A fun ticket redemption arcade game with realistic physics, goofy robots, open world design, a global ranking system and lots of silly prizes. The game includes 15+ modern inspired arcade machines and a pawn shop to keep money in your pocket. The Coin Game is made by a solo developer.
All Reviews:
Very Positive (96) - 88% of the 96 user reviews for this game are positive.
Release Date:
Feb 22, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The framework of the game is 80% finished and I am just adding more machines to the arcades.I have to add a few locations around the island but it is pretty full already. I am seeking the communities input on the direction of the "Adventure side" of the game.”

Approximately how long will this game be in Early Access?

“As a one man indie developer it takes a lot of time for me to finish each new feature. The Coin Game should be in the early access program for about 6-8 months as I have a few more surprises to add in the future.”

How is the full version planned to differ from the Early Access version?

“The full version will have the same fun machines and prizes as the EA version but I am also toying with the idea of adventure modes in which different scenarios must be played out to unlock other features and games in the arcade.”

What is the current state of the Early Access version?

“The current state of The Coin Game is a playable arcade that contains 15-20 machines and games and also a way to sell your old prizes to Barry the Dealer for more cash. A full newspaper delivery route system and full survival/health stats platform. Vehicles for transportation around the island. Think of it as the Long Dark / Stranded Deep with arcade games.”

Will the game be priced differently during and after Early Access?

“The Coin Game will around tbe the same price when it moves to full release.”

How are you planning on involving the Community in your development process?

“As an Indie developer the Early Access program gives me the ability to interact with a great community. I plan on getting input on users favorite games and things that they would like to see added to the arcade.”
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Recent updates View all (12)

March 15

Small update with more bug fixes, more optimizations, a couple sneak peeks and new camera post processing.


I have been working on some more bug fixing and a bunch of behind the scenes stuff for the last couple of weeks in preparation for some of the new content we have coming. I also added a sneak peek photo section at the bottom of this post showing the next location and activities coming to The Coin Game.


Update #003
Version: V0.94

Patch Includes:
* Fixed the music credits as they were not showing half of the artists. BIG THANK YOU to them.
* Changed some of the Graphics Raycaster Components on some of the touchscreen enabled computers to stop the no mouse input problem.
* Higher res in the Potato Setting. I mean you couldn't even read the menus. lol.
* Dunko cards get stuck under the pusher less now. I made the colliders on them a bit thicker.
* Fixed the NO colliders on some static buildings. People were walking through walls. yikes.
* Fix formatted text on Mega Drop panel.
* You can no longer add larry to your inventory. He didn't like being crammed in your backpack anyway.
* Fixed "Remaining" spelled wrong in Text message. I'm not a English Grammar Wiz kid and I am really sorry about that.
* Fixed more spelling errors "Buss Pass" on bus stop is now "Bus Pass"
* Cant click on doors from the golf cart anymore.... I basically closed the Drive Thrus.
* Added some extra colliders to the Hockey Hut to stop stray pucks from trying to run away.
* Gave Larry The recognition that he deserves by adding his name to the sign out front of his own business. Thanks BrutalMoose. ;)
* Fixed the Drinks not spawning an empty can after you drink them. They were just piling up behind one of the machines in Larrys Arcade. Right behind the Stack em up game is 0,0,0 in world space.
* made a Reset golf cart button on the watch map menu when you are outside. It will reset the golf cart to the original spawn spot from the beginning of the game. It is right next to Larrys Arcade.

- No I did not fix Mega drop yet. She is still in the shop getting repairs to the super bonus. Its broken from scamming so many users.

Camera Post Processing:
* Added a little Bloom (Very Little)
* Added a little AntiAliasing to help with the jaggy edges of mesh. (Not too much as I like the PS2 vibe to give it a little flavor)
* A little Tone mapping to tone down the drastic coloring of some of my texturing.

That's about it for this patch.... As I am mainly working on the overall flow and play of the game still for all the new users.

Thanks again and see you in the next update!


I thought I would drop a couple teaser pics of the next location coming to The Coin Game below. It will be a fun interactive traveling carnival with approx 5 of your classic amusement rides. There will also be around 6 - 7 new detailed and interactive classic carnival games at the large parking lot venue. There will be some new prizes to win. Yes they will be jumbo.

