Design, construct, and manage the high school of your dreams! Build Science Labs, Art Rooms, and so much more! Hire excellent teachers for your students and guidance counselors for your delinquents! Can you rise up the ranks to be the number one school?
Recent Reviews:
Very Positive (50) - 88% of the 50 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (567) - 70% of the 567 user reviews for this game are positive.
Release Date:
Sep 8, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While prioritizing features and making design decisions in our previous game, we kept asking ourselves, “what do the players want?”

Early Access allows us to answer that question right away instead of playing guessing games. We want to invite the players into the feedback loop to collaborate with us as we build the best possible school simulation game that we can.”

Approximately how long will this game be in Early Access?

“We expect that development in Early Access will be for at least 12 months and probably more, depending on player feedback and interest in adding features to the game.”

How is the full version planned to differ from the Early Access version?

“There are many features that are still being designed that will make the final game much more complete and full featured than the current version of the game. These include:

  • Deeper and more complex staff and students

  • Research tree and/or school specialization

  • Subject scheduling

  • Sports

  • Truancy, delinquency, bullying, and other serious issues that schools deal with

  • School Prestige, and competing with others for the “Best School”

  • Scenarios

  • Random Events

  • Mod support

The final list of features will ultimately depend in the feedback that we get. We cannot promise we'll be able to have all these features in the game, what's important is we get to work on the features that the community wants.”

What is the current state of the Early Access version?

“The game is fully playable and has enough mechanics to keep you busy through a few in-game school years. Systems, like cooking, cleaning, hygiene, hunger, etc are already complete. There isn't a full fledged tutorial but a simpler to-do list system that guides the player on what to do. It helps to be familiar with games like Prison Architect and Rimworld since the controls like zoning and building are very similar. There are basic sound effects and music, and more will be added as time progresses.”

Will the game be priced differently during and after Early Access?

“Yes, the price will be increased after launch, but will still be competitively priced with similar games.”

How are you planning on involving the Community in your development process?

“We will be actively watching and participating in the discussion board here, on reddit, facebook, and other social media. We will also have a polling system in the game where players can vote on which feature they're most excited for us to work on next.

We can never promise that all suggested features will be implemented, but the more excited you guys are about a certain feature, the more excited we will be to make it come to life.”
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Recent updates View all (51)

June 30

Build 0.3.15 adds Smoking, Expelling, and more!

Hello Scholars,

Build 0.3.15 is now live! This month we focused on recuperating after launching Alpha 3 and tending to bugs and balance fixes. But we promise some new features every month, so this build brings Smoking delinquents, Expelling Students, and some sweet UI Updates!

(Reminder : There is no longer a 32-bit version of this build)

Smoking Delinquents

There’s a new set of delinquents for your monitors to catch! Torie over here thinks she’s super cool, smoking in the toilet but the principal knows better! (SMOKING IS BAD, GUYS, REMEMBER IT’S BAD)

Expel Student

Ideally we would advise that Torie take counseling for her issues, but if you’re feeling impatient you can go ahead and expel her! There’s a price to pay though, as your school will lose prestige as word spreads that you expel bad students to keep your stats.

Updated UI

The Student Population and Profile UI needed a lick of paint, and now they’re in line with our new designs!

Updates to Bank Loans

We’ve update the Bank Loans system so that interest rates go higher the larger the amount you loan, and paying off interest in advance updates the daily rate that you pay. FUN!

New Food Crate system

There was a lot of confusion about how food crates work, we adjusted it so that you get food crates depending on the number of refrigerators you build. Hopefully this will make things easier to manage!

Updated SFX

Been a while since we added new sounds! Click on some of the new zones, objects and staff to hear the new SFX.

Teacher Ranking now a Research item

Previously we made changes to the game so that you would only be able to access higher ranking teachers as you rise up the ranks. Makes sense we thought, since we figured good teachers would only want to work for good schools! We realize that might have messed up the balance, so we’ve made some changes so that upgraded teacher ranks can be researched.

Major Balancing

We are aware there are some issues with the balance of the game in terms of juniors failing and food running out, so we’ve made some fixes to adjust for that. More long term fixes coming soon.

Bug Fixes and updates:
- Fixed HireTeacherPanel bug
- Rebalanced character needs
- Fixed workers not working bug
- Fixed bug when closing year-end report
- Rebalanced learning points
- Fixed love interest leaving behind confessing student
- Implemented kitchen-cafeteria assignment
- Fixed accepting transferee students grants bug
- Fixed bullying student bug
- Fixed bug where the negative SFX plays when loading a game or going back to the main menu
- Fixed smoking animation by adding an offset
- Truant notification zooms in on the smoker
- Increased chance for smokers to appear
- Fixed tuition fee is given multiple times bug
- Updated Food Unhapiness text - Fixed saving/loading Admissions values (interested, incoming, etc.) bug
- Improved implementation of ambient and SFXs
- Added zoom effect and lock-on effect on expelled students when notification is pressed
- Added crying animation for expelled students
- Fixed minor Student Profile panel bug
- Refund money for dismantled bush
- Fixed crying expelled student bug
- Fixed User Report Status Overlay bug
- Fixed unassigned students notification bug
- Fixed smoking animation
13 comments Read more

May 31

Academia : School Simulator Alpha 3 is here!

Hello scholars,

We’re happy to finally be able to release the Alpha 3 version of Academia : School Simulator. It’s been more than a year since Alpha 2 came out, so let’s recap a few of the major updates we made since then!

New Zones

Since Alpha 2, we added the Music Room, the Science Room, the Basketball Court, and many other new zones.


Kind of a boring sounding update, but this is definitely one of the most important things for a simulation game, since it helps you keep an eye on what’s going on in your school!

