The Painscreek Killings is a story-rich murder mystery game that quickly evolves from leisurely exploration of an abandoned town into a full-blown crime solving experience. Can you uncover the town's dark secrets and expose the hidden truth to the public?
Recent Reviews:
Very Positive (13) - 92% of the 13 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (139) - 87% of the 139 user reviews for this game are positive.
Release Date:
Sep 27, 2017

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Recent updates View all (24)

June 21

6/21/2018 patch notes

Hi everyone. As of today, we've finally finished optimizing the game. This includes the Mansion, which is the heaviest scene in the game, as well as all other smaller and medium-sized scenes which were not originally part of the optimization but we decided to include them as well. Improvements to the game are as follows:

1. Reduced the game's file size from 18GB to 10.6GB, a reduction of about 40%.
2. Reduced RAM usage by approximately 40% when accessing the Village scene.
3. Reduced RAM usage by approximately 30% when accessing Mansion and Hospital scenes.
4. Improved Unity's batching process by about 40%, which is the number of files needed to be read by the CPU, especially when accessing the Mansion and Hospital.
5. Improved load times when switching between scenes during gameplay.
6. Improved prop textures for some locations.
7. Lowered the system requirements to run the game (as shown below).

MINIMUM (updated):
OS: Windows 7/8/10 64-bit
Processor: i3-2120 @3.3GHz
Memory: 8 GB RAM
Graphics: NVIDIA GTX 745 (or AMD equivalent)
DirectX: Version 11
Storage: 11 GB available space
Additional Notes: *Subject to change after updates

RECOMMENDED (updated):
OS: Windows 7/8/10 64-bit
Processor: i5-2500 @3.3GHz
Memory: 8 GB RAM
Graphics: NVIDIA GTX 770 (or AMD equivalent)
DirectX: Version 12
Storage: 11 GB available space
Additional Notes: SSD for faster loading time
*Subject to change after updates

Disclaimer on system requirements:
We have updated our minimum and recommended specs so the game can gaming PCs with moderate (or even slightly lower) specs. However, you may face small freezes when exploring the Village scene. This is due to the way the game now loads only necessary props and unloads the rest. Although some players might find this slightly jarring, we feel it is a necessary trade off to improve the overall loading times. If the game is installed on an SSD, this issue should be non-existent.

Since releasing the game on September 2017, we spent nine months fixing the bugs and optimizing the game. During this time period, we learned a lot about game optimization in general and the Unity game engine. We also stumbled upon an amazing community with mature and helpful players, and are extremely grateful for their patience, help and support. Now that The Painscreek Killings is officially done, the next thing on our list are localization, console and VR ports. We've never attempted them before and thus do not have a set release date yet. However, we will make effort to accomplish them within the shortest time possible. In the meantime, you can follow us on our blog, Facebook or Twitter for more updates and information!

We've just patched the demo version so it shares the same improvements as the full game now.

1. Fixed the issue where the game thinks it is a demo version.
2. Fixed game breaking bugs as pointed out by players.
3. Fixed drawers and cabinets interaction issues in the Mansion and Cabin.
4. Fixed notes and diaries interaction issues in the Mansion.
5. Minor fix to the Mansion building mesh.
6. Floating guns have been reholstered.
7. Reduced the wait timer from 2 minutes to 30 seconds.

1. There was a fence that was flickering, its been fixed. Another fence has reappeared in its appropriate place.
2. A bookshelf prefab has been repaired. Another bookshelf is now correctly touching a wall.
3. A dust pan found its way back to the surface world.
4. A wooden fan is now not colliding with its neighbor object.
5. A collider has been fixed. Now you can't just jump floors in a certain, undisclosed area.
6. Nurse Station props have also reappeared.
7. One house was a tad too dark. The place has brightened up.
4 comments Read more

May 31

5/31/2018 patch notes

Hi everyone. We've finished optimizing the Hospital, which is the second heaviest scene in the game, and revamped textures for a number of props. Improvements when accessing the Hospital are as follows:

1. Reduced Hospital loading time.
2. Reduced RAM usage.
3. Slightly reduced GPU usage.

We are currently working on the Mansion, which is probably the heaviest scene in the game, followed by a full game optimization shortly after. Once that's done, the game should run much better. More information on that later.

Hot Fix 1:
Some users were having issues on loading into the game after the latest patch. The problem was hunted down and the game should be stable now. We're sorry for any inconveniences this may have caused.
We're going to be doing an additional fix very soon to patch another small problem.

Hot Fix 2(June 1, 2018):
Certain UV maps had some issues. These were sorted out.
Some objects were missing their colliders, and others were accidentally made hidden. All of these have been fixed.

