Derail Valley is a VR train simulation. Drive a train with your own hands, pick assignments and build your career in a vast railway network. Always remember to check your brake pressure - you don't want to derail off a cliff, do you?
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Release Date:
Closed beta - September

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“VR train simulation of this kind has never been done before, and as a three-people team we think immediate community feedback will help greatly to keep the game on the right track. It will also make development a whole lot more fun and engaging.

With that said, we've spent over a year making Derail Valley as feature complete as possible before launch to ensure it is a fun game worth purchasing. Already in its first version it will offer many hours of gameplay.”

Approximately how long will this game be in Early Access?

“At least several months, and possibly for years to come. The longer we can keep going, we will do so. Regardless of the Early Access status, our goal is to make Derail Valley the best VR train simulation game.”

How is the full version planned to differ from the Early Access version?

“Prior to Early Access we will reveal a roadmap detailing all the features and content we want to add during Early Access, which includes world expansion, new trains, and some other very significant features.

Derail Valley can be expanded in countless ways, and we will prioritize our updates based on available resources and community feedback.”

What is the current state of the Early Access version?

“At the time of Early Access release, Derail Valley will be fully playable, offering two locomotives (diesel-electric shunter and a heavy freight steam engine), a 256 km² world with a complex railway network occupied by NPC trains, procedural missions and a compelling challenge.”

Will the game be priced differently during and after Early Access?

“With every major update, the game price will increase. We will have more information on this closer to the Early Access release.”

How are you planning on involving the Community in your development process?

“We love community feedback and suggestions! There are many additions and improvements that we've planned for Derail Valley, and being a small team, each comment, forum discussion, gameplay video or stream will be very helpful for us in deciding what to do next.

Additionally, input from real life train experts is more than welcome.”
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Notice: Requires the HTC Vive virtual reality headset. See the VR Support section for more info.

Available: Closed beta - September


Recent updates View all (8)

March 20

Status report & Roadmap

Hey all,

Last December we wrote about getting funded for the Early Access development of Derail Valley. Since that day nearly all of our work involved various paperwork, hiring, getting an office, installing internet, buying furniture, assembling PCs, setting up software...

A few weeks ago we were finally done with most of it and dove back into development. It’s not just the two of us anymore - we are now a 4-member team, joined by a new artist and a programmer (Syberia and Forsaken Box on Discord, respectively). If you're a programmer in Belgrade, we still have one open position!

The steam locomotive is in the works

What's next?

Our immediate focus is on resuming regular updates to the beta version of the game and reaching the initial Early Access release as soon as possible. This also includes increasing awareness of the game, so you can expect us showing more of the game content as things get done.

Shunter dashboard has been redesigned to show all the needed information

Roadmap / what’s coming at launch:

As promised, here’s our roadmap for Derail Valley!

Note that it is a subject to change (in fact it’s likely to change a lot eventually, depending on circumstances), but it will give you an idea of what we’re aiming at, both for the initial release and the full release later down the line, given the available resources and timeframe.

Separated into several phases, the roadmap also shows our planned pricing level, which will be $15.99 at launch (or Steam-suggested equivalent in your country), increasing gradually up to $27.99 as more content and features get added during Early Access.

Let us know what you think about our roadmap! Feel free to discuss it on our forum, or Discord!

Beta status?

Beta has stagnated for some time, but now we’re focused again to releasing beta builds every week. As soon as some basic things get implemented (we are working on some terrain tech improvements), we will start expanding the beta team with our favorite testers from the now huge list of applicants.

If you’re planning on applying to beta now, take into account that due to a big backlog of already selected testers, we will be only accepting testers with exceptional motivation, communication skills, presence on Discord, and knowledge about trains or train sims.

The new WIP tanker car in the wild

When’s the release planned for?

The last months spent on the funding definitely took a toll on our release date, but it will pay off immensely in the months to come. While our full release is scheduled for 2019, the Early Access release will come notably earlier. We’ll let you know the date closer to release.

First we want to make sure the game is fun and playable, as well as having a proper awareness in the train sim and VR communities. Spreading the word of Derail Valley would greatly help us right now!

Thank you for the patience, and see you soon with more news!


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About This Game

Derail Valley is a train simulation made for VR. Pick assignments, drive trains and build your career in a vast railway network. Occasionally you might find yourself grabbing the controls in panic - the thought of running off the rails will run through your mind, and in all likeliness that's exactly what will happen. Don't worry though, the view from the cliff will be astonishing.

While still early in development by a three-people team, Derail Valley brings many advancements to both VR and train simulation games:
  • Unmatched immersion level

    Push levers and press buttons with your own hands. Feel being inside a moving train, even when it derails. Step outside into the nature and watch other trains pass by. Derail Valley is designed right from the start for VR in terms of optimizations, controls and UI.
  • Realistic AND intuitive

    Whether you're new to trains or an engineer veteran, you'll find that it's fairly simple to set the massive vehicle in motion. Keeping it on the tracks and completing assignments however will challenge you.
  • Dynamic, engaging gameplay

    Build a career as a train driver. Pick and complete procedural assignments, switch junctions, change locomotives, all in a seamless immersive experience. Make sure your train is safe and on the tracks! Earn money for that new locomotive you always wanted!
  • Vast railway network

    A single 256 km² world filled with meadows, fields, forests, lakes, hills and mountains. Seamlessly traverse it via mainline railway occupied by other NPC trains, or take a peek in various branches and train yards. We'll further expand it during Early Access!
  • Different train types

    At your disposal are a diesel-electric shunter and a heavy freight steam engine, two entirely different machines. They are fictive, but simulate behavior of their real counterparts. Electric and passenger trains will be added during Early Access.
  • Advanced railway simulation

    Get a feel for the railway and sense the bumps, joints and bends as wheels roll over them. Cherish the good condition of the mainline compared to the dark horrors of branch yards.
  • Derailment physics

    As a train driver, you'll find derailments to be your deepest fear. They are realistic, massive and dangerous, but also oddly spectacular and an amazing VR experience.

The world of rail transport is imperfect and in Derail Valley we want to let players experience that imperfection - be it through old rusty tracks, worn-out rolling stock set in a middle of nowhere, bunch of paperwork on your desk, or an empty wallet. At the same time it is a peaceful, coordinated and dynamic experience that gets increasingly rewarding with more skill.

Free Demo:

Derail Valley demo is a free small-scale version of the game. It offers a shunter locomotive and four challenging shunting missions in a 4km² natural environment surrounding a lake. It alone provides a few hours of gameplay. Give it a try!

Future plans:

We're currently working on the upcoming Early Access release with features described above, which will also be accompanied by a roadmap describing what's to come until final release - stay tuned! In the meantime be on a lookout for our news posts and updates and if you have any questions, comments and feedback please let us know on our Steam forum or Discord!

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 64-bit
    • Processor: Intel i5-6500 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
    • Storage: 4 GB available space
    • Additional Notes: Requires HTC Vive
    • Requires a 64-bit processor and operating system

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