Shoppe Keep returns bigger and better than ever! Build your business empire and defend it from thieves. Explore the open-world in single-player or with up to 4 players online. Renovate and design your store, cook, fish, hunt for products, charm customers, evolve the town, and make your millions.
Recent Reviews:
Mostly Positive (20) - 70% of the 20 user reviews in the last 30 days are positive.
All Reviews:
Mixed (591) - 66% of the 591 user reviews for this game are positive.
Release Date:
May 3, 2018
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access brings the community together to help influence and shape a game that expands the title even further than the creator could ever have imagined. We want to make a great game and in order to gauge the decisions we make, we want players to try the game during the development process. Players can report bugs, offer feedback and help us make the best game that we can possibly make.”

Approximately how long will this game be in Early Access?

“Shoppe Keep 2 may be in Early Access for a year, but could continue to be in development up to two years. We plan to stay in Early Access until we as a team are happy with the end product.”

How is the full version planned to differ from the Early Access version?

“Shortly after launch we will create a road map of features and that we wish to add during the Early Access period. Once the promised features are implemented and no game breaking bugs are present - Only then will the game become a full release.”

What is the current state of the Early Access version?

“Players will be able to run the shoppe on their own or online with other players. The world can be explored (though there are two empty regions which will be expanded upon later). Players can accept quests from NPCs which offer crafting recipe rewards. The town can be upgraded which will introduce new recipes to be unlocked in the crafting menu and will allow the player to further customize their shop. The core game loop of running a shop is present, players are able to order items, place them on display, set the price and sell them to customers. Players can equip any item in the game, each with their own stats which impact combat and Armour. And finally, players will come across a few bugs which we are regularly looking to eliminate”

Will the game be priced differently during and after Early Access?

“The price of the game may increase with substantial updates. however, any price increase will be communicated with players before it goes live.”

How are you planning on involving the Community in your development process?

“The community is welcome to offer suggestions, constructive criticism, and send cakes to the office. We always listen to every single suggestion and then think if it would fit into the gameplay. Our earlier titles have greatly benefited from user submitted feature suggestions, we tend to follow this into Shoppe Keep 2, the game is being made for the players anyway, so who best to know what is best for the players if not the players themselves?”
Read more
 

Recent updates View all (40)

October 18

NEW UPDATE NOW LIVE | New Trailer, New Game Content

Hello all,

Welcome to today's Shoppe Keep 2 update! It sees the introduction of the level 3 blacksmith and alchemist, as well as orcs and elves.

Since Shoppe Keep 2 launched in Early Access in May, the game has seen a lot of new content and enhancements - and we've created a new trailer to celebrate!

https://www.youtube.com/watch?v=TP1Q_vC5Xs4

Level 3 Blacksmith and Alchemist



The first of the headline content for this update is the Level 3 Blacksmith and Alchemist. Unlocking the Level 3 Blacksmith grants your Helper Bots flamethrowers for them to use against thieves.



Journal and Compass

Continuing on our journey to improve Shoppe Keep 2 as a game experience, we've added a compass and a journal.



The compass assists you in finding your way to objectives, and you can also now set a custom waypoint on the map, which will appear on your compass.

Today's update also introduces the journal, which will help guide you through outstanding activities which will earn you XP.



Orcs and Elves



Customerania is becoming ever busier, as Orcs and Elves are arriving! While they don't enter the town just yet, you can now go and visit the two factions for the first time by visiting them in Violet Valley and Savannah.



Changes to how the Game Launches on Steam

The way you launch the game on Steam has changed. You will now be presented with 2 options when you go to play the game.

The first option is to load with only the single player enabled. This decreases load times and can help alleviate crashing issues on load.

The second option is to load the game with the multiplayer, however this increases load times and can cause some crashes depending on your security settings.

Multiplayer Crashing Workaround

If your game crashes when trying to launch the multiplayer aspect of the game you should try the following actions.