More news on this later but I just wanted to get it out there and show a couple of the carnie games and early Substance Renders of them.





Following these classics are many more games, unhealthy foods, unregulated and unmaintained amusement rides plus lots of silly youth filled activities in The Coin Game. So stay tuned.
25 comments Read more

March 5

Some more improvements,new places to explore, a couple new gizmos and plenty more trash to dig through!

What's that? Trash you say? I know. It's not the best news you heard all week, but it is definitely fun to dig through.

This update brings some needed bug fixes, many optimizations, better on screen HUD and I have also built a few new things into the game to make some navigation easier. Uncle Phil had a GPS laying around the garage so he gave it to you. I installed it on the Golf Cart. I hooked it to the ignition so it will turn on automatically when you start the cart. It even has a Garage Door opener built into it. Read More in the updates list below to learn how to take full advantage of it.

I had a couple requests in the last few days and I also watched all the Youtubers playing for their first times. I tried to hit some of the small requests that they had and at the same time keep moving forward with bug fixing and the games overall polish. As with any update in Early Access there may be some bugs and we may break it.

I did not get into the leaderboards and the scoring system bugs too much on this update as I have been busy with more urgent things at this time. They will be coming soon. Thanks again and see you all in the next update.

I'm sure there is lots that I am forgetting as I did a ton of changes this time. Please report any bugs in the bug thread and I will get on them as quick as I can.

Thanks so much for supporting The Coin Game.

I have lots of surprises planned for you. ;)

Kevin :DLogo:


Update #002
Version: V0.93

- Added a check for DX11 which should hopefully help with the crashing on some Intel and AMD integrated cards.

- Removed a video shader that was crashing some other computers.... If it's not one thing... it's the other. ;)

- Turned the Golf Cart fire breathing engine noise down a little. Not everybody is a gearhead like me apparently.

- Upped the amount for completing a full paper route from $5.00 up to $12.00. Minimum wages talks by the locals were effective.

- Added a little color variation to those fidget spinners..... oh and I also nudged em a bit to the right so you don't have to spend your life savings trying to win one.

- Added an onscreen hud to show you which tool you are using. Flashlight, Rubber band Gun or Players card. bottom right of screen. Roll mouse wheel to change or 1,2,3 keys. (Left and Right D pad on Controller)

- Added a GPS system to the golf cart to see where you are going on the island. Uncle Phil had one laying around the garage. That dude has everything. I attached it to the golf cart for you. To lean forward and look at it up close you can just hit the Watch key or TAB when in the cart. Zoom in or Out with the center mouse wheel or the - and + Keys.

- Added a couple more areas for all you explorers out there. Both locations offer treasure of sorts. Cans mostly, maybe a scratch off or two. Those tourists campers on pier trails and the mountains can be dirty creatures.

- Trash bags and boxes to make it less obvious and fun. Get scrounging!

- Added an auto garage door opener to the golf cart but ONLY If you are within range of home. Now you can just hit the G Key or whatever button the "Garage Door Opener" action is mapped too on your controller. You will notice the small Green Home Light on the GPS will be lit when you can hit the Garage Door Opener (G Key). This will only work when in the golf cart.

- Added new colliders to the golf cart to stop the wheels getting eaten by the ground.

- Added a new check system to make sure that your spot to drop stuff from your inventory is not blocked by the golf cart or the prize recycler. Without this people were sending the golf cart into orbit and losing things while trying to put them in the pawn shop prize eater. Which in itself is pretty funny but is hard to find a ride home after the cart is gone. It will now prompt you on the bottom of the screen and also audibly just like when the inventory is full. You need to backup a bit and give the object some room to spawn in front of you. I am going to build this into all rooms in the future so you don't lose stuff in the walls but for now it is only on the golf cart and the prize eater at Barrys Pawn.

- Added a volume slider for all those little minions at Larry's. It's in the Audio Settings menu.

- Added hints to the cursors that tell new users how to use the inventory and consume items a little easier. Still lots of work to do on them but they will help the "Hey how do I pick this up" or "How do I eat this?" question until the tutorial scenes are completed.

