PLAYERUNKNOWN'S BATTLEGROUNDS is a battle royale shooter that pits 100 players against each other in a struggle for survival. Gather supplies and outwit your opponents to become the last person standing.
Recent Reviews:
Mixed (16,733) - 44% of the 16,733 user reviews in the last 30 days are positive.
All Reviews:
Mixed (805,215) - 49% of the 805,215 user reviews for this game are positive.
Release Date:
Dec 21, 2017
Developer:
Publisher:

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Includes 2 items: PLAYERUNKNOWN'S BATTLEGROUNDS, Survivor Pass: Vikendi

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Recent updates View all (212)

January 8

Replay Editor Guide



Hey Survivors,

Update 24 brought brand new ways to play PUBG with Vikendi, a new vehicle, and a new weapon, but it also brought a better way to share those experiences with the world. The new PUBG Replay Editor is now live and gives players the tools they need to turn the automatically saved replays of their games into dynamic video clips that let you show off the action of your matches in a way simply recording the screen never could. Adjust camera angles, apply special effects, and export your creations for easy sharing. Just how much can you adjust? Well, the new Replay Editor was used to capture the footage for our Official Vikendi In-game trailer, linked below.

https://www.youtube.com/watch?v=hfjazBN0DwA

In this article, we’re going to show you how to use the new editor functions as well as some of the quick keys that make navigating much easier.

First, you’ll need to open a replay file from the in-game menu. Once inside the replay, you can open the timeline using the J key. Clicking on the Edit button at the bottom right will then start Replay Editor mode.




1. Key Frames

Key Frames determine where your editing actions begin.



When a Key Frame is generated, the current camera location is saved. When you press play, the camera will move between the saved Key Frames to create a camera path.



Markers and thumbnails will also be created on the timeline when Key Frames are applied, allowing you the ability to select your Key Frames easily.



(Located on the bottom left of the timeline: Add Key Frame , Delete Key Frame, Camera Path On/Off (from left to right))

If you want to check the camera’s current movement path, you can activate the camera path option after your Key Frames have been generated.



(How the camera path shape changes depending on the camera movement setting)

Key Frame properties include options such as skipping the current Key Frame section, setting the targeted player, and toggling curved or linear camera movement.


Skip
  • Set a key frame portion that you wish to exclude from the video play.

Camera (Free / Player / Follow)
  • The camera path set between Key Frames will be ignored if Player Camera or Follow Camera are selected for the current scene.

FOV (5~170)
  • Set the camera’s FOV

Target Player
  • Select the player you want the camera to target. If there is no set target player, the camera will move as you’ve directed between Key Frames.

Camera Move (Linear / Curved)
  • Select either linear or curved camera movement

Camera Direction (Blend / Fixed / Orient to Path)
  • The direction the camera faces has three different options:
    • Blend: The camera faces the direction it was looking when the Key Frame was created
    • Fixed: maintains the direction set when the key frame was added
    • OrientToPath: The camera will face the direction of the camera path

Replay Speed (0.25X ~ 2X)
  • You can adjust the playback speed of the current Key Frames to speed up or slow down the action.


2. Effects

Effects are used to retouch you replay footage.



The Effect function can be found at the bottom of the Key Frame menu, and the dropdown menu there can be expanded to view all available options.



Depth of Field
  • Sets the camera depth of field.

Gaussian / Bokeh


Bokeh is specifically the out-of-focus areas of an image.


Gaussian blur is an algorithm to fog selected image areas, to hide details or make them look out of focus.

Color Grading (Bleach/Warm/Winter/Fall/Bleak/Horror/Sunset/Moonlight)
  • Sets the color tone of the screen

Bloom (1~100)
  • Adds a glow-like effect to lighting and gives sunlight or other bright lighting a more dramatic effect

Vignette (1~10)
  • Darkens the peripheral area around a designated spot in the center of the screen.