- Download the Microsoft Visual C++ 2010 security update which can be found here:

https://www.microsoft.com/en-us/download/details.aspx?id=26999

- Delete the raknet.dll file from the Shoppe Keep 2 Directory and reacquire it.

The file can be found in C:\Program Files (x86)\Steam\steamapps\common\Shoppe Keep 2\Shoppe Keep 2 MP\Shoppe Keep 2_Data\Plugins

Once deleted, please verify the integrity of the game files to reacquire the file.

Full Patch Notes

Additions

- New notifications added for when you earn a skill point
- New secret achievement added
- Level 3 blacksmith can now be unlocked. This grants helper bots the ability to burn thieves
- Level 3 Alchemist can now be unlocked. You will now receive 1 thief zapper charge each hour in real time
- Added the Shoppe Keepers' Journal
- New Violet Valley biome vegetation has been added
- 3 new enemy types can be found in the Savannah and Violet Valley biomes
- Compass added to the top of the screen to show directions and location of objectives
- You can set a waypoint on the world map to appear in the compass
- New daily quest given by Father Eduard
- Orcs and Elves have now arrived in Cutomerania

Changes

- You now sleep for 8 hours rather than 5
- Skills UI has been made clearer
- The amount of thieves now changes depending on your shoppe reputation
- Fishing mini game updated
- Added a master tax slider to the accountant to change all taxes together
- Fast travel skill from movement skill tree removed
- Female voices updated for customers
- Etheral cave ambient sound added
- Anti Aliasing Settings now are a On/Off toggle
- Annoying a customer through direct selling now decreasing shoppe reputation
- NPCs which are out of sight pop in/out of existence smoothly
- Modified positioning of notifications and set a limit of three on-screen at any one time
- Rain ambience volume reduced

Fixes

- Fixed the colours shown in the Shoppe Reputation bar
- Placing items with ALT now saves its price for further use
- You can now collect craftable items correctly when the progression bar fills up
- FOV change during the tutorial fixed
4 comments Read more

October 5

UPDATE NOW LIVE - UI Overhaul, Level 3 Cook

Hi all,

We've just launched a brand new update for Shoppe Keep 2, which overhauls the game's UI and adds a couple of new features!



Shoppe Keep 2's UI has seen a major revamp in order to better present the key information to the player while becoming cleaner and easier on the eye.



Also added is the level 3 cook and a lovely little house for Sir Shell. Read on for the full patch notes!



Additions

- Players can now sleep in single player to advance 5 hours. Bed can be found in the management house
- Sir Shell house added
- Random rotation applied to small items on displays to look more dynamic
- Clearer notification pops up when items are unlocked in the order list
- Overhauled primary UI, more space, clearer information, minimalistic design
- New order items shine until checked in the order list
- Rank achievement paintings have been added to the management house wall
- Level 3 cook added
- 4 new order chests to choose from
- New male customer voice overs
- Added button to hot bar and hotkey to display empty hands
- Stat tooltip icons added



Changes

- Players are rotated automatically when exiting portals
- Steam invite UI no longer hidden by player tabs in escape menu
- Pause menu UI size decreased in size
- Now easier to scroll trough the order list with mouse wheel
- New day statistic UI popup now disappears after 20 seconds if not checked
- Shoppe reputation now uses the correct naming terms
- Interior doors no longer open when shoppe doors are open
- Negative charisma does not influence items with an item level less than 100
- Level 3 trash cans give more money than Level 2 trash cans
- Checking trash now requires the player to click the left mouse button
- Crafting boards now say when an item is complete
- Shirts sold by Eli are now all equal, granting +15 charisma
- Crab armor set stats modified
- Some notifications become animated and should catch players' eyes more
- Tooltip frame changed
- Jotunn gate collider added
- Management house mannequin and mirror collision boxes added
- Agility description states how it effects your speed using a percentage
- In game screenshot camera displays values for easier modification
- Charisma statistic buffed
- Updated Squalo location prop sizes and visuals
- Customers ease into run animation more smoothly
- Jotunn theme plays in splash screen so you are no longer left in silence when reading the patch notes
- Shoppe reputation UI removed from tutorial phase
- Pay tax button now grayed out when you have no tax to pay
- Shoppe reputation bar is now filled and will empty as you lose reputation
- Mannequin base worth increased
- Modified costs of items to be more balanced
- Family buff visuals are shown properly in the management house
- Iron Ingot is now a trinket with stats
- The price of special feed for the Squallo squid has been increased
- Trash bag weight reduced
- Added commas to numbers to make them easier to read
- Helper bots now receive job orders rather than all trying to do the same thing
- Maintenance hammers now deal a small amount of damage to customers



