Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Recent Reviews:
Very Positive (121) - 85% of the 121 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,391) - 89% of the 1,391 user reviews for this game are positive.
Release Date:
Feb 28, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is the ideal platform for the massive, ambitious project of developing Stormworks: Build and Rescue. Working with players will help us decide what new content to make, and how to tune the gameplay to create the best experience.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around a year.”

How is the full version planned to differ from the Early Access version?

“The full version of Stormworks: Build and Rescue will include new modules for creating your vehicles, more islands to experience, and more missions to take on for your coastguard team!”

What is the current state of the Early Access version?

“The vehicle designer is already in place, allowing you to craft, customise and pilot land, sea and air vehicles. You can also use the powerful logic system to pull off complex techniques.

A selection of islands for you to explore and purchase have been created, as well as a number of missions to use your vehicles in.”

Will the game be priced differently during and after Early Access?

“Yes, the price of the game will increase when leaving Early Access.”

How are you planning on involving the Community in your development process?

“The Early Access community will be vital to everything we do - From coming up with new missions to improving our building system, we plan on working closely with our players to create a fantastic experience for you to Build and Rescue!”
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Buy Stormworks: Build and Rescue


Recent updates View all (97)

April 12

v0.6.18 (The Player Sensor Update)

Dear Stormworkers,

This week's minor update brings new ways to detect players inside your vehicles!

A new player sensor component has been added that outputs a signal when a player or NPC are within range. This makes it much easier to build automatic doors and kill switches to deactivate your vehicle when you leave the controls.

We have also added logic outputs to all existing seat and bed components so you can detect whether or not they are currently occupied by a character, making it possible to close a cockpit canopy or start an engine when you get into your pilot seat.

As always, this patch includes many fixes, the full list of which can be found in the changelog below.

Work is currently underway on some exciting big features for the next major update. We're looking forward to teasing some details of what to expect in this update, and will be sharing more information in the coming weeks.

Have a great weekend <3

The Stormworks Developers

Patch Notes


Feature - Added Player Sensor component (detects players/NPCs within a set radius)
Feature - Added "Occupied" logic node to all seats (outputs an on signal if someone is sat in the seat)
Feature - Added crude oil purchase locations to the Arctic

Fix - Fixed small window components having some incorrect/missing placement surfaces
Fix - Trailing spaces are stripped from save file names
Fix - Fixed clutch transmission being dependent on electrical charge
Fix - Fixed clock hands not rendering when flipped
Fix - Wind sensor has correct rendering in logic mode
Fix - Wheels and spotlight can no longer turn infinitely beyond their range of motion
Fix - Fixed paint buttons in vehicle editor not always correctly showing the current selected paint mode
Fix - Fixed crash when removing a mission that is still spawning
Fix - Fixed occasional crash when some objects are removed from the world
Fix - Fixed crash when grouping components by name in inventory with a non-default language selected
Fix - Multiple minor text/spelling corrections
Fix - Fixed workshop upload screen not being localised when using a non-default language
Fix - Measurement labels show when erasing components in the vehicle editor
Fix - Improved some trainline segment tile boundaries to be less wonky
Fix - Fixed logic nodes on microcontrollers not rendering when copied with selection grid
Fix - Fixed flare lights not disappearing when despawning a mission
Fix - Fixed electric links not being removed when deleting electric cable component
24 comments Read more

April 5

v0.6.16-17 (The Compact Spotlight Update)

Dear Stormworkers,

This week's minor update includes new spotlight and window parts for small vehicles!

After last week's wheel update we have seen some fantastic cars, jeeps and trucks being built by the community. This week we have added two small spotlights that fit a lot better with the scale of these land vehicles, making it much easier to build functional headlights and compact search lights. A full-block variant and a smaller mounted variant are available.

We have also added 3 more window components that should make it easier to fill gaps on small vehicles where the existing window components are too large.

This update also includes many fixes, the full list of which can be found in the changelog below.

Much Love <3

The Stormworks Developers

Patch Notes


Feature - Added 2 small spotlight components
Feature - Added 3 new small window components

