Clone Drone in the Danger Zone is a third person sword fighter where any part of your body can be sliced off. With your mind downloaded into a robot gladiator, you must survive the sinister trials of the arena.
Recent Reviews:
Very Positive (48) - 97% of the 48 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,703) - 94% of the 1,703 user reviews for this game are positive.
Release Date:
Mar 16, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re launching in Early Access to communicate the following: We’re going to be working on this game for a long time to come! Over the coming months we’re going to add new enemies, weapons, levels, game modes and all kinds of wonderful things we haven’t thought of yet!”

Approximately how long will this game be in Early Access?

“We're looking to leave Early Access by the end of 2019, or whenever we feel the main awesome game modes and features we have in mind have been built, proven out with community play and stabilized.”

How is the full version planned to differ from the Early Access version?

“By time of full release, we expect to complete the story, add more major game modes, weapons, enemies, etc. The Early Access version will be continuously improved up until the full release.”

What is the current state of the Early Access version?

Story Mode is a work in progress, currently comprised of 20+ levels spread over three chapters. More chapters to come!

Endless Mode provides a replayable experience of over 100 levels spread over 5 escalating tiers of difficulty. New levels, upgrades and enemies are continuously added to the game and surfaced here.

Challenges, Multiplayer Duels, Level Editor + Workshop support: & more game modes to come!

Alpha Stability: There may be bugs! Tell us and we’ll fix them!

Heavy iteration: Your favorite feature might get radically changed. Hopefully into something more awesome. Feedback welcome!”

Will the game be priced differently during and after Early Access?

“We may gradually raise the price as we ship new content and features, or raise the price on full release.”

How are you planning on involving the Community in your development process?

“Extremely closely. Erik (Mr. Doborog himself) is often streaming game development, art integration and level design live on Twitch, and taking suggestions from viewers in chat. There is a giant duck in the game that’s all the Twitch chat's fault.

There’s a thriving Clone Drone community Discord chat server where players post their streams, clips, gifs, and chat with the (small) game team. We are also active in forum discussions and closely listen to ideas from community members.

We're releasing major updates about every 4-5 weeks. In the 5 months the game was in alpha on itch.io we released 4 major updates!

Some places to find us:
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Buy Clone Drone in the Danger Zone

 

Recent updates View all (43)

March 14

More Chapter 4 Sneak Peeks, & coming soon: Controller Support, Key Remapping



We figured it's about time for another UPDATE POOOOST!

We've been hard at work constructing a mind-bending Story Mode Chapter 4 with completely new weapons, environment art, interactive story animations and characters. If you thought Chapter 3's journey outside of the arena was a step up from the first chapters, wait 'til you experience this next chapter :D

We are expecting Chapter 4 to release some time in April, and we will follow up with more details as we are closer to wrapping up its development.

Controller support (yes, controller support!) should come out some time in the next couple of weeks. See below for more details!

Chapter 4 Sneak Peeks (Spoiler Alert!)

Check out these tubes! Erik has been taking the level editor's new in-editor animation system and using it to bring Chapter 4 to another level. Watch for even more immersive, surprising moments during this chapter.



One request we've gotten from players since we started in Early Access has been to tighten up the graphics a bit. With the incredible Gary Lucken now part of the Doborog crew, Chapter 4 is bringing the game's visuals to another level!



Another feature of the new level editor animation system added for chapter 4 is the ability to animate LIGHTS!



Pretty!

Controller Support: Coming Soon!

(Even before Chapter 4!)

One of the top requests we've gotten ever since we entered Early Access has been support for game controllers & key remapping.

As fans of playing games with controllers on the PC ourselves, we always suspected Clone Drone would be a great fit for controller support, but couldn't be sure until we tested it out to confirm. (That's why we were always careful not to promise controller support, in case it didn't fit with the gameplay!)

Turns out, it works, and it feels great! (Some may say it's even better than keyboard and mouse. But those people would be heretics.)

Here's VastLite slaying at the game while twiddling his thumbs:



Bonus: Control Scheme / Key Remapping!

No QWERTY? No problem! One of the things we're adding in the process of adding controller support is the ability to re-map in-game actions to whatever keys or mouse buttons you'd like.

Dvorak, AZERTY, and non-US keyboard users, rejoice!

(Now we haven't tried it with a Guitar Hero controller yet... but we can't say that it WOULDN'T work...)

Want to help try Controller Support + Key Remapping Early?

We’re working with some early testers to whittle down a default control set that feels great across the gamut of controllers out there.

