As zombie crisis broke out around the world,you will play one of the warrior of S.E.A.T(Special Event Action Team)to fight against the zombies all over the world.ZomDay is a fast pace VR shooting game contains multi-player mod,exciting Boss fight,character perk and hardcore weapon system.
All Reviews:
Very Positive (308) - 89% of the 308 user reviews for this game are positive.
Release Date:
Aug 17, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are five enthusiastic game players from China, and have been hardworking in the game industry for several years. After determined to make a sincere virtual reality game, we took out all our savings to set up the IntoGames, and devoted all our enthusiasm to the development of ZomDay.

Time hurriedly slipped to the summer.

And now, we are so excited that we finally can share with you our phase achievements by Early Access. It’s a good chance for us to show everyone how far our game development will be.

Your help is invaluable to us, frankly, we desperately need:
(1) Get feedback from players. Virtual reality games are more suitable to get the directly real feedback from players and actively interact with them by Early Access. If you are interested in ZomDay, please do not mean to give your feedbacks, we don’t want to be just self-appreciation, we’d like to impress more and more players——it’s you! Yes, you! Please join us!
(2) Finish the game more quickly. Game development must be taken seriously. We will share our development plan with you. So far, we are a self-financing team. As we hope to become larger (including developing time and staff), need your help to expand our team and continue full-time work on this project——we believe you will like it.
(3) Finish the game better. Our goal is to provide a fun, high quality, interesting ZomDay, we need your help to extensively test any aspect of the game.
(4) Let ZomDay become everyone’s ZomDay. We hope to add new features and content into ZomDay. Looking forward to adding your best ideas to our game when it close to the complete release, and you are the one that makes it possible.”

Approximately how long will this game be in Early Access?

“We plan to launch a full version in a quarter! The more help, the faster to improve our development!”

How is the full version planned to differ from the Early Access version?

“A full version includes:
All Story Mode Levels;
More challenge mode;
More enemy species and more difficult to copy with them;
Expand the difference between different difficulty to improve the replay value;
Attractive light PvP antagonistic mode;
Optimize art and operation efficiency;
A complete version contains player’s feedback.”

What is the current state of the Early Access version?

“Story mode and challenge mode are the core of our game;
There are 5 levels with 4 difficulties in this version, including 2 challenge levels. Complete them to unlocked the interesting special items, which can be used in main line fight or just satisfy your desire to collect;
Challenge mode and story mode complement each other;
Double online;
Enhanced Buff, bullet time, combat rating system;
Character development: PERK system;
Weapon development: weapon exclusive proficiency;
A total of 40 different weapons and special items;
Especially optimized zombie groups;
You can buy pets!”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features。”

How are you planning on involving the Community in your development process?

“Your feedback, suggestions, comments, and concerns will continue to be heard and rolled into ongoing development!”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (30)

September 14

Beta 1.42 released!Blood feast, Landmine, Auto two hand grab , Custom grab position!And talk about what's in the next version!

Hi,Dear fellows

We have received feedback since the popular Beta 1.4 release. Beta 1.42 then added the features and new features that players desperately need after the Beta 1.4 release!


Here is the update list:

1.Update: Two hand weapon system(Beta)--- Auto grab,custom grab position

a.Now the grab will be auto!You only needs to position hand close to the grip/guard position of the firearm, and the dual hold state will be triggered automatically. When you want to exit the dual hold, just move your hand away.



b.If you want it manual,you can turn it off in the system settings.



c.Now you can customize the grip position of the double hold! You can customize your position in the picture below! The blue point is the grip position.




2.Update: Bloodfeast (Alpha)

The zombie shooting game without bloodshed is unqualified! From this patch we will continue to improve and upgrade the violent performance in the game! In this version, when a monster is head exploding or exploding, the blood will splash into the environment and affect the environment.




3.New weapon: Landmine

Now you can use the landmine to pre-empt the enemy! The low price and simple operation is simply a tool for brushing difference difficult level.

Unlock it after complete Level 3 in Hard difficulty.

Note that landmines can be hurt and can be detonated by attacking. At the same time, mines may also have the effect of a chain explosion if they are placed too tightly.




4.Update: Shared Ammo,Shared Bloodbag
In online games of 4 or more players, players often face the difficult situation of insufficient ammunition. Now,Shared ammunition or blood bags will appear in the game. These golden items will be picked up by one player and will be added to all players!



5.New feature: Friendly fire ranking
Now a friendly fire ranking will appear after level complete.



