Dive into the dynamic and colorful world of Elteria, which everyone can have a hand in creating! Defend your fortifications and capture enemy castles with friends, while mastering numerous skills of several classes to perfection - discovering amazing secrets of these lands on the way.
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Fecha de lanzamiento:
Winter 2019
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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Elteria Adventures is a largescale game, with game mechanics and social interactions that need to be tested and refined over time. As such, we need feedback from real players, and the earlier we start getting it, the more we can improve Elteria Adventures throughout the development process.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“We’re making maximum use of Early Access to start gathering feedback at an early stage. This means that there is no strictly defined release date for Elteria Adventures quite yet, but at the moment, we expect six months in early access.”

¿Qué tan diferente será la versión completa de la versión de acceso anticipado?

“At this point in time, Elteria Adventures contains only a fraction of the content (classes, items, locations, NPCs, etc) that the final game will offer. While quality improvements are planned, the most drastic difference between the Early Access and full version of the game will be in the quantity of content.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“The game is playable, but you may experience technical bugs and even the occasional outright crash. Visuals are also not yet polished, so the current graphical state of the game isn’t an indication of its aesthetics upon release.”

¿El precio del juego será diferente durante y después del acceso anticipado?

“Elteria Adventures is and will remain a Free-to-Play title, but as a group of gamers ourselves, we’re committed to ensuring that it never becomes Pay-to-Win.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“Please don’t hesitate to send us your feedback via social networks, steam community and official site. We will consider player ideas and feedback. Also we plan several events during development and everyone will be able to participate in them:
- PvP tournaments - to try to achieve balance.
- Creative building competitions
- And also fanart and writing competitions
They will give us major input for the development direction.”
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Disponible: Winter 2019

 

Actualizaciones recientes Ver todos (6)

28 septiembre

DevUpdate 28 sep 2018: Artifacts


Hello everyone!
Up there is a follow-up to the previous post, the focus of this gif is the blazing fast voxel update time. It used to be about eight times more. Please note, the effects here are not yet synchronized with the faster update.

Currently, we are working on Artifacts. They are a major thing in the game, a huge part of the game time will be spent acquiring artifacts. Previously we had very few of them, and that is one of the main reasons why you still not playing the game! But now, we are reworking the old ones and adding times more!

In Elteria Adventures, artifacts always give you some unique abilities, that is one of our core principles, so for us, it means a lot of work on that mechanics. Models are all ready, but abilities animations and game logic - only partially. This is a lot of work, it's not yet done and it will take some more weeks.

Slots for artifacts are not typical. They are functional, not anatomical. Power Sources usually give powerful offensive ability, armor and accessory - defensive ones. Some abilities are obvious and some are more specialized. At this time we need some foundation, a baseline. Later we will add more bizarre and strange artifacts. We have only started.
Here are some screenshots of artifacts:


There is a total of 5 equipment slots, and last ones are boots and tool. Boots are not our focus at the moment; we only have models for them. (Our 3d-artists are working fast!). And about the tool was told in the previous post.

Here are some pretty gifs of new animations:
  • New sprint animation
  • New melee hits by swords - it will be used a lot!
  • Double jump - ability of the Sturdy Leather Armor, one of the easiest to get Artifacts
  • Block - the new ability for Fighter calling


We mostly have to share the visual stuff. We are putting much effort into the visual part of the game.

If you want us to talk about other things or have questions, please tell us in comments or message us in social networks!

Twitter: @ElteriaGame
Facebook: ElteriaGame
Tumblr: https://elteriagame.tumblr.com
Reddit: /r/ElteriaGame
YouTube: https://www.youtube.com/channel/UC5DUE_15045QhvluBiyl44g
Telegram: https://t.me/Elteria
Instagram: https://www.instagram.com/ElteriaGame
VK: https://vk.com/ElteriaGame
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22 septiembre

Development Update 22 september 2018

Hi everyone! Elteria Team here.


Voxel updates speedup
This week has been marked by huge technological breakthrough made by our brilliant programmers: they have been able to decrease landscape update delay several times! Fighter's ability Tectonic Fault now breaks voxels with only 30ms delay! It used to be about 500ms. This has been done with some incredible coding magic. For those who interested: they basically redraw patch on affected part of the screen in the shader, while the landscape is slowly updated in the background.
Here is a short video.

