Hell Let Loose is a realistic World War Two first person shooter with open battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based strategic meta-game. This is World War Two at a scale you’ve never played before.
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Release Date:
Jun 6, 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have big plans for Hell Let Loose with a list of proposed features that we've carried over from our original vision for the game. We plan to use Early Access as a time to work with our community to better refine the title, test and introduce new features, and work towards a finished product. Being able to support ourselves as a studio is also critical in this time, so the money we make during Early Access is vital to helping us achieve our goals.”

Approximately how long will this game be in Early Access?

“We estimate that it will take a year or more to complete the feature list we've laid out for our first full version of the game.”

How is the full version planned to differ from the Early Access version?

“The full version will have several more features, maps, and quality of life changes. We plan to use Early Access as a time to better refine how the title should perform.”

What is the current state of the Early Access version?

“Playable and Stable.”

Will the game be priced differently during and after Early Access?

“While the increasing size and scope of Hell Let Loose may in future alter the price, players who join us during the Early Access period will have access to the full version of the game, regardless of the amount of new content added.”

How are you planning on involving the Community in your development process?

“We already have an extremely active Discord and forum made up of our original crowdfunding backers, newer playtesters, and others who follow the development of the title. We have in-game bug reporting and feedback forms, feedback forums, and regularly talk to our community - including leaders of Clans and other community groups. After each release, we plan around the feedback received and prioritise the most important features, bugs and issues in order to show real progress in development to our community.”
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This game is not yet available on Steam

Planned Release Date: June 6

This game plans to unlock in approximately 11 days

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Recent updates View all (49)

May 25

Closed Beta Weekend - Developer Livestreams!

Hey everyone,

We hope you're all having a great time so far in this weekend's closed beta!

It just so happens that we're also getting stuck into the battle and will be streaming our frontline fighting throughout the closed beta.

Location: Hell Let Loose Steam Store page

Stop by to see Hell Let Loose in action, ask us questions and watch our teamwork in battle. These will be lengthy streams, so if you can't make the start of the stream, don't worry, there'll still be time for you to jump in.

See you there!

Hell Let Loose is available to Wishlist now:


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May 24

May Closed Beta Changelist!

Hey everyone,

The final Hell Let Loose closed beta is here!

Running from now until Tuesday May 28th 11am BST / 6am ET / 3am PT, Backer and Pre-order players can get stuck into our new map Foy for the first time as well as trying out our latest updates to the game.

If you'd like to stream or upload videos of Hell Let Loose, go for it! There is no embargo!

Not seen Foy yet? Check out our map spotlight trailer here:


Changelist – New Content & Known Issues

New Content
  • New map - Foy
  • Vaulting & Mantling has been added to the game
  • New Commander Ability - Strafing Run
  • Character Model Updates
  • SFX Changes – As part of our ongoing audio work
  • Map Rotation enabled
  • Animation bug fixes
  • Garrison and OP placement changes
  • Tank scale adjustment – Increased scale to mimic their real-life counterparts.
  • Supply drop model changes
  • Initial UI and HUD Changes in some areas
  • ‘Ping’ system for Officers
  • Shot from indicator
  • Misc bug fixes

Garrison and OP placement changes

To encourage and support the placing of spawn points we’ve made some quality of life adjustments to give Officers and Commanders more flexibility on the frontline.
  • Officers can now place OPs without a unit member being near them.
  • Commanders can now build Garrisons, assuming they have the required supplies available to them.
Ping system for Officers

Officers can now press the middle mouse button to make a temporary marker that lasts a few seconds. This is to help Officers lead their unit in hectic and close combat encounters, or for instructing their unit on placing deployables in the desired location.

Known Issues
  • A chance for performance issues under heavy server load – We are aiming to push out a hotfix this afternoon to remedy this issue.
  • If a server rotates map whilst no users are on the server, the map in the server browser screen will display inaccurately until a user joins the server
  • Server Browser will only display the 25 servers closest geographically or with the lowest ping to the user
  • Some users may experience some audio distortion on VoIP after extended playtime
  • Some instances where users may become stuck in level geometry in Foy and will need to redeploy
  • Other minor issues

Your feedback is important to us so let us know your thoughts and experiences on the beta here.

For bug reports please use our ‘Report a Problem’ sub-forum.

The final closed beta for Hell Let Loose has begun, we’ll see you on the frontline!

Hell Let Loose is available to Wishlist now:


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About This Game

You've never played World War 2 the way it was meant to be played... with lumbering tanks dominating the battlefield, crucial supply chains fuelling the frontlines, being a cog in the machine of colossal combined arms warfare. Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving front line, and crucial unit-focused gameplay that commands the tide of battle.

Featuring sweeping maps modelled on real reconnaissance images and satellite data, the entire battlefield is divided up into large capture sectors - allowing for emergent and constantly unique gameplay that pits two forces of fifty players in a fight to the death across fields, bridges, forests and towns on an ever-evolving front line. When a sector is captured, it will generate one of three resources for your team, creating a complex meta-game that will influence your team’s march to victory.

An Epic Theatre of War

Take to the battlefield in 50 vs 50 multiplayer across huge maps. Choose one of 14 playable roles within infantry, recon and armour unit types, each equipped with different weapons, vehicles and equipment. Play as an Officer, Scout, Machine Gunner, Medic, Engineer, Tank Commander and more to experience every aspect of World War II combat.

Unprecedented Realism

Placing you on real-scale iconic battlefields of World War II is at the heart of the Hell Let Loose experience. Historical vehicles, weapons, uniforms are intricately detailed, and the combat is as brutal and bloody as it was on the day. Combat takes place on huge, to-scale maps from real battle locations, recreated using archival aerial photography and satellite imagery in stunning detail using Unreal Engine 4.

Fight Together - Win Together

Hell Let Loose is not about kill to death ratios and unlocks - teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of officers and their commander to take strategic targets on the battlefield and dominate the opposition. Hell Let Loose is a game that demands teamwork and communication not only to win, but to survive.

Unique Meta game

Fight for victory by breaking through the enemy lines on a large, evolving battlefield. The unique sector capture metagame require teams to make continual large scale tactical decisions as to where to attack or defend. Manage resources and supplies to call in support, re-inforce strong-points or flank enemies. Strategy is key to success.

Key Features:

• Fight in epic 50 vs 50 multiplayer battles
• Select one of 14 unique roles
• Take control of the full spectrum of vehicles - from the fearsome Panther tank to the humble Jeep
• Bombard and wipe the enemy from the field by taking control of heavy weapons - such as anti-tank guns and artillery
• Build defenses on the battlefield to fortify your position
• Use teamwork to smash through the enemy front line and push through to victory
• Play the game as the Commander and lead your team to victory using different abilities as you orchestrate your forces via the tactical map

Mature Content Description

The developers describe the content like this:

This game features mature content not appropriate for all ages, or may not be appropriate for viewing at work.

Realistic depictions of War, Frequent Violence or Gore, General Mature Content.

System Requirements

    • OS: Win7 64bit
    • Processor: i3-4130 @ 3.3GHz / AMD FX-8350 @ 4.0GHz (or equivalent)
    • Memory: 8 GB RAM
    • Graphics: GTX1050ti / R9 280 (or equivalent with minimum 2GB VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: System Requirements subject to change as development continues
    • Network: Broadband Internet connection

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