Reign of Guilds is an indie old-school MMORPG where everyone influences other players and the game world. The game doesn't hold your hand, nor does it impose casual restrictions on players' actions. Here, everyone can find their path to power.
Recent Reviews:
Mixed (26) - 46% of the 26 user reviews in the last 30 days are positive.
All Reviews:
Mixed (748) - 65% of the 748 user reviews for this game are positive.
Release Date:
Apr 4, 2024
Developer:
Publisher:

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Curator Review

Recommended
By Sarumonin.com February 6, 2023

“Absolutely fantastic, though ambitious. This MMORPG looks better than most that have been releasing lately. Graphics look great, sound design is fantastic, but the game does need a bit more polishing.”

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The open playtests showed us that the Reign of Guilds makes much more progress when we actively interact with the community and work with the feedback we receive. However, short, sporadic playtests do not give solutions to many other problems. Hence, we decided to enter a new uninterrupted development phase with tight communication with our community.”

Approximately how long will this game be in Early Access?

“About 12-16 months. The release is expected in the summer-fall of 2025. We think that should be enough to develop all the previously envisioned mechanics, including the changes based on the community’s feedback.”

How is the full version planned to differ from the Early Access version?

“During the Early Access, we are gradually adding new mechanics that will significantly increase the scale of players' influence on life in Dwarrhan:
* In-game events.
* Countsб County ownership, taxes, investments, regulations for loot and mining.
* The King, royal tax, and royal Arena.

As well as we are adding new content that leverages the existing game mechanics: T2+ counties, new castles and locations, T6+ game items, and new vocation abilities.”

What is the current state of the Early Access version?

“We’ve implemented the core mechanics that you can read about below in the “About This Game” section. The game has densely packed starting locations and 4 counties (T1) in Dwarrhan Kingdom. These include 8 settlements, 12 castles, a decent amount of PvE content, over 2000 game items, more than 800 quests, about 100 Vocation abilities, several types of crafting, and taxes paid to the castle owners.

We’ve come a long way to get to the current version of the game. It is a great result for our indie studio that during the open playtests our players spent 70k+ hours in the game, even despite the rather modest coverage.”

Will the game be priced differently during and after Early Access?

“We don’t plan to change the price of the game.”

How are you planning on involving the Community in your development process?

“The players' feedback helped us to improve the Reign of Guilds during the playtests. Now, we pay even more attention to your suggestions, reviews, and reports.

We keep close communication with our players on our Discord server: https://discord.gg/45HsGGQpqG”
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About This Game

TRY THE GAME FOR FREE

New players can now play the game for free on Rivulet Island and even travel to Dwarrhan after completing a new questline. 

The Island has also been updated to sustain crafting, without any Vocation or level restrictions.

Attention! These changes have no effect on the owners of the basic (B2P) version of the game and DLCs and their in-game progress.

CHOOSE YOUR PATH

* Choose from 14 available professions and create your unique build using hundreds of skills, spells, and thousands of equipment items with various enchantments and a deep quality system.

* Dynamically adjust your build to suit your needs with the help of buffs and items that are not tied to specific professions.

INFLUENCE THE WORLD AROUND YOU

* Every action you take will change the world for other players: trading with NPCs will affect their prices, completing quests will alter rewards, and killing mobs will impact their population.

* Keep in mind that you're not the only one doing this, so to secure a better life, you'll need to find and protect distant traders, hidden quests, and unknown monster lairs.

CREATE LEGENDARY ITEMS

* Gather and refine raw materials into valuable components.

* Create high-value post-materials and discover recipes for brewing powders, crafting, or enchanting.

* Become a blacksmith, weaponsmith, or enchanter, and forge an item of the highest quality—if, of course, all the ingredients are top-notch (recipes, craftsmanship, tools, and crafting stations).

* Rise to the top and dominate the crafting and trading market, or supply your guild with the best gear.

EXPLORE AND HARVEST

* Discover new locations with PvE content and regularly revisit old ones. Engage in battles with bosses of varying difficulty and levels, but don't forget about your rivals—either share the spoils with them or eliminate them.

* Descend into multi-level underground worlds or venture into the dangerous highland areas of the Black Zones for worthy rewards.

* Seek out forgotten corners with hidden merchants offering great deals, or loot abandoned homesteads and ruins.

COMPETE OR SHARE

* Remember, when heading out on a raid, that there are zones with varying levels of danger: safe Green zones, neutral Yellow zones, dangerous Black zones, and castle-controlled Red zones.

* In Yellow zones, killing others will cost you karma. The worse your karma, the more experience and items you'll lose upon death. Only the most hardened "Psychopaths" lose part of their gear.

* In Black zones, hunting for valuable resources and items is intense, so killing others doesn't affect karma, but you will lose experience and items if you die.

* In Red zones, it's all-out war for castles—killing is not only legal but encouraged. There are no losses upon death.

CONQUER, RULE, AND PLUNDER

* Create your own guild or join an existing one to capture castles, gaining control over territories.

* Collect taxes from other players for passing through and staying on your land, and punish those who refuse to pay.

* Raid tax caravans belonging to other landowners as they travel from castles to cities, and defend your own.

* Through strategic alliances, fierce battles, and cunning raids, establish your guild as a dominant force, securing your wealth and influence in the realm.

Mature Content Description

The developers describe the content like this:

This Game content is not appropriate for all ages, or may not be appropriate for viewing at work. The game contains:
1. PvP/PvE violence. Blood effects (CAN NOT be disabled by in-game settings);
2. Use of alcohol;
3. Partial nudity mode: naked upper body (CAN be enabled by in-game settings);
4. Other players might behave unpredictably and impact the game experience significantly. (Text chat can be hidden from the in-game settings or a specific player may be muted).

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 x64
    • Processor: Intel Core i3, comparable AMD
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX1050 2GB / AMD RX560 2GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 60 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 x64
    • Processor: Intel Core i7, comparable AMD
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX1070 8GB / AMD RX 580 8GB
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 60 GB available space

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