6.Optimize:Bandwidth consumption of AI in multiplayer games


7.Bug Fixed:There was a very small chance that the client's profile will go wrong after a multiplay game. It will not happen now.






--------------------------------------------------------------------------------------------------------

So what'll be in the next version?:peace:

1.New weapons
We used to collect the weapons that players want from at Beta 1.3 news
https://steamcommunity.com/gid/103582791459498815/announcements/detail/1678024334214732160
This is certainly not a bad check.:)
In the next version, at least 3-4 new weapons will be added to the arsenal, so stay tuned!


2.The Beta version of Blood feast

The theme of the bloody feast will not be limited to special effects, we plan to extend it to the level of gameplay. For example, an attack on a zombie limb will cause the zombie to fall. If you have any good suggestions, please leave us a message.

3.The Complete form of two hand weapon system

Many players are referring to the manual reload of the pump-type shotgun. We will try to add this feature, but in a more 'arcade' way, it won't fully emulate, making the operation too hard, but there will be more fun.


Good hunting!
INTOGAMES
11 comments Read more

August 24

Beta 1.41 released! Private room search,optimize and bug fix aim for Beta 1.4 !

Hi,Dear fellows
A week after the resounding launch of Beta 1.4, we are now launching the Beta 1.41 patch. This patch has been fixed and optimized for many aspects such as 8-person online and dual-armed systems. In this patch we focused on optimizing network speed and online room searching capabilities, and fixed bugs caused by the new features added in Beta 1.4.

1.New feature:Private Search

We have added a room exact search function.----
Private Match
All you need to do is enter the password of your friend's room ! The password is exactly the code when host a private room. And now the code will display above the level information in the lobby room.



Attention:
1.
Now the encrypted room will not appear in the list of 'Find a match' .

2.
It has now been found that when the network is congested, steam may not be able to find all the rooms that are currently in the game lobby, which means that the number of rooms you can find may be lower than the actual number. If you want to join a favorite open room, then you may need to search multiple times.

3.
If join fail, try again :)

2.New feature:SteamNews implantation
Now, we have built ZomDay's Steam news browser in the main interface of the game. Now you can view the update news directly in the game.



3.Bug Fixed:Two hand weapon system bug fix
a.Fix the bug that the pistol switches the rifle or the rifle to switch the pistol.
b.Fix pistol AP85 two hand hold bug.

4.Optimize:Bandwidth optimization
a.Optimize the player's head and hand movements to synchronize transmission efficiency over the network
b.Optimized AI generation logic


5.Update:Grenade throw enhance(Distance)

Now you can throw grenade very easy!




6.Optimize:Optimize the dropped items

a.Optimized the internal logic of dropped items
b.Fixing the drop item model is not uniform on the client and server
c.Now when the drop item is generated for more than 30 seconds, it will disappear.

7.Optimize:Optimize the Non dropped items

Non dropped items are weapons\ammo placing in the map, or things spawn from the shop.
a.The weapon that exists in the scene will disappear after being idle for more than 900 seconds.
b.Non dropped ammunition\experience\blood packets that exists in the scene will disappear after more than 600 seconds of inactivity


8.Optimize:Optimize the gun fire muzzle and impact particle(AlphaCut)



9.Update: Challenge map 4 Achievement


10.Update: Forcing OC framerate lock after take off HMD

Now the OC device will not automatically lower the framerate after the helmet is removed, which is very beneficial for multiplayer Room owners using OC devices, which means that when the OC Room owner takes off the glasses, the multiplayer The game's network connection will not be affected.

11.Bug Fixed:Repairing the bug when a client to pick up or sell the weapon with attachments the attachment of the firearm is not properly destroyed. (You can see some attachments floating in air)


12.Bug Fixed:After the weapon is placed in the slot, the remaining amount of weapon ammunition will display correct now .


13.Update:Microphone default ON

The microphone function in the game will now be enabled by default. If you want to turn it off, use the T key to turn it off, and press the T key one time to turn it back on.


