Lost in a forest where fairy tales drift in, you must gather, craft, and keep your fire burning through the night. Build a camp, endure four seasons, and face the strange beings of old stories in this storybook survival game.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core survival loop — gathering, crafting, base building, four seasons, and the first two story chapters — is already playable from start to finish. During Early Access, we want to improve the game through player feedback on balance, difficulty, pacing, and usability, and address bugs through ongoing updates.”

Approximately how long will this game be in Early Access?

“We plan to remain in Early Access for about 12 months while updating the game based on player feedback. This timeframe is a target and may change depending on development and feedback.”

How is the full version planned to differ from the Early Access version?

“For the full version, we plan to focus on a more polished and stable experience, with balance, pacing, usability, and bug fixes informed by Early Access feedback. Our first priority is to improve the base game together with its players. The scope and priorities of these improvements may change as we learn from players.”

What is the current state of the Early Access version?

“The game is playable from the first night through the Great Wolf, the boss of Chapter 2. It includes a procedurally generated world, four seasons with weather, hunger / thirst / body temperature / sanity, illnesses, crafting and base building, farming and cooking, three bosses (the Gingerbread Witch, the Great Wolf, and the Frost Predator), seven life skills, and a revival system with permadeath. Text is available in English, Korean, Japanese, Simplified Chinese, Traditional Chinese, and Spanish. Some recently added text still appears in English in the additional languages. Expect rough edges, and note that updates during Early Access may occasionally affect existing saves.”

Will the game be priced differently during and after Early Access?

“We plan to keep the base game's price the same during Early Access and at full release. Early Access owners will receive the base game's updates and full version at no additional cost. Any future optional paid DLC would be sold separately.”

How are you planning on involving the Community in your development process?

“We will initially collect feedback and bug reports through the Steam discussions and share update notes on Steam. Reports about bugs, balance, difficulty, and usability will help us decide what to improve next. We plan to open a Discord community later and announce it on Steam when it is ready.”
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About This Game

You were only walking a forest path. Now you wake beneath a great tree, beside someone who came here before you and never left — and an old storybook lying in the grass. Its first page is the only guide you have.

Keep the fire burning
By day the forest is a picture book. By night it twists into something else. Light is safety: campfires and torches hold back the dark, while darkness wears down your sanity and draws out the shadows that wait beyond the glow.

Gather, craft, build
Chop trees, break rocks, and forage. Craft tools at the workbench, then raise a camp of your own — tents, campfires, cooking pots, drying racks, chests, rain barrels, fences, and farm plots tilled with a hoe. Forge iron tools, sew seasonal clothing, and bind the blueprints you find into stories that teach new recipes.

Four seasons, one long year
Spring rains, summer heatwaves, autumn harvests, and a winter that buries the world in snow. Dress for the weather — a straw hat against the heat, thick furs against the cold — and plan ahead, because food spoils faster when it's warm.

Body and mind
Watch your hunger, thirst, body temperature, and sanity. Fall ill from poisonous mushrooms, infected wounds, or heatstroke. Let your mind slip too far and the world itself begins to lie to you.

Old stories, new threats
Face the Gingerbread Witch in her candy house and the Great Wolf in the dark woods. When winter comes, a Frost Predator may follow the light of your fire. Rats raid your stores, and crows steal what you leave out — unless a scarecrow keeps watch.

Every life counts
Death is final — unless you carry a Doll. Sew one, keep it close, and you'll wake again beside the nearest tent you've slept in, leaving everything else behind.

Grow your own way
Seven life skills — Gathering, Pioneering, Combat, Crafting, Building, Cooking, and Farming — improve as you use them, and the traits you choose at the start shape how you survive.

The world is generated anew for every game.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to create some game assets. The game does not generate content with AI during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 21H1 (build 19043) or newer, 64-bit
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system