The Effects function includes settings frequently found in video editing software, but is simplified so that even those who have no prior knowledge of the effects listed above can apply them easily via the UI. More advanced users with their own editing software can apply their own effects once their clips have been exported.

Effects such as screen filters and vignetting effects are saved in the Key Frame, and whenever Key Frames are played, the saved effects will be applied.

The following images show a before and after of some Effect menu options:


(No effect)


(All effect - DoF, ColorGrading, Bloom, Vignette)


3. Export



The Export function extracts images directly from the game, based on the start and end of your generated Key Frame.



The biggest advantage to using Export over simple screen capture is it allows you to extract high quality videos with stable frame regardless of your computer specs, though hardware may still impact the time it takes to extract higher resolutions and frame rate clips.

Resolutions (Game Setting / HD / FHD / 4K)
  • There are a variety of higher resolution options, but higher quality may increase export time.

Frame Rate (18 / 24 / 30 / 60 / 120 / 150)
  • Lower frame rates will allow for a faster export speed and smaller file size.

Quality (Low / Middle / High)
  • You can choose the quality of the saved video.

Video Length
  • This displays the total length of the video.

File Name
  • You can view and edit the exported file’s name.


4. Quick Keys

We’ve added a number of new quick keys for convenience in the Replay Editor.

Save | CTRL+S
Export | CTRL+E
Apply (Key Frame Setting Panel) | ALT+A
Reset (Key Frame Setting Panel) | ALT+R
Cancel (Export Pop-up) | ALT+C
General view→ Move to Edit Mode | CTRL+J
Edit Mode → Move to General view | CTRL + Q
Hide UI during the edit mode | CTRL + U
Hide Timeline | J
Switch Character Spectate | B
Switch Camera View | SPACE

Replay Editor gives you more control over your PUBG clips and allows you to tell the story of your best matches in grand new ways. Use it from start to finish to create a sharable clip or drop your exported file into video editing software and add your own personal touches.

There are some bugs and known issues to work through and surely some more cool features that could be added, so your feedback on this system is greatly appreciated.

We’ve seen some amazing video creations already and are excited to see what these new tools allow you to create. Thanks and happy editing!
190 comments Read more

December 20, 2018

Locations of Vikendi



Of all the Battlegrounds in the world, none are quite as dangerous as Vikendi. A 6km island blanketed in snow and bathed in the Aurora Borealis, is it as harsh as it is beautiful. Yet before it was a Battleground, Vikendi thrived as a space exploration hub, a tourist attraction, and to some, a quiet place to call home.

To get players up to date with the sights of this new map, we’re covering some of the points of interest around the island. Read on!

With only a third of the island untouched by snow, Vikendi is a tracker’s paradise. Fresh footprints across a sea of snow leave no question as to who has been there before. But while open fields and forests are abundant, there are also dozens of small villages dotting the entirety of the island.

There are also locations where the rivers have frozen over, allowing you to cross on foot or with a vehicle and see cover around one of the many frozen objects in the ice.

Cities within Vikendi feature a very prominent European building style and their stone walls and densely placed buildings make for great opportunities for cover, or leaping across the rooftops to catch your opponents off guard.

Now, let's look into a few key cities and points of interest.


Cantra



Cantra is the often talked about village by the sea on the edge of Vikendi. The natural hot spring in this area made the village a popular destination for tourists looking to enjoy Vikendi’s stunning beauty while soothing away the cold.


Castle



The Castle, complete with a moat formed by Vikendi’s largest river, is a standing reminder of Vikendi’s past. Well protected and with a vantage point across much of the surrounding land, the Castle is a statement of power from a time long past. Even today, Survivors hold up in the Castle are a force to be dealt with as its high towers provide a heavy advantage against a would-be siege.


Cement Factory



Volk Cement saw a huge opportunity with Vikendi’s abundance of limestone and set up their factory to meet the demands of Vikendi’s rising Commercial and Tourism needs. High rising silos, walkways, and warehouses make up the factory, providing plenty of areas for Survivors to gear up.