Enjoy!
INTOGAMES
9 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“Great graphics! Like really nice graphics.Nicely designed levels.Great weapon variety. Hilarious Multiplayer Avatars Lots of unlocks and achievements”
TemplarGFX

“The gun play is great, the sights are all on point and you can dual wield any weapon combo you want to. You have the pleasure of upgrading each weapon and purchase perks to maximize the effectiveness of your play style.”
Sarhento_Fux

“Strictly recommended and a must have for each VR owner. It´s a wave based Zombie shooter, but a lot of fun :)”
bonsi

About This Game


TPCAST wireless adaptor is recomended


Abundant game strategy:
Relentless zombies will launch waves of attacks, the monsters will cooperate with each other, the battle will be harder and harder, you can use the drop Buff to temporarily improve the combat capability, or deal with the enemies by means of terrain. After each surviving, the settlement system will rank your combat performance: accuracy, headshot, injury, hit, etc. You should make good use of the precious breathing time between each wave to buy powerful equipment in the store, gather air-drop supplies on the battlefield, or collect the materials dropped from enemies. The higher the rating of combat, the more air-drop supplies and experience value you will get. What about the obsolete equipment? Don’t worry, the recycling machine on the battlefield can recycle the obsolete weapon. Even when you get some valuable materials, you can throw the obsolete weapons and materials into the recycling machine directly to maintain your funds operation. If you are a gambler, that you can even try to use a slot machine for good fortune.Running out of ammo?You can even use your gun stock to fight!

Different difficulties for game and abundant challenge modes:
We have prepared a variety of challenge modes: sniper mode, survival mode, hand-to-hand combat mode, etc.
The game experience in different difficulty is great different! As a hard-core player, you should not only stay on low levels of difficulty!

Multi-player:
Yes, cheer up! Fight alongside your teammate! You can join an open game at any time! You will feel quite different under on-line mode: you can make an attack formation together with your teammate as a defense for the incoming monsters, help your teammate such as buy bullets and weapons, and give your teammate your weapon. Your combat assessment will also influence each other. An excellent teammate will raise your combat rating, so don’t be sky, when you’re stuck in a difficult level, just call your friend to join the room to help you to pass the hard level. Please note that don’t shot your teammate!

Character enhance system:
Character level--- Players could gain the XP by killing zombies, picking up dropping XP and combat clearing. The higher level you are, the higher health and ammunition load cap you will get. Of course, you can unlock more items in the store, especially the powerful items!
PERK---Players can light up their unique skill Perk by upgrading their acquired skills. Different Perk combinations will have different effects.
Weapon proficiency---Every weapon has an independent level, the more you use it, the faster the weapon upgrade the level. And the weapon will be upgraded with the power of the weapon, the size of the clip and the accuracy of the shot.
Unlock the zombie trophy---This is a feature that occur in the next version. The specified types of zombies will be domesticated by killing designated number of them, then appear in the “zombie’s house”. So, stay tuned!

Many types of weapons:
40+gun, 10+cold weapons, grenade, pistol, shotgun, assault rifles, sniper rifles, grenade launcher, wrench, hammer, fire axe, and even your own fist! More mysterious special weapons will keep updating!

Surrounded by waves of zombies:
Players will be attacked from all directions in battle, that means many enemies appears at the same time in one screen. Meanwhile, the graphics card and CPU will be challenged under the VR mode. We have optimized the calculation and rendering load for AI specially, so don’t worry about your machine configuration, and just concentrate on enjoying the shock and pressure of the zombie tide!

Totally physical simulation for hit response:
By the force of the Unreal Engine for the industry-leading physical animation blending system, the hit response of any parts of the enemy will be developed correctly based on the thrust and thrust direction of the weapon, then perfectly fuse the FK and physical simulations. Even the kichiku action will become very realistic…

Accurate spatializer and sound effect:
Except UI prompt sound, monster cries, guns, explosions and footsteps are all coming from the right place. We have spent a lot of time making each sound’s position and attenuation as well as the reverberation and occlusion of different positions in the scene at its best. The sound effects for each gun are sampled by the police force’s actual voice. Please wear the earplugs and enjoy all of this!

About arts quality:
We love FPS, and have chosen the high-quality gun model, then made the CaseEjection, Boltcatch, the caliber for BulletCase, BoltAction, RecoilOffset, firing rate, intensity and time for controller vibration when the gun is fired. All these details have been adjusted and calibrated for every gun and weapon. Thank our friends from police force for their helpful assistance in the production process.
Our artists have been working on the international a-list AAA production process all year round, and please appreciate these lovely monsters in the distance in this game!

Mature Content Description

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel® Core™ i7-2600K
    • Memory: 16 GB RAM
    • Graphics: GeForce® GTX 1060
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel® Core™ i7-6700K
    • Memory: 16 GB RAM
    • Graphics: GeForce® GTX 1080
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space

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