For those interested in trying the controller support + key remapping development pre-alpha early, join the #controller-testers room on the community-run Discord and we'll put instructions there on how to test the controller support branch out. We'd love to hear what controls you find the most intuitive / enjoyable as you play.

Note: the controller branch is still under heavy development and not quite feature-complete, so it may change / break your game data, so be sure to back your save data up before trying it out!

Thanks and <3

For long-requested, larger features like this, it's taken a bit longer between updates than we'd otherwise prefer. Turns out -- constructing a mind-blowing chapter with all-new enemies, environments, animation system, weapons, etc, takes a single developer while! & so does re-vamping the game's input system and UI navigation to support a variety of controllers. :)

Rest assured, we're well on the way to concluding the game's epic tale and rounding out the rest of our planned major features for the game!

To all of you who have been with us in Early Access, diligently trying updates as we've continued developing the game -- who continued streaming, sending in bugs, moderating community spaces, creating incredible workshop maps and blowing our minds with what's possible with the tools we manage to share -- thank you!!



Stay awesome, and watch for updates here soon!
14 comments Read more

February 15

February LBS Levels!



Happy Friday!

After a fun morning of playing your workshop levels I'm happy to announce that we have 4 gems temporarily joining the official Last Bot Standing rotation!

Hidden Temple of the Cursed Canyon (by BinaryPanic8347)


This amazing looking level has an even more amazing Final Zone.
Survive until the end, and you may encounter... THE BEAST!

Roof Top (by Dr.Peppermint)


Why fight in buildings when you can fight ON them? Roof Top delivers a fun experience for all city loving humans.

The Maze Below (by ScienceBoy999)


A tight design delivering fun battles with a high tempo! The Maze Below impressed us with its gameplay.

LBS-Fireworks (by Baryonyx)


Turn into garbage and experience Fireworks! The sloped design of this level felt simple and surprisingly fresh.

Thanks to everyone who submitted levels and participated in the playtest!
15 comments Read more
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About This Game

CONGRATULATIONS HUMAN! 🤖




Apologies for the brief agony while we harvested your mind. But now your thought patterns are safely encased in this sleek, shiny robot!

With a laser sword.

SURVIVE AND PERHAPS YOU WILL EARN UPGRADES.


GOOD LUCK IN THE ARENA.


We hope you survive longer than the last contestant...



Oh, and the one before that...

Game Modes


1. Story Mode - One part epic tale of human defiance, another part laser swords.
2. Endless Mode - Challenge yourself to fight through 86 level variants spread across 5 difficulty tiers. Can you make it to 🏆TITANIUM🏆 ?
3. Twitch Mode - TWITCH PLAYS YOU. Your Twitch stream viewers earn coins, bet on your gameplay and spawn enemies to kill you (or give you ❤️s—if they really like you).
!spawn jetpack2 Kappa Kappa Kappa
4. Challenge Mode - Bow-only, hammer-only, can you still survive the arena?
5. Level Editor - Make custom levels and challenges and share them with other humans! Explore the rich Workshop library of awesome human-built levels!

Features (in the game right now!)

  • Epic Voxel Dismemberment: In addition to looking cool, the ability to cut off body parts is central to the gameplay. Jumping on one leg is a common occurrence. Large enemies need to be cut down to size before a fatal blow can be delivered.
  • Sharp Sword Combat: Combat is fast and intense, putting great emphasis on movement, timing and positioning. You are never safe, as any blow can instantly kill or dismember.
  • Entertaining Commentary: With 7,421 spoken words, Commentatron and Analysis-Bot provide a running commentary of your performance and react to your activities.
  • Upgrade your robot: jetpack, bow, kicking, deflection, clones, giant hammers, FIRE 🔥🔥🔥.
  • Terrifying robotic enemies that actually get pretty hard! Sword robots, bow robots, Spidertron 5000, Spidertron 6000, gigantic hammer bots. So many things to dismember.

Alpha Limitations:


See Early Access description above.

Hone your sword skills now, before the rest of humanity gets its turn. JOIN THE HUMAN RESISTANCE!

Or don't! It's your future-robo-funeral... 😈

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 or newer
    • Processor: Modern quad-core (AMD FX-Series or newer, Intel Core i5 or faster)
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 5770 or faster, nVidia GeForce GT 640 or faster
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X / macOS 10.8+ (Mountain Lion, Mavericks, Yosemite, El Capitan, Sierra)
    • Processor: 3rd gen core i5 or newer
    • Memory: 2 GB RAM
    • Graphics: Dedicated Radeon or GeForce graphics
    • Storage: 1 GB available space

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