Meet Gilbert. A very curious cat who loves to go on adventures. Play with Gilbert is a sandbox game aimed at young children (Ages 3+) in order to help them get familiarized with 3D games and gameplay.
All Reviews:
Mostly Positive (36) - 77% of the 36 user reviews for this game are positive.
Release Date:
Nov 15, 2017

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Recent updates View all (14)

June 2

Gilbert - New Game Mode: Fish Run

I've been experimenting with a new game mode for Play With Gilbert. I've had a few ideas but I wanted to move away from just coop. The levels in coop are fine, for now but I felt that something that you could play against someone else would also be a fun addition and I just finished the first game mode: Fish Run.

Below is a video where I recorded myself playing against my daughter. She's been helping me test the hew game mode for the past couple of days before she goes to bed and we've been having a blast. I don't play overly aggressive with her for obvious reasons and I aim to either let her win or tie the match, which in itself is a bit of a challenge on my end.
I'll break down the game mode here if you don't want or cannot watch the video.

Basically we have two ninja ladies running around like mad dropping orange fishies. The two kittens now need to collect as many as possible within a 90 second time limit. Whoever grabs the most wins the match.

I also made sure there's a draw setting because that could happen, which is also demonstrated in the video above. There are currently two levels for this game mode but I am planning at least one more so stay tuned for that.

Some Fixes
I also fixed a few issues with the normal coop portion of the game which is that the HUD would freeze whenever you did a level change. This was super annoying and I finally was able after some work to find the issue and Correct it.
  • HUD Freezing after level change is now fixed
  • Parental time limit was not saving the time during level change. -fixed
  • The water in the park teleporting kittens back to shore only worked for player 1. -fixed.
Price Increase Incoming!
I posted this information in the previous update but I wanted to keep this news relevant so I'll simply re-post what I said before:

For now Play with Gilbert will remain the same price until after the Steam summer sale is over. After that I will update the base price because I feel that with this new addition and even more new content (which is coming in soon), a humble yet suitable price increase is something I think is fair for all the work I've put into the game since its release.

I wanted to give everyone who might be on the sidelines a chance to get the game before that happens!

What's next?
I will continue to add in more versus game modes because it's just so much fun and I want to see how far I can push this game, which is getting very difficult. I never really planned to have coop or multiplayer and I never thought of going into the game as much as I have post launch but I just cannot let it go. Not just yet. In the future I want to add an even more in-depth cooperative game mode where two kitties HAVE to work together in order to finish a level but I'm still debating what that could be.

I also am thinking of writing a proper game manual in the form of a guide where I will go over as much stuff as possible. But my time is limited and I am not entirely sure when/if I can manage that but I feel the game is becoming more and more extensive and it would benefit a lot of people.

Anyway, I hope you guys will enjoy this new update and I'll make sure to post some more news when there are new developments.

Oh, and if you or your child have been enjoying the game please consider leaving a review. It really helps within Steams eco system and therefore in turn helps me to be able to continue development of the game!

Take care everyone!
0 comments Read more

May 25

Gilbert Local Split-Screen Co-op (Beta) Released

Local Split-Screen Co-op Action!

Hi Kittens!
When I started developing Play With Gilbert being able to play WITH my daughter was something I wanted to be able to do, really bad and I finally been able to get it to work and I've released it to the public.

Right now this new feature is still in beta. However, it's perfectly playable though a lot of work has gone into this, having to vastly tweak the existing framework. I didn't think it was possible but I managed to get something fun going!

Keep in mind that not everything has been updated yet. I need to bring back the gamepad and a few oddities are present such as the split screen showing up after you load a level and go back to the main menu. I will continue to push updates and get it all sorted.

That said, Play with Gilbert lets parents, siblings or friends join each other towards a single goal: Collect everything together. Below I'll describe how things work for the majority:
  • kittens follow the player that meowed at them.
  • When you collect fishies they will count towards one collective total.
  • Using the kitty sense shows up on both screens.
  • All the levels have been updated and tweaked so that two players can have fun in them.
  • For now you will need two gamepads to play, but I plan to have options available to be able to change this
  • The screen is currently split horizontally but I also hope to be able to add in options soon to change this to whatever is preferred.
  • I will also try to enable keybinding for two players but I cannot promise to get this implemented due to how hard it is to get keybinding to work at all through blueprints.
The main goal is to have fun together, at least for now. :)

For now the 2nd player will play as Gilbert. I will add in customization options for the second player as soon as possible but for now this will do. I also want to add in new options such as being able to set vertical split screen and a few other options. I pushed this new version out the door hoping I'd get some feedback from the community.

New Maps Planned!
Now that local multiplayer is an actual thing I want to do more with the game. I have been thinking about special Co-Op only maps and also versus maps. Co-op maps will consist of two players having to help each other to progress in a level and work together as a team where versus levels would pit two kitties against eachother, for instance, in a race to find all the fishies first.

I'm open to suggestions of course so let me know what you guys would like to do.

A New UI!
I also pretty much re-designed the UI and updated the HUD in the game. I had to do this because the old HUD was not set up for multiplayer action so I took the opportunity to simply re-design the HUD. I've added tons of new effects and animations when things happen and I am incredibly happy with the new look.

I think the new HUD layout and Icons,etc really simplifies everything and males the experience a whole lot more clearer and I hope you guys like it as well.

Price Increase Incoming!
For now Play with Gilbert will remain the same price until after the Steam summer sale is over. After that I will update the base price because I feel that with this new addition and even more new content coming in a suitable increase is something I think is fair for all the work I've put into the game since it's release.