The Glove
The Glove, we changed it's name too many times. It's the primary tool in the game. Now it's called Neophyte Glove. Maybe we change its name again. Instead of making a dozen different tool type items, we decided to upgrade it incrementally. It is not used in any battle capacity, so it's not about balance, it's about player convenience! Currently, we laid down roughly 15 upgrades to it, at least 9 of them will have a visual distinction.

One of the early upgrades will give the ability to create personal space, an Elteria Home heart. This will instantly create a Home Field - a special zone, in which player resurrects after death and in which they can start building their first home. Only one Home Field per character is allowed.
Of course, the player can rebuild this area how they want, but by default, it will be a premade hut. The following pictures are concepts of what there will be located:




Regarding what this is... let it stay a mystery for some time!

Music
You probably have not noticed yet, but the sound part of the game was lagging behind. We have been gaining on that very much lately. We started a partnership with an awesome sound design team, and while our code team is building an improved sound engine for the game, we had received two primary music themes!
Elteria Adventures - The Main Theme:
https://drive.google.com/file/d/1_FadUDyk5cYSm5kLw4Ltih2zM6lIkk1X/view
Elteria Adventures - Wooden Biome Theme
https://drive.google.com/file/d/1nADgjXec9A2GLDNt15wOKeIAjrKGd2F3/view

And lastly, look at this cutie! The plum octopus. Yes, of course, It WILL try to kill you!



If you want us to talk about other things or have questions, please tell us in comments or message us in social networks!

Twitter: @ElteriaGame
Facebook: ElteriaGame
Tumblr: https://elteriagame.tumblr.com
Reddit: /r/ElteriaGame
YouTube: https://www.youtube.com/channel/UC5DUE_15045QhvluBiyl44g
Telegram: https://t.me/Elteria
Instagram: https://www.instagram.com/ElteriaGame
VK: https://vk.com/ElteriaGame
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Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Acerca de este juego

Elteria Adventures is a massively multiplayer online action adventure with MOBA-like PvP, built around a voxel-based open world. Hands of players change it constantly - yesterday's battlefield may become a new town today, on the site of the fortress may appear a tranquil gardens. These ever-changing floating islands live by mysterious rules and grant every hero a chance to find their true fate. Ancient artifacts and peculiar mysteries will send many on a pilgrimage, promising power and glory to those who seek.

Key features:

  • Destructible world
    Break walls using your opponents as projectile! World of Elteria is voxel-based and thus fully destructible
  • Build in the middle of the fight
    Protect yourself with a well-placed wall, block enemies or build a bridge over the void to explore the world
  • Open world, filled with dangers
    Explore floating islands of Elteria in the search for powerful artifacts to make you stronger


  • Interactive traps and opponents
    Everything in this world - regular monsters, bosses and other players, will be able to push and throw you around, breaking walls and creating trenches. Some may turn you into an animal or build a walls around. It's Action Adventure, not an ordinary MMORPG, where you would fight hordes of identical puppets
  • Two interlinked game modes
    The game features two distinct and interlinked modes: exploration and team arena battles. Your hero will swiftly gain the ability to participate in fights with others. Variety of artifacts will open more skill combinations your hero can use to respond in various situations.
  • Unique classes
    Elteria features classes with distinctive playstyles: protect your allies with magical barriers or blow whole buildings to dust with explosives and fireballs

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 7, 8/8.1, 10
    • Procesador: Dual Core 3Ghz
    • Memoria: 6 GB de RAM
    • Gráficos: 2GB Video Memory, OpenGL 3.1+ support
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 7, 8/8.1, 10
    • Procesador: Quad Core 3Ghz
    • Memoria: 8 GB de RAM
    • Gráficos: Nvidia GTX 950 / AMD RX 460
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: OSX 10.9.5 - 10.11.6
    • Procesador: Dual Core 3Ghz
    • Memoria: 6 GB de RAM
    • Gráficos: 2GB Video Memory, OpenGL 3.1+ support
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: OSX 10.9.5 - 10.11.6
    • Procesador: Quad Core 3Ghz
    • Memoria: 8 GB de RAM
    • Gráficos: Nvidia GTX 950 / AMD RX 460
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Ubuntu 14.04 LTS
    • Procesador: Dual Core 3Ghz
    • Memoria: 6 GB de RAM
    • Gráficos: 2GB Video Memory, OpenGL 3.1+ support
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Ubuntu 14.04 LTS
    • Procesador: Quad Core 3Ghz
    • Memoria: 8 GB de RAM
    • Gráficos: Nvidia GTX 950 / AMD RX 460
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
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