Meet Gilbert. A very curious cat who loves to go on adventures. Play with Gilbert is a sandbox game aimed at young children (Ages 3+) in order to help them get familiarized with 3D games and gameplay.
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Positivas (47) - El 80 % de las 47 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
15 NOV 2017

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Incluye 3 artículo(s): STARDROP, Play With Gilbert, STARDROP - OST


Actualizaciones recientes Ver todos (16)

5 mayo

Play With Gilbert - Big Update

Play with Gilbert Big Update!
It's been quiet for quite some time, I know! Mainly because the PWG was pretty much finished and I was working on STARDROP which is now also released. While I have plans for future updates for that I have been looking forward towards future projects.

Currently I am working on a spiritual successor to Play with Gilbert. I have started with a fresh empty project and have lots of new ideas to expand upon the ones I explored in PWG as well as new stuff too.

So, yes, that will be a completely new game and now that my daughter has gotten older I am putting more emphasis on platforming aspects and more challenging gameplay elements.

What does all this have to do with Gilbert you might be asking yourself. Good question because so far, not all that much, well, except for the fact that I have been experimenting with a different rendering technique.

This new technique allows me to have better overall performance with a little bit lesser visual quality in some aspects. Anti aliasing is one of them. Anyway, to cut this long story short, I decided to go back and see how this would benefit Play with Gilbert. To my surprise it seems that overall performance has increased quite a bit and so I decided to go over all the old levels and tweak them.

They are now more vibrant and colorful. More stark contrasts between colors and overall just much more cheerful. I always felt bad that the game was quite demanding performance wise and while it still is in some areas I believe that it's so much better now. I unlocked the framerate from 60 to 200. So if your rig can run the game at 200 fps it will. :)

I also fixed some minor issues regarding co-op play. The map bounds were not working properly and would always work for player 1, this is now fixed. Sometimes player's HUD would be drawn twice, once with the custom name and the second would display Gilbert's name. This should now also be fixed.

I want to make sure that anyone who has gotten PWG would be able to look back to the game and feel as if they've been taken serious. I appreciate all the support I've gotten over time and this is another instance of me saying thanks! And I also haven't forgotten about that.

So yeah, enough talk, below I made a comparison of the old Park level with the new one. I hope you guys like the change and let me know if the game runs better for you. I will update the Demo asap, but I want to let some time pass before I'm done tinkering.

I still feel the moon level can use some more work when it comes its color tones, etc and I might tweak a few more smaller details here and there which I will set live when I'm really done. I don't think I will add much more to PWG but you never know. ;)

Below are some screnshots of how the game looks like right now. I hope everyone enjoys the new look. :)

Gilbert's Neighbourhood:

Timmy and Tommy's house:

The Beach:

Final Thoughts.
So yeah. I am working on a new Gilbert game. I can't say too much about it, only that it should be more gamey compared to PWG.

I am also adding a ton more options regarding customization and this time coop is added in from the start. This means 2 players can have their own custom kitty. Since it'll be a new game I won't spam it here too much but I will post some more news down the road.

Anyway, thanks again for all the support and meow on, ya'll !!!


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“Players will be put in control of a fluffy kitten ready to explore the world and make new friends around the city, freely wandering about, collecting fish, and meeting other kitties in this child-friendly adventure.”

Local Multiplayer Split-Screen

Parents, siblings and friends can now join in the fun with local multiplayer split screen (Beta). All new levels are planned to take full advantage of this new feature. However, all the existing maps are now fully working for two player co-op.

Gilbert At The Beach + Demo Released

Come and join Gilbert and his friends on a vacation and visit the beach! Explore caves or go swimming! You can find out more in our latest news update!

Gilbert In Space

Gilbert In Space! All new free DLC - Out Neow!
Visit our latest news post for all the new info

Paint With Gilbert

Paint with Gilbert at the Kitty Palace Daycare. This free DLC adds a new level and the new paint mechanic. Choose out of five images to color or paint what you want on a blank canvas. Read more here:

Christmas With Gilbert

Come and join Gilbert and his friends on a vacation and visit the beach! Explore caves or go swimming! You can find out more in our latest news update!