Cosmodrome



Cosmodrome and it’s unlaunched rocket are a stark reminder that not all dreams come true. An abandoned space center with huge maintenance hangars, control centers, and the remains of one of Vikendi’s tallest structures, Cosmodrome still leaves visitors with a strong impression-- everything on Vikendi eventually dies, even dreams.


Dino Park



Dino Park is the perfect example of how prosperous Vikendi used to be. A prehistoric amusement park, filled with various attractions including a roller coaster, bumper cars, and a “thrilling” dino maze, Dino Park was touted as fun for the whole family, as long as they were willing to drop some serious money on overpriced dino plushies in the gift shop.


Dobro Mesto



Dobro Mesto is one of Vikendi’s first major cities and as such remains one of the largest. Its glorious central plaza housed a famous clock tower and once attracted hundreds of people buying and selling crafts in a sort of communal market.


Goroka



Goroka is a unique lakeside town near central Vikendi. At the base of Mount Kreznic, the frigid temperatures of the island keep the lake frozen nearly all year round that once supported a small industry of ice fishermen. Nowadays, the ice is much more dangerous to be on with the high ground around it a prime spot for an ambush.


Podvosto



A traditional river city, Podvosto had larger town comforts such as bakeries and cafes, yet the “right at home” feeling of a small town. The old Podvosto Walkway was the original bridge connecting the two parts of this city, but in later years became a popular destination for young couples to walk together before marriage in a symbolic display of their upcoming life together.


Trevno



Located on the Northeastern coast of Vikendi, Trevno was a place where the poorer families of Vikendi went to live. Many of those who were lucky enough to have steady work were employed by the Zupan company, who hand stitched every dinosaur plushie sold by Dino Park. Being relatively far away from the island’s other destinations and with only their old lighthouse as a tourist spot, Trevno was never high on must-see lists. The low tourism income led to infrastructure in need of repairs and a large pipeline explosion didn’t make tourists feel much safer.


Volnova



Volnova was as big and bustling of a city as they come in Vikendi, with its first buildings dating back to the middle ages. Heritage and history were important to Volnova’s residents, but they were always eager to welcome a new restaurant or cafe. Centrally located between some of Vikendi’s main attractions, Volnova’s several hotels were always full, and the popularity of the city led to many buildings being built on top of each other. Even as part of a battleground, Volnova is still a popular destination where danger can strike from any direction.


Winery



The Dolinšek family took advantage of one of Vikendi’s warmest spots to set up their business and grow grapes for their traditional wine. They remained a popular tourist destination for wealthy people doing the “world tour of wine” and had daily showings and tastings in their heated underground lounge. The family business never quite recovered from a mysterious collapse of their lounge during one of these tours, which caused the deaths of several wealthy patrons.


Zabava



Zabava was a small artists’ town near the the old harbor. Sailors who passed through often fell for the town’s charm and culture and many wound up eventually laying down roots there. Zabava was also the first location of the famous Horvat’s Chicken restaurant, which spread to several locations around Vikendi and beyond.



Vikendi is a unique and diverse island and there are many more places, businesses, and attractions awaiting survivors dropping onto the island. While you should be watching your back first and foremost, we hope you find the time to also enjoy the beauty, style, and culture that let it stand out among the battlegrounds.
310 comments Read more

About This Game

PLAYERUNKNOWN'S BATTLEGROUNDS is a battle royale shooter that pits 100 players against each other in a struggle for survival. Gather supplies and outwit your opponents to become the last person standing.

PLAYERUNKNOWN, aka Brendan Greene, is a pioneer of the battle royale genre and the creator of the battle royale game modes in the ARMA series and H1Z1: King of the Kill. At PUBG Corp., Greene is working with a veteran team of developers to make PUBG into the world's premiere battle royale experience.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 30 GB available space

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