World War 3 is a multiplayer military FPS set in a modern, global conflict. Join the fight in massive infantry battles, gain advantage over the enemy with personalized weapons, vehicles and drones. Experience true tactical combat in the global struggle where every battle counts.
Recent Reviews:
Mixed (158) - 41% of the 158 user reviews in the last 30 days are positive.
All Reviews:
Mixed (11,698) - 63% of the 11,698 user reviews for this game are positive.
Release Date:
Oct 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to develop World War 3 based on your feedback. We enter early access with a solid foundation of the game and will be open to all suggestions, design and feature ideas from the community.

Early Access allows people who share our perception on modern FPS games to join the active development of the game, as we release patches and updates based on community feedback.

After Early Access release we want to reveal the Roadmap of the project to show our plans for the coming months of development.”

Approximately how long will this game be in Early Access?

“We don't have a definite timeframe yet but we're estimating it'll be something between 12 and 16 months.”

How is the full version planned to differ from the Early Access version?

“The Early Access version of World War 3 is a solid foundation of the game to be built upon. Throughout Early Access we plan to polish the core game with bug fixes, balance patches and content updates, adding new maps, units, weapons and game modes.”

What is the current state of the Early Access version?

“Currently the game includes a starting set of maps (3), features & content, with a goal to expand and refine throughout Early Access based on community feedback. Right now our main focus lies on refining and balancing Warzone mode. All aspects of the game are currently being balanced live, with the game still under constant development, so expect regular patches & improvements until we reach full release.”

Will the game be priced differently during and after Early Access?

“Yes. World War 3 will be available for a cheaper price during Early Access with the intent to raise the price at full release. This is to reward and encourage those who invest in World War 3 for the long term during Early Access. All future DLC content will be available for free.”

How are you planning on involving the Community in your development process?

“The main idea behind entering Early Access was to develop and expand the game basing on community feedback. We aim to be accessible so we encourage people to talk to us directly via our official forums and social media channels. Even if we aren't always responding, we’re reading everything.

Furthermore we want to be transparent with our plans for future development and shortly after ea release we'll reveal the Roadmap of the project.”
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Recent updates View all (35)

March 25

Weekly Report #4 - Warzone Giga Patch is coming!

Available in following languages: PL RU DE FR

Weekly Report #4 - Warzone Giga Patch is coming!

Hello, Soldiers!

We’ve decided to share with you some more details regarding World War 3 future updates, just so everyone is up to date and knows what to expect. Because fixing bugs and boosting performance is our top priority, we also want to share with you our thoughts about what’s going to be next. So, without further ado, here we go:

First? Bugfixes!
Our technical and testing crews are focusing on fixing bugs and crashes. We are improving WW3 every week (and by the way – massive thanks to our community testers, you are really making a difference!). Last week’s PTE patch is another step in the right direction of stability, with an extremely low amount of crashing reported. We will also take care of the most prevalent and biggest bugs and issues we have to make sure the game is as playable as possible. This, of course, doesn’t mean that nothing new will be added, just that the focus is somewhere else – on making sure it works. We are planning to release the next big patch (0.5) to the public around the end of March.

Warzone Giga Patch
Next on the list is the Warzone Giga Patch – a biggest WW3 update since the launch. Warzone update will deliver two completely new large maps (outdoor locations), two new weapons, new strikes, vehicles, customizations, and several gameplay and teamwork improvements.

For example – we’re revamping some of the mechanics of Warzone (like jammers and spotting) to make them more useful in combat, to finally make Warzone what we wanted. There’s Mobile Spawn Points that you can drive and deploy to provide a tactical advantage to your team, Heli Drone that flies over the Warzone and provides crucial air support and a few other surprises. More info regarding the Giga Patch will be revealed in future reports. We believe that Warzone Giga Patch will be ready to release in April.

Last week you saw Smolensk, today we are proudly presenting to you Polyarny!

Polyarny is the main base of Northern Fleet and a city located on the Murmansk fjord, in the far north of Russia. This naval base is in use since the 1930s, but since the 1950s it was used for modifying and repairing nuclear-powered submarines in what is known as the Russian Shipyard Number 10 (also named Shkval). Around 1970 it was expanded to handle larger vessels, and is now employing about 3000 workers and the overall dock length is around 550 meters (1,800 ft).

From the gameplay perspective, it’s placed on a slope, giving quite a view for those on the top. It’s a big, open map, but has some buildings, which would make it a hybrid of an outdoor map and urban one. There are some administrative buildings as well as apartment blocks, frosty weather and a lot of places to hide – which comes in useful because the skies are big and wide open.

UE4 4.21 Game Engine Update
We’re updating the underlying technology soon as well. While we have made some changes to Unreal Engine 4 to suit our needs, some parts of it didn’t change much and we can still update them easily. We’ve decided to switch from 4.19.2 that we’re using now to 4.21. This should improve performance a bit and let us use some of the new tools provided in newer versions of the engine.

Last, but certainly not least, Recon will come after Warzone giga-patch. This decision was made because of two main reasons: first, the game has to be more stable for the new game mode, has to be more optimized and more polished to make sure the experience is what we wanted. Secondly, we want to make sure the game mode is as good as possible before we widely present it to the public. This means continued testing and making improvements until we feel it’s ready and plays how it should – Recon is being improved & tested every week !.

