Roguelite where too much greediness can lead to death. Colorful world with armed birds blazing the way out through the piles of mutants, monsters and creepy creatures. Lots of mysteries to unravel, secrets to find and levels to explore.
All Reviews:
Very Positive (80) - 92% of the 80 user reviews for this game are positive.
Release Date:
Nov 15, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to gather feedback and involve our community in Blazing Beaks development. On top of that, the game has a lot of elements which form various combinations and it's very difficult to playtest them all being a small team.”

Approximately how long will this game be in Early Access?

“At least 6 months, but it's very hard to tell. Our priority is to make an awesome game even if it would take more time than expected.”

How is the full version planned to differ from the Early Access version?

“It is hard to tell precisely, because we also want the community to have influence on our game features. But what we know for sure is that the final version will have approximately 3 times more content compared to the initial Early Access release. That means:
  • more areas/locations
  • more weapons
  • more items and artefacts
  • more enemies and bosses
  • more secrets

Additionaly, the final version will have a different balance as more content requires balance changes and even more polish.”

What is the current state of the Early Access version?

“Current version of the game can be described as quality over quantity. We concentrated on the smaller part of the game and polished it as much as possible but that does not mean that the game does not have content. The game has 3 areas in Story mode, dozen of guns, 70+ items and artefacts and fully finished Tournament mode (co-op only) with 5 different modes. This makes up roughly 1/3 of all the planned content.”

Will the game be priced differently during and after Early Access?

“The price will increase as more content is added.”

How are you planning on involving the Community in your development process?

“Community is the main reason why we decided to go Early Access in general. We want to communicate and inform our community about the game updates, get involved in the discussion about the game features, content and make Blazing Beaks as fun as possible.”
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Recent updates View all (29)

March 11

Update, The MIX and EGS

We haven’t posted anything about Blazing Beaks for a while, but we want to let you know that so much has been going on behind the scenes and we are intensively working on Blazing Beaks. As we are only 2 people team, it takes time to complete everything that was planned especially when additional things add up. Also we are planning to attend GDC 2019 event and preparation for that takes time too.
We mentioned that we were working on v0.9.0 update that was supposed to be finished and released by now. However, it took a lot longer than we expected and we would be extremely happy if we could release it before leaving for GDC. However, due to huge workload we cannot promise that. We don’t want to rush the update, it’s better to test everything carefully and be sure that everything works. We want to say big thank you for being so patient and supportive all this time.
As we mentioned, a lot of cool things are going on behind the scenes and soon we will start sharing them, so stay tuned! :)

Talking about GDC, Blazing Beaks will be showcased in two invitation only events in San Francisco during GDC week:

The MIX:


If anyone wants to meet and chat in San Francisco during GDC week on 18th-22nd March let us know! It would be really awesome to meet Blazing Beaks fans :)
0 comments Read more

January 7

Update 26 (v0.8.1)

Hi everyone,

We are very glad to start 2019 with a new Blazing Beaks update. Now you can play not only normal runs as before but also seeded runs where players will be able to play exactly the same runs if the same seed number is entered.
Although seeded runs guarantee the same levels layout, the same amount of enemies, the same type of enemies and even which enemies drop loop - sometimes the outcome of loot dropped will be different. This is because loot drop depends on various things and player actions - for example, if player decides not to pick up any artefact, decides exchange them into items or not and etc.
In seeded runs all items, artefacts can be dropped and all weapons can be used so most of unlockables cannot be unlocked in this mode.

Players now will be able to select game difficulty level of their choice. Normal difficulty is the one that you played by default up to this update. The game is intended to be played in Normal difficulty. Nevertheless, there are players to whom the game is too easy or too difficult. For them we made Easy and Hard difficulty levels. Easy - enemies have only half HP as in Normal difficulty. Hard - enemies are more aggressive and deal twice as more damage. We encourage players who play Easy or Hard difficulties to leave feedback in Steam community hub:

We also added Aim Assist feature. You can choose the amount of aim assist to help you aim to enemies. If it's set to 100%, then it will aim to the nearest possible enemy for you.

As we promised before, we added keyboard binding feature. Now in Options, Keyboard Layout you can set your preferred keys for playing the game.

More patch notes below:

  • Added seeded runs in the game. Type of run (normal or seeded) is now selected in additional menu window. Most of the unlockables cannot be unlocked in this mode, although all items, artefacts can be dropped and all weapons can be used in seeded runs.
  • Added different difficulty levels: Easy, Normal, Hard.
  • Added Aim Assist. It can be adjusted in Options -> Game.
  • Added an option to bind keyboard keys in Options -> Controls -> Keyboard Layout.

  • Improved vibration for gamepads.
  • Changed “More about characters” window trigger button for gamepads from “Select” to “Start”.
  • Changed switching Log pages buttons from Z/X to V/B.
  • Updated some Xbox controller button images.
  • Removed “Run and Aim” setting since Aim Assist was added.
  • Changed tutorial window instructions, now every action is represented with an icon.
  • Most of unlockables now cannot be unlocked playing with Custom heroes.

Bug fixes
  • Fixed a bug where tutorial text bubble was moving when the game was paused.

Additionally some various optimizations and small bug fixes were done too.

Best regards,
Blazing Beaks Team
8 comments Read more
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About This Game

Roguelite where too much greediness can lead to death. Colorful world with armed birds blazing the way out through the piles of mutants, monsters and creepy creatures. Lots of mysteries to unravel, secrets to find and levels to explore.

  • Artefacts:
    You will be tempted to take them but it will make you suffer afterwards.
  • Story mode:
    Plow your path through a bunch of enemies and whack them from where they came.
  • Tournament mode:
    Arena based local multiplayer mode in which you can lose friendship.
  • Local Co-op for Story mode:
    In all this Story mode carnage it's even more fun to play with a friend.
  • 8 playable characters:
    Unique abilities each character has will make gameplay even more versatile.
  • Character mods:
    You can create your own, share and play with custom characters created by community.
  • Controller support:
    Supporting all the most common gamepad types.
  • Lots of hours of fun:
    Randomly generated levels and loot drops make every playthrough different.

Story mode (1-2 local players): It's an explosive adventure where you are fighting the invaders and searching for the origin of evil. Endless pile of enemies you can shoot, blast, zap and disintegrate every way you want. Cute and charming world with challenging levels full of surprises.

Tournament mode (2-4 local players): It’s battle experience where you compete with your friends to find out who's the real hero.

  • Deathmatch: Everyone by themselves. Last beak standing wins.
  • One gun mode: Each player starts with the same randomly chosen weapon which cannot be changed in that round.
  • Drop Hearts mode: A player drops some hearts when he is hurt and either he or any other player can collect them.
  • Skull keeper mode: Grab and keep the golden skull without losing it for a certain amount of time and all your opponents will lose 1 HP.
  • Hunting mode: Each player starts with a spear in their possession. Once you throw it, you need to grab it before you can throw it again.

System Requirements

    • OS: Windows 7, 8, 8.1, or 10
    • Processor: 2+ GHz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000 or better
    • DirectX: Version 11
    • Storage: 200 MB available space

What Curators Say

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