Gunhead is a fast paced roguelike FPS where you take the role of a pirate mech with a gun for a head, looting derelict spaceships filled with monstrous drones made out of bone and steel.
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2019
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Recent updates View all (4)

March 24

Gunhead March dev log: PAX East, 'Factory' level style, new logo



We will be at PAX East in the IndieMegabooth showing Gunhead! Along with our other game Wytchwood. All the development team will be there at booth 14071:



We are ALMOST at the point of having all the art complete in the game, and should be done with art production within the next 2 months. After that we still have a lot of work to do in terms of programming the bosses, and polishing existing systems (there are a lot of weapons/enemies...).
We won't be doing a early access release, but will be doing beta testing. Once we're ready to start letting players try it and give us feedback, we'll start a Discord and start handing out builds. Then release should be shortly after

The last 'ship style' added to the game was the 'Factory':









This is specifically on the more maze-like generated enemy ships - with a lot of moving platforms and parts. These ships are more likely to contain hazards, drone factories, jammer systems, and more complex enemies.

Along with that we've changed our logo (at top of this post) and updated all of our current Steam graphics. Here is the old logo to compare. We felt the old logo focused too much on the bullet / military graphics, while the AI cyber brain is really the core of the game.

Let us know if your media / content creator, and want us to set a specific time to check out the game at PAX East by emailing contact (at) alientrap.com

Thanks for following these updates!
- Lee
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About This Game

Gunhead is a direct sequel to Alientrap’s previous game Cryptark - taking it's strategic fast paced gameplay and expanding it to an roguelike FPS experience.

  • Board and neutralize procedurally generated alien starships
  • Fast paced jetpack-enabled FPS gameplay with 4 guns ready and loaded.
  • Each enemy ship is it’s own unique challenge. Set your loadout based on over 50 weapons and items before strategizing a plan of attack to take out the complex interconnected enemy security systems.

System Requirements

    Minimum:
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: Intel Core i5-2400/AMD FX-8320 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
    • Storage: 2 GB available space

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