Hot Fix 3(June 13, 2018):
Fixed an issue where players would accidentally find several copies of the Inn's Room 203 Key.
Footsteps audio bug has been patched.
Oliver's Photolab is now fully optimized.
Oliver's Photolab was using an old prefab for the character, causing people to freeze. This has been fixed.

Hot Fix 4(June 14, 2018)
Small Texture problem fixed.

Hot Fix 5(June 15, 2018)
Room 203's proper key is now fixed and can be interacted with.
There was a missing cabinet in Trisha's Room...we found it had warped to the roof. This has been fixed.
Johnson's letter in his desk has been placed back in it's place.

Hot Fix 6(June 16, 2018)
Andrew's House has been optimized.
The Inn has been optimized.
There was an extra journal in the Sheriff's outpost, we've removed that one.
There's been a few texture fixes.
A few drawers/cabinets have been fixed and can now be opened.
We've reduced the game file size.
5 comments Read more


“The Painscreek Killings is an engrossing, complex, challenging murder mystery that makes you feel like a real investigator. Dig out your notepad; it’s time to uncover the secrets this sleepy, abandoned town is hiding.”
90% – Adventure Gamers


"I am blown away by the detective side's and story's quality of this game. I can say it straight away, as a detective and mystery lover this is the best detective game I have ever played. It feels like it sets a new standard for detective mystery games."
- KING23 (Steam)

"The Painscreek Killings is an outstanding game that is worthy of your time. It does a better job than perhaps any title I can remember of truly making me feel like a detective."
- Zednaught (Steam)

"This game will have you scratching you head and it is such a rush when you figure something out and make the puzzle pieces click together. This is the type of game I miss playing from my childhood and has been all but completely ignored in recent years, and I am truly enjoying myself right now."
- Zephyr Panther (Steam)

"This is a very satisfying game! The graphics are gorgeous and the story just keeps you guessing and every new clue leads you down another trial. I would definitely recommend this to anyone who is a fan of mystery games."
- Jinxiewinxie (Steam)

"You will uncover conspiracies and heartbreaks, secret plots and rooms and red herrings and all the things that make up an excellent mystery."
- paulrice (Steam)

"An excellent mystery/detective game with fantastic atmosphere, strong characters and a surprisingly good story with a lot of genuine and interesting surprises. By the end I was completely hooked and simply had to find out the truth."
- msm076 (Steam)

I can’t remember the last time a murder mystery game was done this well. It definitely lives up to its promise to put the responsibility on the player to figure it all out alone. Very impressive effort.
- Oscar (Adventure Gamers)

About This Game


This game is for anyone who likes to read, loves good stories and enjoy whodunit detective games. The game plays 10 to 20 hours on average, depending on the player's playstyle.


As Janet, a young and upcoming journalist, you have been asked by your editor to investigate the mysterious abandonment of a once lively town. Based on the information released by the media about the deaths of the townspeople, you set foot into the town thinking you would find an interesting story to publish, only to uncover secrets that were meant to stay hidden forever.


The Painscreek Killings borrows mechanics from a walking simulator but goes beyond it by making the players think. It mimics real world investigations with detective-like puzzles that doesn’t hold your hand, allows you to explore wherever your investigation takes, and a captivating story waiting to be discovered. The game encourages you to explore the surroundings carefully, collect clues and hints to help your investigation, and find evidence to expose the truth about the killings. There are no quest markers or hint systems to aid in your journey. You will be forced to think, to connect the dots and to piece things together, making you feel like a real investigator.


  • Free-roaming, semi-open world game: Explore wherever you want based on the clues and hints gathered during your investigation.

  • Mimics real world investigation: Take notes and photograph important clues. No handholding, and no quest marker or hint system is provided.

  • Logical detective-like puzzles: Use your powers of observation and deduction to solve all that stands in your way.

  • Rich and captivating storyline: Uncover the conspiracies, heartaches, jealousy and hidden secrets that were meant to be buried with the abandoned town.


(Note: Certain words on this page were lifted from Steam's user reviews to help illustrate the game more accurately.)

System Requirements

    • OS: Windows 7/8/10 64-bit
    • Processor: i3-2120 @3.3GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 745 (or AMD equivalent)
    • DirectX: Version 11
    • Storage: 11 GB available space
    • Additional Notes: *Subject to change after updates
    • OS: Windows 7/8/10 64-bit
    • Processor: i5-2500 @3.3GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 770 (or AMD equivalent)
    • DirectX: Version 12
    • Storage: 11 GB available space
    • Additional Notes: SSD for faster loading time *Subject to change after updates
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