Free Weekends
Many of you asked us about our plans regarding free weekends – centrally this is something that will happen in the nearest future, but we have some things to take care of before this is possible. Just so you know, we’re already talking with our server provider to secure extra resources for this occasion.

Rest assured the overall plan didn’t change and we still are on track with our goal of releasing after 12-15 months in Early Access, we just moved the pieces around to make sure we’re doing it right. We will also be updating the Roadmap soon to reflect new plans.

See you next week for some more information fresh from the studio!

Screenshots here:

Want to be up to date? Sign up for our newsletter, follow us on social media, talk to us on the official forums and Discord server!

See you soon!
World War 3 Team.
22 comments Read more

March 21

PTE 0.5.3 Patch Notes

0.5.3 brings a lot of the bugfixes we are trying to prioritize, with crashing issues being number one. We've made some progress, but we need your help to detemine if those fixes really helped. We're going to host a get together this Saturday at 9PM CET for an hour on the PTE- focused on finding more problems and crashes for us to fix next week.

We've also added the French localization and made more changes to the TTK, so make sure you check it out and let us know how you like it before we push it to live.

PTE 0.5.3 Patch Notes

  • French localization,
  • TTK Tweaks vol 2,
  • Added version checking,
  • Scalable Warzone HUD,
  • Fixed destroy pack crash/desync,
  • Fixed another destroy packs crash,
  • Fixed crash on player spawn,
  • Fixed 3 another random crashes,
  • Possible crash fix related to skins,
  • Possible grenade OnContact crash fix,
  • Possible crash fix for OnItemDrop,
  • Penetration fixes,
  • Heli drone shooting in front,
  • Ammo in mag bugfix,
  • Chat fadeout after entering empty message,
  • Fix for guided projectiles,
  • Healthbar fix,
  • Ammo display in heli combat drone,
  • Fixed destroy packs not being damaged by explosions,
  • Fixed floating dead soldier markers,
  • Fixed vehicle not synchronized,
  • Fixed a bug that causes mouse to disappear after looking on scoreboard,
  • Weapon country code fixes,
  • Fixed small letters on post loading screen status,
  • Fixed grenade display in combat drone,
  • Some suppressor sound fixes,
  • Customization compatibility fixes,
  • Added descriptions for Heli weapons,
  • Heli stats for guns and ammo setup,
  • Heli menu display.
19 comments Read more
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About This Game

World War 3 is a multiplayer military FPS set in a modern, global conflict. Strong teamplay, national armed forces, real locations, full body awareness and a versatile customization system all contribute to the authenticity of the modern combat experience enhanced by other essential elements such as a robust ballistic system, advanced armors and life-like weapons. Produced in cooperation with military R&D centers and consultants, World War 3 shows the consequences of every battle in the context of a global war campaign on a strategic war map.


Modern Battlefield Experience
World War 3 presents a modern conflict with tactics, techniques and procedures inspired by true combat engagements. All of this packed into two exciting game modes. Warzone offers opportunities for dynamic, intense firefights in teamwork-focused battles of infantry and armored units over fortified points. The tactically-oriented Recon allows players to cooperate within small reconnaissance squads left on their own to survive and capture high-value targets in hostile territory. Together these modes create a coherent gameplay experience aimed at presenting the actual feel of modern warfare.

Real Life Locations
We are proud to give you one of the most realistic levels in the history of FPS. Join the battle on the streets of Warsaw, Berlin and Moscow. Take advantage of the urban environment to surprise enemy forces and dominate the battlefield.

Versatile Customization
Find your own unique combat set fitted to your needs and style without being bound by classes or roles. Choose from hundreds of combinations of unique weapon parts, attachments, skins, camos and paints. Same rules apply to vehicles, tactical gear and uniforms. If it’s possible in real life, it’s possible in World War 3 - simple as that!

National Pride
World War 3 is heavily grounded in military realism, offering accurate depictions of weapons, uniforms and equipment of national armed forces. All of it to inspire you to make the war effort personal and prove that your country is the dominant force on the battlefield. All maps are based on real-life locations such as the streets of Warsaw, Berlin and Moscow (more locations planned) recreated with an unprecedented attention to detail.

Strong Teamplay
World War 3 supports team-based gameplay rewarding the initiative in playing as a part of a squad. Responsible cooperation within a squad is the best recipe for combat effectiveness. Players can choose between assuming the role of an Attacker or a Defender, and use any gear available to support their playstyle – what matters is the victory.

Armor vs Projectile
The most authentic bullet vs. armor system in the FPS genre to date, achieved through years of research and development with military professionals. Ballistics, a weight system, full body awareness, vehicle physics, and an extensive customization system all affect the gameplay in a meaningful way.

Strategic War Map
To show consequences of every battle, player performance is rewarded with resources used to conquer or defend a territory. Gain additional bonuses via the metagame and turn the tide of war! Every destroyed vehicle, every kill, every bullet fired, every achievement affects the big picture presented on a constantly evolving, interactive war map eventually covering the entire planet.

Community Driven Development
World War 3 is being developed by competitive gamers who grew up playing FPS games. As an indie studio we strongly believe that community input is crucial in creating enjoyable and memorable games. We want to invite all of you to take part in the common effort of making World War 3 the game you always wanted to play!!

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1 (x64)
    • Processor: Intel Core i5-2500K CPU
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 770 or AMD Radeon HD 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 45 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processor: Intel Core i7 4790k CPU
    • Memory: 16 GB RAM
    • Graphics: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 45 GB available space

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