Fix - General performance improvements
Fix - Fixed autosave saving tile data for ocean tiles causing several thousand files to be saved
Fix - Autosave file writing split into smaller chunks to reduce slowdown during autosave for some players
Fix - Wheels now have correct buoyancy data
Fix - Fixed teleporting vehicle back to the workbench not working if the vehicle is despawned
Fix - Fixed tyres on smallest wheels spinning when stationary
Fix - Reduced size of tyre smoke particle effect
Fix - Fixed jump/land sound effects playing when player is seated or on a ladder
Fix - Fixed wheel brakes causing vehicles to bounce from side to side
Fix - Fixed crash when wheels collide with players and other wheels
Fix - Fixed unnecessarily large forces being applied by tyres to dynamic objects when driving over them
Fix - Increased mass of suspension versions of wheels to account for them having suspension
Fix - Fixed colouring of wheel editor arrow mesh
Fix - Fixed misaligned surfaces on 7 and 9 sized wheel bases
Fix - Corrected placement of editor arrow meshes for non-suspension wheels
Fix - Removed biome-based tyre friction and grip, now constant throughout the world
Fix - Renamed tyre types to make it clearer that each has a different grip level
Fix - Added error message when starting the game if PC has below the minimum recommended amount of ram
Fix - Fixed crash when parsing vehicles when vehicle state file is missing
Fix - Fixed occasional crash when despawning a carried object
Fix - Added localisation strings for component property text
Fix - Fixed occasional crash when despawning vehicles with custom sealed doors


Fix - Fixed vehicle desync in multiplayer
Fix - Fixed fuel tanks not having fuel in multiplayer
44 comments Read more
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“"a nice mix of relaxing delivery missions and enjoyable heroic rescues"”
PC Gamer

“"The constant reward for being creative and finding unique solutions is intoxicating and it is hard to put the game down after picking it up."”
8/10 – Gadgetguy

About This Game

Join a world where you design, create and pilot your own air sea rescue service.

Stormworks: Build and Rescue is a rich and dramatic physics playground. Take your custom-designed, block-based and programmable vehicles into fierce oceanic storms. Plan and execute thrilling rescues in a variety of challenging crisis scenarios. Export and share your meticulously designed vehicles and missions with other players via the Steam workshop.

Stormworks: Build and Rescue - create, rescue and release your inner hero!


Creative mode
Creative mode is suited for players who like to let their creativity run free and wild. In this mode, you are not limited by the number of components allowing you to create large and complex vehicles from the outset. Ideal for players who like to create scale replicas of real-world vehicles or Wacky and ambitious creations of their own design.

Career mode
Career mode focuses on progression and an overarching plot of starting your own search and rescue service from humble beginnings and building it up to cover the entire Stormworks: Build and Rescue world map. You will initially start off with limited components and build space and will have to complete various missions to unlock more components and money to buy larger building areas.

Survival difficulty options
You are now able to turn on the survival difficulty options in both creative and career mode. These settings will deliver a real challenge as it adds an extra level of difficulty to your search and rescue operation with the most in depth and advanced game features including: advanced engine and fuel mechanics, vehicle damage and a variety of player damage types that can result in player deaths including:
  • fall / impact damage
  • fire damage
  • prolonged exposure to the sea resulting in hypothermia
  • mechanical damage (rotor blades)
  • water pressure damage
  • ...and Sharks!

    Construct vehicles by placing blocks in a rich editing suite, customize them with your own design and program their behaviour using the powerful in-game logic system. Choose from a wide array of components to assemble your own rescue helicopters, boats, submersibles and more…

    Take to the sea, land or sky in your newly created vehicle. Navigate through over 15,000 square kilometres of ocean and islands in an amazingly dynamic world. Players will need to ensure that they create the right vehicle for the job as every mission is unique.

    Design specific vehicles to respond to challenging missions across open oceans, island facilities, remote rigs and more. Rescue survivors from the water, fight fires, help repair oil rigs, operate nuclear power station machinery and more. Create and share your own missions using the rich missions editor. Unlock new locations and components in career mode or explore your imagination in creative mode.

    Join your friends in cooperative multiplayer as you operate multi-crew vehicles, and execute complex missions involving careful planning and coordination.

    The day-night cycle and dynamic weather system create diverse environments to put your creations to the test. From calm sunny mornings, to unforgiving stormy nights and even tsunamis - strong winds can turn the ocean from gentle ripples to fierce heaving waves, affecting your vehicles using physics-based hydrodynamics and displacement-buoyancy systems.

System Requirements

Mac OS X
    • OS: Windows 7 / 8 / 10
    • Processor: Intel i5 4th Generation
    • Memory: 8 GB RAM
    • Graphics: Intel HD 6000 / Geforce 550
    • Storage: 500 MB available space
    • OS: Windows 7 / 8 / 10
    • Processor: Intel i7 6th Generation
    • Memory: 8 GB RAM
    • Graphics: Geforce 750 / Radeon R7 360
    • Storage: 500 MB available space
    • OS: Mac OS X 10.8+
    • Processor: Intel i5 (2014 or newer)
    • Memory: 8 GB RAM
    • Graphics: Geforce 650M / AMD Radeon R7
    • Storage: 500 MB available space
    • OS: Mac OS X 10.8+
    • Processor: Intel i7
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon R9
    • Storage: 500 MB available space

What Curators Say

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