Acerca de este juego

Meet Gilbert! A very curious cat who loves to go on adventures. Play with Gilbert is a sandbox game aimed at young children (Ages 3+) in order to help them get familiarized with 3D platform games and gameplay. The game uses a simplified control scheme which allows young gamers to easily navigate their kitty around the world. The goal is to find all of Gilbert's friends and collect all the fishies.

Play with Gilbert is meant to be a fun little kitty game designed to encourage playfulness within children. A game you can let your child play without having to worry about micro transactions, unlockables or trading cards. There currently is almost no skill level required to play as this game is not meant to be overly challenging.

The game was designed with the help and input from my own 4 year old daughter. It started out as a small personal project to get her familiarized with a controller and to take her away from mobile app based games. Don't expect any deep gameplay mechanics, it's not meant for children who already know how to play more advanced games.

Play with Gilbert does take some light inspirations from classic platformers and while adding a touch of sandbox to the mix. Gilbert, or any customized kitty can go around the levels and find his or her friends, collect all the pink fishies, or, manage to grab the golden fish from ninja lady.

There are four levels in the game and two new free levels added after release. Gilbert's neighbourhood, Timmy and Tommy's house, the park and Gilbert's Play Gym. Each level has it's own kitty's to be found and has tons of places to explore, fishies to discover and collect as well as meeting other inhabitants.

You can create your own kitty to play with. Complete with accessories to wear and be able to choose from a varieties of fur. You can name him or her and it'll be proudly displayed everywhere in the game. Play with... Whiskers ?

Play with Gilbert also has a completely dynamic day / night cycle system implemented. You can choose at which time of the day to start the game. The cycle can be adjusted to how long a day takes, from ten minutes to one hour.

You can play the game with your child or have siblings/friends play together! Local Multiplayer is still in a beta stage with new updates coming in on a regular basis. All the existing levels can now be completed with two players and more, new levels are going to be added for additional new gameplay challenges.

If you're not sure PWG would be a game you or your child might enjoy then I would suggest to try out the demo first! It comes with two levels and all the customization options included in the full game! I also just wanted those who are tight on budgets to be able to have a fun game for their child to play so I made sure the Demo is quite substantial. On top of all that you can also make sure that the game runs on your system properly before you commit on a purchase.

Hi Parents! As a father myself it was important to me that the design behind this game evokes a sense of exploration. The game started as a small side project meant for my 4 year old daughter to play. She loved it so much that I decided to make it into a more full fledged experience. Everything is designed around my observations watching her play and also through her own suggestions. I hope that your own child has as much fun as mine has.

Also important to note is that there are no micro transactions, unlockables (everything is unlocked from the get go) nor are there any cards or achievements. These things are thrown at children constantly and I am personally not a fan of them so I decided to leave these things out.

The game is about having fun, trying to find all the kittens, collect all the fish or try to get the golden fish yet it won't force or push you to do so. If you do collect everything in a level, the end reward is a nice fireworks show, nothing more. I wanted to keep the rewards to a minimum and something that means more than some unlockable reward or a high score, something that can be experienced.

  • Play as Gilbert or your own custom kitty.
  • Fully dynamic day / night cycle.
  • Start the game at whatever (in-game) time you want.
  • Seasonal events (Halloween and Christmas).
  • Choose which level to start and travel between levels during gameplay.
  • Two in-game seasons, summer and winter. (Winter is only visible during December)
  • Local multiplayer split-screen

  • Add a time limit for each play through
  • Lock the options through a password system
  • Lock the game
  • Disable seasonal events

Requisitos del sistema

    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 7, Windows 8 (8.1), Windows 10
    • Procesador: Intel Core2 Duo 3.00 GHz / AMD CPU 3 GHZ
    • Memoria: 4 GB de RAM
    • Gráficos: 1GB (AMD Radeon HD 7970 or Nvidia GeForce 1060)
    • DirectX: Versión 11
    • Almacenamiento: 9 GB de espacio disponible
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 7, Windows 8 (8.1), Windows 10
    • Procesador: Intel CPU Core i7 2.5 GHz / AMD CPU 3,5 GHz
    • Memoria: 6 GB de RAM
    • Gráficos: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce 1080)
    • DirectX: Versión 12
    • Almacenamiento: 9 GB de espacio disponible

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