Roguelite where too much greediness can lead to death. Colorful world with armed birds blazing the way out through the piles of mutants, monsters and creepy creatures. Lots of mysteries to unravel, secrets to find and levels to explore.
All Reviews:
Very Positive (52) - 86% of the 52 user reviews for this game are positive.
Release Date:
Nov 15, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to gather feedback and involve our community in Blazing Beaks development. On top of that, the game has a lot of elements which form various combinations and it's very difficult to playtest them all being a small team.”

Approximately how long will this game be in Early Access?

“At least 6 months, but it's very hard to tell. Our priority is to make an awesome game even if it would take more time than expected.”

How is the full version planned to differ from the Early Access version?

“It is hard to tell precisely, because we also want the community to have influence on our game features. But what we know for sure is that the final version will have approximately 3 times more content compared to the initial Early Access release. That means:
  • more areas/locations
  • more weapons
  • more items and artefacts
  • more enemies and bosses
  • more secrets

Additionaly, the final version will have a different balance as more content requires balance changes and even more polish.”

What is the current state of the Early Access version?

“Current version of the game can be described as quality over quantity. We concentrated on the smaller part of the game and polished it as much as possible but that does not mean that the game does not have content. The game has 3 areas in Story mode, dozen of guns, 70+ items and artefacts and fully finished Tournament mode (co-op only) with 5 different modes. This makes up roughly 1/3 of all the planned content.”

Will the game be priced differently during and after Early Access?

“The price will increase as more content is added.”

How are you planning on involving the Community in your development process?

“Community is the main reason why we decided to go Early Access in general. We want to communicate and inform our community about the game updates, get involved in the discussion about the game features, content and make Blazing Beaks as fun as possible.”
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Recent updates View all (19)

July 20

Update 18 (v0.6.3)


Here's a new update where we concentrated on items and artefacts. In total 45 new items/artefacts were added, also we made that more of them including ones in the previous versions could be stacked and items would have different drop rates. Also the update introduces progression system where some items and artefacts can be unlocked under certain conditions. In previous versions items gave too much HP, increased weapon damage too much which disbalanced the whole run, especially when players advanced to further levels in the loops. All of that was the reason why a lot of balancing iterations were done and now the gameplay affected by items and artefacts should be more balanced.

More patch notes are listed below:

  • 18 new items.
  • 27 new artefacts.
  • Artefacts that were brought to the Crow can be dropped again in the same run.
  • Made a system where different items have different drop rates.
  • Made a system where objects can be locked, or dropped in specific areas or only in loops.

  • Much more previous items and artefacts now can be stacked.
  • Optimizations - made some small changes that the game would run a little bit better.
  • Edited Toxic Substance artefact description.
  • Edited Black Potato artefact description.
  • Edited Dagger of Betrayal artefact description.
  • Edited Grappling Hook artefact description.
  • Edited Screwdriver item description.
  • Edited Golden Award item description.
  • Edited Needle item description.
  • Edited Jar of Stardust item description.
  • Edited Bitter Herb item description.
  • Edited Love item description.
  • Changed text “unlocked” to “obtained” in Log.

  • Balanced overall gameplay that can be affected by items and artefacts.
  • Changed what Frying Pan item does. Now it adds +1 second of invincibility time instead of making it double.
  • Debuffed Deft Wings item making it increase reload speed and fire rate by 15% instead of 20%.
  • Metal detector item now increases chance to loot more coins by 50% instead of making it double.
  • Bayonet item now reduces weapon range by 10% instead of 20%.
  • Debuffed Screwdriver item making it reload speed and fire rate by 10% instead of 30%.

Bug fixes
  • Fixed a bug where ghost could deal damage to the player when Teddy ability was activated.
  • Fixed a bug where ghost could deal damage when player teleported during the ghost attack phase.
  • Fixed a bug where hearts machine did not take max HP from Bluebird when 1 HP was left and Bluebird had more than 1 max HP.
  • Fixed a bug where Bogy boss projectiles were dealing damage to a player when Bubble ability was activated.
  • Fixed a bug where Pinky projectiles were dealing damage to a player when Bubble ability was activated.

Best regards,
Blazing Beaks Team
5 comments Read more

June 27

Update 17 (v0.6.2)


Another small Blazing Beaks update with extended controller support is ready. Previously only Xbox 360, Xbox One and other X-Input controllers were supported and for others either Steam Controller Support Settings had to be enabled or third party software was required. Now Blazing Beaks supports PS4 and other dual-stick generic controllers by default. So that they would work properly check if none of controllers support is enabled in Steam Controller Support Settings (Steam->Settings->Controller (section on the left) and press button General Controller Settings.

Although we extended controller support we cannot guarantee that every generic controller will work, so if you have any issues, found a bug or etc. just email us at or leave a message in community hub.

Patch notes are listed below:

  • From now Blazing Beaks support not only Xbox 360, Xbox One or other X-Input controllers, but also PS4 and other regular ones.
  • Edited Iron Wings ability description with the correct cooldown time.

Bug fixes
  • Fixed a bug where switching to other category in Log by pressing “Accept” would not update statistics information.
  • Fixed a bug where switching to other category in Log by pressing “Accept” would not update the list of that category.

Best regards,
Blazing Beaks Team
4 comments Read more
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About This Game

Roguelite where too much greediness can lead to death. Colorful world with armed birds blazing the way out through the piles of mutants, monsters and creepy creatures. Lots of mysteries to unravel, secrets to find and levels to explore.

Game modes

Story mode (1-2 local players) - it's an explosive adventure where you are fighting the invaders and searching for the origin of evil. Endless pile of enemies you can shoot, blast, zap and disintegrate every way you want. Cute and charming world with challenging levels full of surprises.

Tournament mode (2-4 local players) - it’s battle experience where you compete with your friends to find out who's the real hero.

  • Deathmatch - Everyone by themselves. Last beak standing wins.
  • One gun mode - Each player starts with the same randomly chosen weapon which cannot be changed in that round.
  • Drop Hearts mode - A player drops some hearts when he is hurt and either he or any other player can collect them.
  • Skull keeper mode - Grab and keep the golden skull without losing it for a certain amount of time and all your opponents will lose 1 HP.
  • Hunting mode - Each player starts with a spear in their possession. Once you throw it, you need to grab it before you can throw it again.

System Requirements

    • OS: Windows 7, 8, 8.1, or 10
    • Processor: 2+ GHz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000 or better
    • DirectX: Version 11
    • Storage: 200 MB available space
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