Fixes

- Selutarr Portal Fog fixed
- Shield position fixed
- Swimming fishes fixed
- Underwater visuals fixed
- Bunny no longer lags when spawning
- Customers should no longer snap to roofs in the level 1 town
- Fixed issue where notification shows all your inventory contents instead of how many of an item you received from a chest
- Vault money should no longer become negative
- Grand Keeper Pants now look normal when holding them
- Fixed Customer hair colour as a client in multiplayer
- Made some changes that should help some players experiencing white screens when joining a server
- If you have no hair on your character, you no longer magically grow hair when equipping a helmet
- Quest accept button in UI fixed
- Broken Truth item lost the ability to become "The Truth"
- Large shelf in Jotunn HQ fixed
- Player character movement improved in multiplayer
- Consumable display now has correct item positions
- Weight stat now displays weight information
- Selutarr debuff localisation fixed
- Animation issue fixed on Selutarr sign
- Fixed Murica T-Shirt displaying incorrectly on tables/counters



Thanks,
The Shoppe Keep Team
7 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Shoppe Keep 2 - Digital Deluxe Upgrade Edition

About This Game

Welcome to Customerania - the world of Shoppe Keep 2! You play as a trusty town merchant, tasked with selling armour, food, clothes, potions and weapons to warriors and rogues.

Shoppe Keep 2 is an open-world fantasy business management game, inspired by the NPCs we know and love from classic RPGs and MMOs. Embark upon an entrepreneurial pursuit either in single-player or with 2 - 4 players in online multiplayer.




Jumpstart your business escapade by designing your store and stocking it with goods of your choice. Order items through suppliers, or take on lucrative and dangerous missions in the wilderness to secure high quality stock that will fetch higher prices and profits.

Expand your Shoppe from a single room to a multi-storey bonanza! Watch customers flood into your store looking to buy new clothes, weapons and food. However, keep an eye out and defend your store from tricky thieves ready to snag your valuable items and make a dash for the door!




Clean, repair, renovate and upgrade your store as you race to become the most successful Shoppe Keeper in Customerania. Sweep the floors, maintain displays and impress customers to boost your customer satisfaction and store reputation. Indulge in shoppe customisation with a range of flooring, wall and interior designs available.

Colourful wildlife, mobs of six foot spiders, wolves, farmland goats and bandits roam the lands beyond the gates of Customerania. Make sure to arm yourself with a trusty sword, bow or staff, and venture out to see what discoveries await you! Collect fur, equipment and more to sell in your Shoppe.




As your Shoppe grows and evolves, so will the town around you. Customerania is home to various characters and services - work with cooks and blacksmiths to secure a steady supply of stock.

A successful shoppe means a richer town. Upgrade the town to unlock new stock to sell, bring more customers into your store and more.

As powerful new citizens arrive, decide who to work with - but be aware that your decisions will reap specific benefits and drawbacks from competing families.

Can you rise from zero to well-coined hero? Have you got what it takes to run a profitable business amidst the chaos of thieves, spiders and bandits?

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (64bit)
    • Processor: Intel Core i3 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card with 1GB memory
    • DirectX: Version 9.0
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

15 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...