Research and Achievements

We added research to help you run your school better, and achievements for you to shoot for while playing the game!

Student Relationships

Students now fall in love or can be rejected, and this affects their motivation!

Accountant and Loan

Mismanaged your school? Hire an accountant and take out a loan!


Our major game mechanic for Alpha 2, the satisfaction mechanic added some much needed tension to the game. If you don’t run your school well and satisfy the students, they may drop out!

Those are only some of the stuff we added since Alpha 2. Feel free to check out our old updates to see what else we’ve been up to.

To prepare for Alpha 3, we wanted to spend most of the month making sure the game was as bug-free as possible (fingers crossed!) But of course we still wanted to add a couple of new things for you all. Check out what we’ve added this month:

Rival Schools

You now have a rival school to compete with every year. Try to beat your rival school every year! The effect right now in the game is that it unlocks a couple of achievements, and sometimes your students will leave for the rival school. We will add more to this mechanic in the future.

Updated Menu UI

The Zones, Build, Objects, Logistics, Planning, and Staff Menus have been given a major overhaul. You can now scroll through the menu to look for objects, or simply type for the object you’re looking for in the search bar. We also added a “Frequent” category in the Objects menu where you can find the most commonly used objects.

New Achievements

More achievements for those that love them, and new grants to reward folks that achieve them. What’s not to like?

Racial Diversity

It’s been brought to our attention that our students don’t have much racial diversity. We’ve added new skintones to the game to address this. Note that this only affects new students, so if you have an old save you will have to wait until the start of the new year.

New Fences

We’ve improved the fences so that they no longer connect with the walls, and added some new fences for you to choose from!

Grants and Reward Balancing

We have made adjustments to the grants and rewards to make the game a little more balanced.

Higher Level Teachers only Available at Higher Ranks

We balanced the game so that you can only hire higher level teachers as you increase in rank. This is still up for balancing so let us know what you think.

Bug Fixes and updates:

- Rebalanced satisfaction increase and decrease rates
- Fixed black screen when loading other files or going back to the main menu
- Fixed black screen when loading a save file
- Fixed counseling bug when loading a dropped out student
- Fixed multiple students using the same piano
- Fixed dropouts bug when loading a save file
- Fixed basketball bug
- Fixed zone colors visual bug when loading save files
- Showed school ranking first in the year-end evaluation
- Fixed dropouts bug when loading a save file
- Added increasing fun when using the Music Room and the Science Lab
- Improved basketball-related behaviors
- Fixed achievements bug
- Added achievements-related grants
- Fixed year-end evaluation bugs
- Restricted some special characters in school name
- Updated cost for grass
- Fixed error on starting a new game
- Added Rival Schools mechanics
- Fixed water fountain offset
- Fences now don't connect with walls
- Fixed school and rival ranking bug
- Removed clicking sound when starting the game
- Added smooth step to camera focus
- Adjusted texts
- Fixed reports visual bug
- Added delivery zone details
- Added icons and changed colors for Prestige tooltip
- Added new walls and fences
- Fixed staff behavior bugs
- Improved camera behavior in windowed mode
- Added new character faces
- Fixed students getting stuck in plate counter
- Allowed removal of bushes when doors or floors are built over them
- Fixed achievements-related bugs
5 comments Read more
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“I initially forget to put in bathrooms, though I'm sharp enough to notice that my students keep running outside to pee in the bushes. Let the trauma and embarrassment of school life begin!”
PC Gamer

“Academia: School Simulator’s Steam page suggests you can make the high school of your dreams. But my school, Leo’s Learning Emporium ended up as more of a dystopian nightmare.”

About This Game

From the artist of Prison Architect and the studio that brought you Political Animals comes Academia : School Simulator, a simulation game that lets you design, construct, and manage the high school of your dreams! Watch your students as they get bullied, find love, flunk exams, and basically just try to get through the roller-coaster ride that is high school. Will you offer the best teachers and facilities or cheap out and build giant classrooms with a 1:100 teacher to student ratio? It's all up to you!

Student motivation is driven by various needs, including hygiene, hunger, and discipline, and they'll become even more complex as time goes on, eventually competing in school competitions like spelling bees and even falling in love.

Teachers are unique, with different subject specialties and degrees. Eventually they will also have their own motivations that need to be satisfied so they can keep teaching at the highest level.

Build Canteens, Clinics, Computer Labs, Common Areas and much more as you create your dream Educational Complex.

Do you think the janitors aren't doing a good job? Plot out their routes yourself in order to ensure maximum efficiency.

From potted plants to statues and fountains, we have everything to make your school the envy of all! And we'll keep adding decorative objects so that you can have a completely unique school.

Students that look like zombies and eat brains? why not? Want to run a school where the students are literally prisoners? Whatever floats your boat! Image mods are available now, and language and other mods will follow in the future.

Customize your school seal and motto to make a school that is uniquely yours!

Normal mode requires you to balance your budget and provide the best education that you can with your money, while sandbox lets you go utopian with unlimited money!

System Requirements

Mac OS X
    • OS: Windows 7,8,8.1,10 64-bit
    • Processor: 1.6 GHz
    • Memory: 4 GB RAM
    • Graphics: onboard
    • Storage: 400 MB available space
    • OS: Windows 7,8,8.1,10 64-bit
    • Processor: 2.8 Ghz
    • Memory: 8 GB RAM
    • Graphics: onboard
    • Storage: 400 MB available space
    • OS: Mac OS X El Capitan
    • Processor: 1.8Ghz
    • Memory: 4 MB RAM
    • Graphics: onboard
    • Storage: 400 MB available space
    • OS: Mac OS X El Capitan
    • Processor: 2.4Ghz
    • Memory: 8 MB RAM
    • Graphics: onboard
    • Storage: 400 MB available space

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