Zeal is a new PvP-focused RPG, planned to be funded on Kickstarter in October and released in 2019. Free Demo featuring Arena Mode and 7 Unique Classes is available on Steam Early Access!
All Reviews:
Mostly Positive (246) - 70% of the 246 user reviews for this game are positive.
Release Date:
Sep 24, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is a very early preview with many design and visual placeholders, but the main ideas are already implemented and available for testing.
We’re going to launch our Kickstarter campaign in October, and we’d like to gather player feedback to understand what exactly our community wants.”

Approximately how long will this game be in Early Access?

“Zeal will be in early access at least through pre-alpha preview build, which is approximately 1-2 months.
Then closed alpha for backers, then open beta, then full release in 2019.”

How is the full version planned to differ from the Early Access version?

“The full version will have more classes, more customization options, more gamemodes and significantly better visual quality.
The details about the planned content will be published on our Kickstarter page and our website.”

What is the current state of the Early Access version?

“Game is playable with a high amount of visual, audial and mechanical placeholders that we could not yet implement replacements due to being an indie company with an extremely low budget. Our goal is to deliver a fun and competitive PvP game with the help of Steam, Kickstarter and good old Zeal community. Currently Zeal has 7 classes (up to 2 more will be added during Early Access) and is focused on Arena mode (1v1, 2v2, 3v3). More modes are planned to be unlocked during the Early Access but the details are not settled yet.”

Will the game be priced differently during and after Early Access?

“This preview is free to play during Early Access, and then the full game will be released separately as a one-time purchase.
Kickstarter backers will get the game cheaper and also will get unique cosmetic rewards that won’t be obtainable once the campaign ends.”

How are you planning on involving the Community in your development process?

“We are planning to deliver updates very often, interacting with the community through Steam, create community events and polls to determine the future of Zeal.
Join our Discord to participate in the development and talk with devs and other players.”
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Play Zeal


Recent updates View all (32)

October 23

Patch Notes 0.2.20

— Fixed a bug which caused players to not lose rating if they exited the game during a match. Exploiters were removed from the ladder for this season.
— Diminishing Returns are now more intense.

— Revival cooldown reduced from 90 to 60 seconds.
— Runic Bandage cooldown reduced from 50 to 30 seconds.
— Amulet of Endurance cooldown reduced from 60 to 40 seconds.

— Now you can search through players by their name in the Playerlist.
— Now you can ignore other players (Right click → Ignore). If someone is offending you, please use Ignore and the Report functions instead of attacking them back.
— “Duel” renamed to “1v1”, “Wargame” renamed to “Duel” (you can see what mode someone is playing in the playerlist).

— Time Anomaly no longer stuns but slows enemies by 90% for 2 seconds.
— Unstable Relocation no longer hits enemies behind the Wizard (at the initial position).

— Holy Dash tooltip now states the fact it makes the next Righteous Smash free.
— Enigmatic Protection now also reduces the damage taken by the Judicator by 20%.

— Ray of Annihilation now extends Witch’s non-cc debuffs by 0.05 seconds every time it deals damage.
— Soul Harvest’s orbs now exist for 45 seconds, down from 60. Internal cooldown increased from 5 to 10 seconds, proc chance slightly increased.
— Mark of Plaguefire now restores 200 health per enemy hit instead of the fixed amount of 500.
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October 22

Patch Notes 0.3.19

— Stealth detection radius increased from 5 to 10 meters (time required to spot a stealthed enemy also depends on the view angle — enemies in front of you get revealed much faster).
— PvE Boss damage slightly reduced (40 people killed him so far).
— Amulet of Healing is no longer affected by any healing increasing effects.

— Bladewave damage reduced from 1000 to 800.

— Knee Rush cooldown increased from 9 to 10 seconds, lock duration reduced from 2 to 1.5 seconds.
— Roll cooldown increased from 9 to 10 seconds, immunity duration reduced from 0.6 to 0.5 seconds.
— Professional Stalker immunity duration reduced from 2 to 1 second and it’s no longer affected by Intensity.
— Crippling Dagger damage reduced from 300 to 250, Adrenaline cost increased from 15 to 20.

— Evasion immunity duration reduced from 0.6 to 0.5 seconds and it’s no longer affected by Intensity.
— Bouncing Leap slow and casting lock duration reduced from 4 to 3 seconds.

— Benevolence bonuses are now halved in 1v1 arena.
— Protect the Innocent bonus is now halved in 1v1 arena.

— Forbid Soil cooldown increased from 30 to 40 seconds, duration increased from 5 to 6 seconds, cooldown penalty if used while stunned increased from 15 to 20 seconds.
— Cowardice angle reduced from 135 to 120 degrees, breaking damage reduced from 15% to 10% of the target’s maximum health.
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About This Game

Zeal is a new action RPG developed by Lycanic Studios, an indie team of game developers, planned to be released in 2019 after a crowdfunding campaign in October 2018 and currently is in pre-alpha state.

Zeal focuses on competitive PvP that revolves around customizable builds and teamplay. Pick your class, create your own build and prepare to slay your enemies while defending your allies!

Fast Paced & Competitive

In Zeal, you'll experience the thrills of fast-paced third-person PvP where your smallest decision counts as a huge difference towards achieving victory when executing strategies quickly.

Precision is key

Zeal's targeting system is different than similar games before it. Denying target locking for most abilities, successfully landing your arrows, spells, swings or even healing abilities will determine if you'll be the survivor of the bloodbath.

Customizable Builds & Unique Classes

Zeal does not come with pre-defined characters with limited variety. In fact, it is all about building your own character through base classes that offer unique identity possibilities waiting for you to explore. Choose your abilities, decide which stats are important for you and utilize passive masteries of your taste to reach the ultimate customization that differs you from any other player.

7 Classes are available for Pre-Alpha and 15 are planned for release

No Grind, No Pay 2 Win

Last but not least, Zeal offers a gameplay that involves absolutely 0 minutes of grinding required. You can jump into the action without having to run errands in a village and you can be equally strong with everyone in terms of raw power without having to slay a dragon. Though you might slay it in the future, for cosmetic purposes!

It is also safe to say, since this project is by the players-- for the players, Zeal will never include a pay to win advantage of any form.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit
    • Processor: Dual Core 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: GTX 660/750 Ti 2GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Quad Core 2.5 GHz
    • Memory: 16 GB RAM
    • Graphics: GTX 1060 3GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space

What Curators Say

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