Academia : School Simulator is a management game that lets you design, construct, and manage the high school of your dreams! As the school Principal, watch your students as they get bullied, find love, flunk exams, and basically just try to get through the roller-coaster ride that is high school.
Recent Reviews:
Mixed (16) - 56% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Mixed (419) - 68% of the 419 user reviews for this game are positive.
Release Date:
Sep 8, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While prioritizing features and making design decisions in our previous game, we kept asking ourselves, “what do the players want?”

Early Access allows us to answer that question right away instead of playing guessing games. We want to invite the players into the feedback loop to collaborate with us as we build the best possible school simulation game that we can.”

Approximately how long will this game be in Early Access?

“We expect that development in Early Access will be for at least 12 months and probably more, depending on player feedback and interest in adding features to the game.”

How is the full version planned to differ from the Early Access version?

“There are many features that are still being designed that will make the final game much more complete and full featured than the current version of the game. These include:

  • Deeper and more complex staff and students

  • Research tree and/or school specialization

  • Subject scheduling

  • Varsity sports

  • Truancy, delinquency, bullying, and other serious issues that schools deal with

  • School Prestige, and competing with others for the “Best School”

  • Setting School Policies

  • Weather, Random Events, and Disasters

  • Mod support

The final list of features will ultimately depend in the feedback that we get. We cannot promise we'll be able to have all these features in the game, what's important is we get to work on the features that the community wants.”

What is the current state of the Early Access version?

“The game is fully playable and has enough mechanics to keep you busy through a few in-game school years. Systems, like cooking, cleaning, hygiene, hunger, etc are already complete. There isn't a full fledged tutorial but a simpler to-do list system that guides the player on what to do. It helps to be familiar with games like Prison Architect and Rimworld since the controls like zoning and building are very similar. There are basic sound effects and music, and more will be added as time progresses.”

Will the game be priced differently during and after Early Access?

“Yes, the price will be increased after launch, but will still be competitively priced with similar games.”

How are you planning on involving the Community in your development process?

“We will be actively watching and participating in the discussion board here, on reddit, facebook, and other social media. We will also have a polling system in the game where players can vote on which feature they're most excited for us to work on next.

We can never promise that all suggested features will be implemented, but the more excited you guys are about a certain feature, the more excited we will be to make it come to life.”
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Recent updates View all (41)

October 12

Build 0.2.71 Adds Research, Selectable Uniforms, Routing Range, and More School Settings

Hey everyone, we're back with a new update! We're starting to get some more feedback on our Test and Candidate Branches so just wanted to do another quick thank you to everyone who is trying out those branches! We've got a couple of big updates for you in this update, so let's get to it.


This update brings research to the game! You can now research upgrades to workers, teachers, and other stuff to improve your school. Certain zones, objects, and staff will also be locked until they are researched. More research items and tracks will be added in the future, so if you have any suggestions, make sure to comment here and in the discussion boards.

Sandbox mode will also have research, but the research will be done instantly instead of having to wait.

Old save files will still work, but some items may be locked and need to be researched before they can be used again.

Selectable Student Uniforms

Selectable student uniforms (including casual wear!) are now added to the game and can be selected in the school settings panel. Unfortunately you will have to start a new school in order to take advantage of this. As with Research, please let us know if you have any special uniform requests, and we'll do our best to add these in the future.

New School settings

You can now adjust littering and (object) durability settings in the custom school screen. Difficulty settings have also been added so you can easily select if you want an easy normal, or hard difficulty.

Routing Range

There was always a lot of confusion as to why staff on routes would sometimes wander off. They were actually being led astray by litter and dirt that was just within their range! To make this clearer, we've added a visibility range for both routed janitors and workers so that it's more clear when and why they are wandering off route. Routing range is only visible when the routing menu is open.

New Blueprint Objects

For the planners out there, we've added a couple new blueprint objcts for you to play with, like the floor, bushes, and trees, as well as updated the wall object to give it a little more depth.

Reports Updates

The new toilet report shows how often toilets are used and how much they cost in upkeep. The sanitation report now shows correct amount of dirt.

This build also includes numerous balancing and bug fixes, which will be detailed in the final update.

Bug Fixes and Improvements:

  • Fixed bug where day 1 is skipped when starting a school year at 8:00pm
  • Fixed multiple broken object indicator in one object bug
  • Remember and restore the last time scale when opening modal panels
  • Fixed bug where multiple workers would repair a broken object
  • Added average daily use in toilet report
  • Fixed bug where cancelling a dismantle or destroy gives money
  • Added plus sign when selling and minus sign when repairing objects
  • Fixed cooks not going to another stove when its target stove is broken
  • Students will now bus dishes more instead of leaving them on the table.
  • Close context panels when camera moves
  • Fixed orientation of characters when sitting
  • Fixed bug where loading is stuck in some save files
  • Cook looks for another kitchen sink if the one in its assigned kitchen is not reachable
  • Janitors now prioritize taking trash bags to garbage truck over their needs and other cleaning
  • Remove dirt, pee, and litter whenever an object with physical blocker is built over it
  • Implemented better behaviour for routed Janitors
  • Close object and staff context panel when camera moves or zooms
  • Fixed non routed Janitor cleaning the same tile.
  • Counselor and Principal will now tend to students more
  • Make pee more visible
  • Fixed error when removing Delivery zone

Known Issues

Closing or quitting the game bring up the "...has stop working" warning on Windows. This happens when applying mods as well. This is a known issue and we are trying to sort this out. Don't worry, your mods will work.

