A top-down action RPG at insect scale. Lead an ant general through a war over the shards of a fallen star: battle shard-empowered princes, absorb elemental power, and rescue soldiers to fight beside you and workers to rebuild the colony.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The Small Kingdom is already a playable adventure, ready for players now. As a solo-developed game, it can’t be tested across every playstyle and PC behind closed doors. Early Access allows combat, balance and performance to be polished with real player feedback while the world keeps growing.”

Approximately how long will this game be in Early Access?

“The plan is about four to six months in Early Access. This may change depending on player feedback and how development goes, and any change to the plan will be posted in the game’s news.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to add a fourth act that continues the story after the current ending, with new regions, enemies and bosses, plus a Survival mode. A broad polish pass on combat feel, balance, visuals, performance and the Steam Deck experience is also planned, shaped by player feedback.”

What is the current state of the Early Access version?

“The first three acts are playable from start to finish: groves, desert kingdoms, misty highlands and a mountain monastery, each with its own bosses, followers to rescue, quests and rings to earn. Hardcore mode, Steam Achievements, Steam Cloud saves, keyboard and mouse or controller, and 29 languages are included. Expect rough edges in balance, visuals, and some bugs, which will be fixed as they’re found. Existing saves are planned to keep working through updates.”

Will the game be priced differently during and after Early Access?

“No price change is planned when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“Steam discussions and reviews are read and used to decide what gets fixed and improved next. Each update comes with notes on Steam explaining what changed and why, and progress may be shared on the game’s YouTube and TikTok channels. The game can also send anonymous crash reports and gameplay data, such as where players get stuck, to help find problems. Both can be switched on or off in Settings.”
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This game is not yet available on Steam

Planned Release Date: January 2027

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About This Game

A star has fallen. Every kingdom is coming for it.

Beneath the grass and fallen leaves lies a world of insect empires. When a blazing star crashes into the deep Wilds, its shards scatter across the land, and whoever absorbs one gains its elemental power. Within days, every kingdom is at war over them.

You are an ant general. Fight through invaded groves, desert kingdoms and misty highlands, rescue captured ants, and win allies before the shards fall into the wrong hands.

  • Real-time action combat: strike, dodge and chain abilities against flies, beetles, spiders, roaches and stranger things.

  • Harness the star: absorb shards to attune your abilities to Fire, Water, Earth or Air, then deepen your path in the Bloom and Thorn mastery trees.

  • Attune, Master, and Adorn: invest stat points, attune to an element, develop your mastery, and equip rings to shape your build.

  • Lead your own company: free caged soldiers and wizards, and they fight at your side.

  • Rebuild the colony: rescued workers run the Middens, dig, salvage and clear the ant tunnels that link the land.

  • Princes and monsters: face shard-empowered bosses, each with their own powers and arenas.

  • A world at insect scale: painted forests, desert tombs, underground cities and mountain monasteries, with day and night and changing weather.

  • Rings and treasure: collect rings from fallen princes and lost treasures, or craft your own.

  • Hardcore mode: one life, one save. Your journey ends where you fall.

  • Keyboard and mouse or controller.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The Small Kingdom is designed and directed by a solo developer who uses generative AI tools throughout. The artwork (characters, environments, effects, interface and store art) was created with AI image generation, then selected and refined for the game by the developer. Sound effects and ambience were made with ElevenLabs and the music with Suno. Story and dialogue were written with AI assistance under the developer’s direction, and AI tools helped with programming. Every piece was chosen and approved by the developer.

Mature Content Description

The developers describe the content like this:

The Small Kingdom is a fantasy action RPG about warring insect kingdoms. Combat is real-time and frequent. Defeated enemies can be dismembered or beheaded, and blood is shown in each species’ own colour. The story includes war, imprisonment, undead creatures and dark, eerie places such as tombs and spider lairs. The hero sometimes smokes a pipe while idle. There is no sexual content, drug or alcohol abuse, or self-harm.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: 4 cores / 8 threads, 3.5 GHz (Ryzen 3 3300X / Core i3-10100)
    • Memory: 16 GB RAM
    • Graphics: DirectX 11-class GPU with 6 GB VRAM, OpenGL 3.3 (GTX 1060 6GB / RX 580)
    • DirectX: Version 11
    • Storage: 15 GB available space
    • Additional Notes: Performance depends mostly on the CPU. Integrated graphics not supported.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: 6 cores, 4 GHz+ (Ryzen 5 5600 / Core i5-12400)
    • Memory: 16 GB RAM
    • Graphics: 8 GB VRAM (GTX 1070 / RX 6600)
    • DirectX: Version 11
    • Storage: 15 GB available space
    • Additional Notes: SSD recommended for faster loading.
    Minimum:
    • OS: SteamOS / Ubuntu 22.04+ 64-bit
    • Processor: 4 cores / 8 threads, 3.5 GHz (Ryzen 3 3300X / Core i3-10100)
    • Memory: 16 GB RAM
    • Graphics: OpenGL 3.3 GPU with 6 GB VRAM (GTX 1060 6GB / RX 580)
    • Storage: 15 GB available space
    • Additional Notes: Performance depends mostly on the CPU. Integrated graphics not supported.
    Recommended:
    • OS: SteamOS / Ubuntu 22.04+ 64-bit
    • Processor: 6 cores, 4 GHz+ (Ryzen 5 5600 / Core i5-12400)
    • Memory: 16 GB RAM
    • Graphics: OpenGL 3.3 GPU with 8 GB VRAM (GTX 1070 / RX 6600)
    • Storage: 15 GB available space
    • Additional Notes: SSD recommended for faster loading.