I wanted to give everyone who might be on the sidelines a chance to get the game before that happens!

Final Thoughts!
I will post more updates once I have more to talk about. Oh and more customization options are also planned! I hope this update was something you guys appreciate and I hope everyone is happy with the game so far.

Take care for now!
1 comments Read more


“Players will be put in control of a fluffy kitten ready to explore the world and make new friends around the city, freely wandering about, collecting fish, and meeting other kitties in this child-friendly adventure.”

Local Multiplayer Split-Screen

Parents, siblings and friends can now join in the fun with local multiplayer split screen (Beta). All new levels are planned to take full advantage of this new feature. However, all the existing maps are now fully working for two player co-op.

Gilbert At The Beach + Demo Released

Come and join Gilbert and his friends on a vacation and visit the beach! Explore caves or go swimming! You can find out more in our latest news update!

Gilbert In Space

Gilbert In Space! All new free DLC - Out Neow!
Visit our latest news post for all the new info

Paint With Gilbert

Paint with Gilbert at the Kitty Palace Daycare. This free DLC adds a new level and the new paint mechanic. Choose out of five images to color or paint what you want on a blank canvas. Read more here:

Christmas With Gilbert

Come and join Gilbert and his friends on a vacation and visit the beach! Explore caves or go swimming! You can find out more in our latest news update!

About This Game

Meet Gilbert! A very curious cat who loves to go on adventures. Play with Gilbert is a sandbox game aimed at young children (Ages 3+) in order to help them get familiarized with 3D platform games and gameplay. The game uses a simplified control scheme which allows young gamers to easily navigate their kitty around the world. The goal is to find all of Gilbert's friends and collect all the fishies.

Play with Gilbert is meant to be a fun little kitty game designed to encourage playfulness within children. A game you can let your child play without having to worry about micro transactions, unlockables or trading cards. There currently is almost no skill level required to play as this game is not meant to be overly challenging.

The game was designed with the help and input from my own 4 year old daughter. It started out as a small personal project to get her familiarized with a controller and to take her away from mobile app based games. Don't expect any deep gameplay mechanics, it's not meant for children who already know how to play more advanced games.

Play with Gilbert does take some light inspirations from classic platformers and while adding a touch of sandbox to the mix. Gilbert, or any customized kitty can go around the levels and find his or her friends, collect all the pink fishies, or, manage to grab the golden fish from ninja lady.

There are four levels in the game and two new free levels added after release. Gilbert's neighbourhood, Timmy and Tommy's house, the park and Gilbert's Play Gym. Each level has it's own kitty's to be found and has tons of places to explore, fishies to discover and collect as well as meeting other inhabitants.

You can create your own kitty to play with. Complete with accessories to wear and be able to choose from a varieties of fur. You can name him or her and it'll be proudly displayed everywhere in the game. Play with... Whiskers ?

Play with Gilbert also has a completely dynamic day / night cycle system implemented. You can choose at which time of the day to start the game. The cycle can be adjusted to how long a day takes, from ten minutes to one hour.

You can play the game with your child or have siblings/friends play together! Local Multiplayer is still in a beta stage with new updates coming in on a regular basis. All the existing levels can now be completed with two players and more, new levels are going to be added for additional new gameplay challenges.

If you're not sure PWG would be a game you or your child might enjoy then I would suggest to try out the demo first! It comes with two levels and all the customization options included in the full game! I also just wanted those who are tight on budgets to be able to have a fun game for their child to play so I made sure the Demo is quite substantial. On top of all that you can also make sure that the game runs on your system properly before you commit on a purchase.

Hi Parents! As a father myself it was important to me that the design behind this game evokes a sense of exploration. The game started as a small side project meant for my 4 year old daughter to play. She loved it so much that I decided to make it into a more full fledged experience. Everything is designed around my observations watching her play and also through her own suggestions. I hope that your own child has as much fun as mine has.

Also important to note is that there are no micro transactions, unlockables (everything is unlocked from the get go) nor are there any cards or achievements. These things are thrown at children constantly and I am personally not a fan of them so I decided to leave these things out.

The game is about having fun, trying to find all the kittens, collect all the fish or try to get the golden fish yet it won't force or push you to do so. If you do collect everything in a level, the end reward is a nice fireworks show, nothing more. I wanted to keep the rewards to a minimum and something that means more than some unlockable reward or a high score, something that can be experienced.

  • Play as Gilbert or your own custom kitty.
  • Fully dynamic day / night cycle.
  • Start the game at whatever (in-game) time you want.
  • Seasonal events (Halloween and Christmas).
  • Choose which level to start and travel between levels during gameplay.
  • Two in-game seasons, summer and winter. (Winter is only visible during December)
  • Local multiplayer split-screen

  • Add a time limit for each play through
  • Lock the options through a password system
  • Lock the game
  • Disable seasonal events

System Requirements

    • OS: Windows 7, Windows 8 (8.1), Windows 10
    • Processor: Intel Core2 Duo 3.00 GHz / AMD CPU 3 GHZ
    • Memory: 4 GB RAM
    • Graphics: 1GB (AMD Radeon HD 7970 or Nvidia GeForce 1060)
    • DirectX: Version 11
    • Storage: 9 GB available space
    • OS: Windows 7, Windows 8 (8.1), Windows 10
    • Processor: Intel CPU Core i7 2.5 GHz / AMD CPU 3,5 GHz
    • Memory: 6 GB RAM
    • Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce 1080)
    • DirectX: Version 12
    • Storage: 9 GB available space
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