We advise you to go to Task Manager and end the academia.exe process if this happens to you.

Mac users are reporting having an issue running mods. We are communicating with Steam on this issue, because everything is working on our end, but there seems to be something wrong when subscribing to mods from Steam.

Some visual issues with the routing range.
7 comments Read more

October 5

25% Off for World Teachers' Day!

Hey everyone, I'm sure we've all had a great teacher that has impacted our live in a meaningful way. To celebrate World Teachers' Day, we're taking 25% off the game. Unfortunately we weren't able to schedule a sale on Steam in time, so we're doing this sale through our Humble Widget. Don't worry, all humble widget sales come with a Steam key!

Edit: Our Steam rep came through and the sale has is now on Steam, woo!

Access the Humble Widget here:

In addition to giving you 25% off, we're also giving 25% of our profits from this weekend to a program called Teach for the Philippines! You can find out more about them and possible donate to them here:

Thanks everyone, and look forward to an update coming soon!
7 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards


“I initially forget to put in bathrooms, though I'm sharp enough to notice that my students keep running outside to pee in the bushes. Let the trauma and embarrassment of school life begin!”
PC Gamer

“Academia: School Simulator’s Steam page suggests you can make the high school of your dreams. But my school, Leo’s Learning Emporium ended up as more of a dystopian nightmare.”

Development Process

We are developing with an iterative development process. We have created three different build branches to reflect that process and cater to different players.

Test Branch - Updated ~1x/week

This branch will have the newest features but will have many bugs. We need help from brave souls to use this branch and help us test new features.

Candidate Branch - Updated ~2x/month

This branch will have some newer features and be more stable than Test branch.

Default Branch - Updated ~1x/month

The default branch will be the most stable, we recommend this for players who want to deal with less bugs and just enjoy the game. We will make update announcements when we release to this branch.

To access the different branches, please follow these instructions:

1) Go to your game library and right click on Academia School Simulator
2) In the pop up window, find and click on Properties.
3) In the properties window, click on the Betas Tab
4) Under Enter beta access code to unlock private betas type :

Candidate : academiacandidate
Test : academiatest

5) Click on "check code"
6) Under "Select the beta you would like to opt into" click on the dropdown menu and click on the branch you unlocked
7) You should now have access to the branch

Note : to return to the default build, simple click on the dropdown menu and select NONE.

About This Game

From the artist of Prison Architect and the studio that brought you Political Animals comes Academia : School Simulator, a simulation game that lets you design, construct, and manage the high school of your dreams! Watch your students as they get bullied, find love, flunk exams, and basically just try to get through the roller-coaster ride that is high school. Will you offer the best teachers and facilities or cheap out and build giant classrooms with a 1:100 teacher to student ratio? It's all up to you!

Student motivation is driven by various needs, including hygiene, hunger, and discipline, and they'll become even more complex as time goes on, eventually competing in school competitions like spelling bees and even falling in love.

Teachers are unique, with different subject specialties and degrees. Eventually they will also have their own motivations that need to be satisfied so they can keep teaching at the highest level.

Build Canteens, Clinics, Computer Labs, Common Areas and much more as you create your dream Educational Complex.

Do you think the janitors aren't doing a good job? Plot out their routes yourself in order to ensure maximum efficiency.

From potted plants to statues and fountains, we have everything to make your school the envy of all! And we'll keep adding decorative objects so that you can have a completely unique school.

Students that look like zombies and eat brains? why not? Want to run a school where the students are literally prisoners? Whatever floats your boat! Image mods are available now, and language and other mods will follow in the future.

Customize your school seal and motto to make a school that is uniquely yours!

Normal mode requires you to balance your budget and provide the best education that you can with your money, while sandbox lets you go utopian with unlimited money!

System Requirements

Mac OS X
    • OS: Windows 7,8,8.1,10
    • Processor: 1.6 GHz
    • Memory: 4 GB RAM
    • Graphics: onboard
    • Storage: 400 MB available space
    • OS: Windows 7,8,8.1,10
    • Processor: 2.8 Ghz
    • Memory: 8 GB RAM
    • Graphics: onboard
    • Storage: 400 MB available space
    • OS: Mac OS X El Capitan
    • Processor: 1.8Ghz
    • Memory: 4 MB RAM
    • Graphics: onboard
    • Storage: 400 MB available space
    • OS: Mac OS X El Capitan
    • Processor: 2.4Ghz
    • Memory: 8 MB RAM
    • Graphics: onboard
    • Storage: 400 MB available space

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