after being completed which would cause the second traitor drop to occur
  • Made it so music and sfx sliders could go to zero
  • Added setting to toggle mouse cursor lock and made it so setting would remain active after display modes were switched
  • Made it so on the main menu, ESC key now brings up the exit game prompt and doesn't interfere with other menus when pressed
  • Fixed issue with alt-tab after switching between fullscreen and borderless window
  • Animal pathfinding improvements
  • Set the 6 player game modifiers 'max coop terminal limit' from 2 to 3
  • Decreased blizzard warm-up time from 75 seconds to 45 seconds
  • Increased blizzard time from 45 seconds to 75 seconds



We are running a new MVP of the week contest starting this week on every Friday. Compete with others to get the highest MVP score within 24hrs to win. The highest score will win 35,000 Survivor Points! Check the discord for more information.


Our next content update is scheduled for March 28th, our main focus is:
  • New repair flow for objectives
  • Truth Serum
  • Drunk effect (From drinking Vodka!)
  • A Survivor Airdrop
  • Ghost mode overhaul part 1
  • Game end Transition

That’s all for this update! Don’t forget to join our discord (http://discord.gg/projectwinter) to stay up to date on anything that is happening, participate in the MVP contests, and maybe get some sneak peeks from time to time!

Happy deceiving!
The Project Winter Team
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About This Game



Betray your friends in this 8 person multiplayer focused on social deception and survival.

Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together. Just beware that there are traitors within the group who will be steadily gaining strength as the match progresses. Traitors only goal is to stop the survivors by any means necessary.

Features:

Escape to Survive
As a survivor amongst a group of strangers you will have to collect resources, battle the elements and complete a series of tasks in order to call in one of several rescue vehicles.

Hidden Roles
Amongst the group of survivors, lurk unidentified traitors. The traitors are known to each other but not the survivors. Their goal is to stop the survivors from escaping without being identified and killed.

Teamwork
Survivors cannot escape unless they work together. Players who wander off on their own will have difficulty surviving the elements, can fall victim to hostile wildlife, or become easy targets for the traitors.

Communication
There are several ways to communicate with other players, including proximity-based voice chat, private voice chat radio channels, text chat, and emotes - communication is key if the survivors have any hope of completing their tasks and defending against the traitors.

Betrayal & Deception
The traitors are outnumbered and weak when the game begins, they may infiltrate the survivors and earn their trust while they build up their strength. Survivors can never be 100% sure of who to trust. The traitors can take advantage of this by spreading lies, and pitting the survivors against each other.

Mature Content Description

The developers describe the content like this:

Cartoon Violence
Cartoon Blood

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: AMD FX-6300 / 3rd or 4th gen i3
    • Memory: 4 GB RAM
    • Graphics: GTX 660 Ti / HD 7870
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: i5 6600 +
    • Memory: 8 GB RAM
    • Graphics: GTX 970
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

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