- removed the ability to click on the players card machine when you are in the money blower. Some players would leave the money machine early by clicking on the card reader before the time was up and were losing serious loot.

- Fixed the black rubber flappy curtain things in the pawn shop prize eater that were not flapping too much on the conveyor belt. Turned flap up roughly 37% and now the skinned mesh renderers act normal and flap as expected.

- Changed the coin pushers to 30 credits per play now so you can have a little better chance at getting a bonus and don't have to put your players card in as many times. Thanks Vito for that one.

- Added some more shadows and took out a couple of the lights from machines to try to get a little more frame rate for the arcade. I am going to be optimizing all the locations once they are a little more cast in stone as things are always changing still.

- Fixed some bugs with loading items into the golf cart from your inventory and vice versa. When you put something into the golf cart it will put a temp hinge on it and when you go to put it back into your inventory the hinge was still connected and flinging the golf cart into space world. Duders got a heck of an arm though... Be careful when you are taking things out of the golf cart for now. Make sure to fully remove it from the golf cart before letting go of the mouse or controller button. Sometimes the Object can still stay connected to the cart and it can get wonky when there is a pile of rasta bananas hanging off the side of the cart. haha Its best to grab the item you want to remove from the cart and turn 90 degrees to remove it from the cart trigger box that fully surrounds the cart. This will get tweaked more in time. But for now ust be a little careful.

- Made the exiting of the cart a little quicker. Gotta make that paper route a little easier for ya. I see a lot of it in your future.

- Fix some of the Save and Game load features. Some of the saved games data may be lost. We are in early access still and we may lose more data as we change the amount of machines and locations.

Thanks for reading now let me know how it works!

Thanks again


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About This Game

The Coin Game is a fun ticket arcade that is run by goofy robots on an little island full of things to do. The arcades include highly detailed machines with realistic physics that were inspired by modern arcade machines. There is even a ticket redemption area to exchange your counted tickets for all kinds of fun prizes. Larry's Arcade even has an in-house animatronic band called Terry and the Ticket Eaters that would love to play you some tunes while you enjoy the arcade. Make sure to watch out for the minions, they really love Teddy and his band. Run out of money? That's ok. You can work odd jobs around the island to get back on your feet. Got extra prizes? The island has a Pawn Shop that will buy your used prizes for cash so you can go blow it back at the arcade.

You can play The Coin Game anyway that you like. For the laid back players, you can just play the fun games and win tickets to exchange for silly prizes. You don't have to worry about anything but winning tickets. Unlimited money. No curfews. No rules.... just arcade freedom brought to you by your rich Uncle Phil.

The Coin Game includes all the fun activities of a real trip to the arcade. Including drinking soda all day, dodging sugar filled minions and living off of vending machine cheesy poofs. To earn a little extra money you can scavenge the dumpsters and trash cans or even deliver newspapers around the island for extra spending loot. Explore the island on the Islandville bus system or even your very own golf cart.

There is lots of highway traffic and tourist activity on the island all year round, so make sure to keep off the roads or you may get a little surprise. There is even a few areas planned for the future that are off limits for now and surrounded by construction fencing to keep you safe. The Islandville Transit bus is always running if you need to get around the island doing chores. To hail the bus, simply click the button in any bus stop and buy a bus pass. Each bus ride costs one pass ($1.50).

With over 20 different games and machines there is already plenty to do on the island. You can play The Coin Game with any mouse, keyboard or any Dual stick/pad controller. The game includes a easy to use key mapping system to support virtually any controller or peripheral. So you can play The Coin Game any way that you like.

The Coin Game is developed by a one man indie developer over the last 2 years with the wonderful support of his wife, family and 2 weiner dogs.

System Requirements

    • OS: Windows XP
    • Processor: Intel i5 @ 2.8GHz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6900 Series or Better
    • DirectX: Version 11
    • Storage: 6 GB available space
    • OS: Windows 10
    • Processor: Intel i7 @ 2.7GHz+
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060
    • DirectX: Version 11
    • Storage: 6 GB available space

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