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END USER LICENSE AGREEMENT — THE SMALL KINGDOM

Last updated: November 12, 2026

This End User License Agreement ("Agreement") is between you and Additive Light Intelligence ("we", "us"). It covers The Small Kingdom, including its software, art, audio, text, characters, updates and any related content (the "Game"). By installing, launching or playing the Game, you agree to this Agreement. If you do not agree, do not install or play the Game.

You obtain the Game through Steam, so the Steam Subscriber Agreement also applies to you. Purchases, refunds and your Steam account are governed by Valve's terms, not by this Agreement.

1. License. The Game is licensed to you, not sold. We grant you a personal, limited, non-exclusive, non-transferable, revocable license to install and play the Game for your own non-commercial entertainment on devices you own or control, in accordance with this Agreement and the Steam Subscriber Agreement.

2. Ownership. We and our licensors keep all rights, title and interest in the Game, including all copyrights, trademarks (including the name "The Small Kingdom"), trade dress and other intellectual property. No rights are granted to you except those expressly stated in this Agreement.

3. Restrictions. Except as this Agreement allows or the law expressly permits despite this restriction, you may not, and may not help others to:

a. copy, sell, rent, lend, sublicense, distribute or otherwise transfer the Game or any part of it;
b. decompile, disassemble, reverse-engineer, decrypt or unpack the Game, or attempt to derive its source code, scripts, data files or asset files;
c. extract, rip, data-mine or otherwise remove any art, animation, audio, music, text, maps, levels, code or other content from the Game;
d. bypass, disable or circumvent any encryption, copy protection or technical protection in the Game;
e. modify the Game or create derivative works based on it, including games, mods, asset packs or other products that reuse its content;
f. use the Game or any of its content to train, fine-tune, prompt, or serve as reference material for any artificial-intelligence or machine-learning system, or to generate content that imitates the Game;
g. use the Game, its name or its content for any commercial purpose, except as allowed in Section 4;
h. remove or alter any copyright, trademark or other notices in the Game.

4. Streaming and videos. You may stream, record and share gameplay videos and screenshots of the Game, including on channels and videos that earn money (for example through advertising, subscriptions or donations), provided that you do not suggest that we endorse or sponsor you, and that you do not distribute the Game itself or content extracted from it. We may withdraw this permission for content we reasonably find offensive or harmful to the Game.

5. Updates and changes. The Game is in Early Access. The Game may change, gain or lose features, or contain bugs. We may provide updates, patches or new content at our discretion. This Agreement applies to all of them. Saved games may not always carry over between versions.

6. Termination. This license lasts until terminated. It ends automatically if you break this Agreement. When it ends, you must stop using the Game and delete all copies. Sections 2, 3, 7, 8, 9 and 10 survive termination.

7. No warranty. To the maximum extent permitted by law, the Game is provided "as is" and "as available", without warranties of any kind, express or implied, including warranties of merchantability, fitness for a particular purpose and non-infringement. We do not warrant that the Game will be uninterrupted, error-free or compatible with your device.

8. Limitation of liability. To the maximum extent permitted by law, we are not liable for any indirect, incidental, special, consequential or punitive damages, or for loss of data, profits or goodwill, arising from or related to the Game or this Agreement. Our total liability to you for any claim will not exceed the amount you paid for the Game. Some jurisdictions do not allow these limits, so some of them may not apply to you.

9. Consumer rights. Nothing in this Agreement limits any rights you have under consumer protection laws that cannot be waived or limited by contract.

10. Governing law. This Agreement is governed by the laws of the State of Nevada, USA, without regard to its conflict-of-law rules. Any dispute will be resolved in the state or federal courts located in Clark County, Nevada, and you and we consent to their jurisdiction, except where your local law gives you the right to bring a claim in your own courts.

11. General. If any part of this Agreement is found unenforceable, the rest remains in effect. Our failure to enforce any part is not a waiver. You may not assign this Agreement; we may assign it, for example to a successor owner of the Game. We may update this Agreement; the updated version applies from the date shown above, and continuing to play means you accept it. This Agreement, together with the Steam Subscriber Agreement, is the entire agreement between you and us about the Game.

12. Privacy Policy. This Section is the Game's privacy policy. It explains what data the Game sends, why, who receives it, how long it is kept, and how you control it.

To help us fix bugs and improve the Game, the Game can send two kinds of anonymous data over the internet while you play, each with its own switch in Settings → General:

  • "Share crash reports": reports of crashes and errors. On by default, except that if Steam reports that you are in the European Economic Area, the United Kingdom or Switzerland, or the Game cannot get your country from Steam, it starts off and stays off unless you turn it on.
  • "Share gameplay data": events about how the Game is played. On by default, except that if Steam reports that you are in the European Economic Area, the United Kingdom or Switzerland, or the Game cannot get your country from Steam, it starts off and stays off unless you turn it on.

You can change either switch at any time. Turning a switch off stops that kind of sending immediately. The country Steam reports is used only on your device to choose these defaults; it is never sent.

a. What is sent. (i) Crash and error reports: the error and where in the Game's code it happened, the Game's version, and technical details of your device (operating system and version, device manufacturer and model, processor, memory and free storage, screen details, system language and time zone). (ii) Gameplay events: which areas you enter, quest steps you start and finish, when your character is defeated (by what, at what level and where on the map), boss fights attempted and won (and how long they took), level-ups, frame rate, session length, the Game's language and your platform (for example Windows or Steam Deck). Some gameplay events also carry your operating system, the Game's window mode and your screen size.

b. What is not sent. We do not collect your name, email address, Steam account or Steam ID, friends list, chat, files, or anything you type. Each report carries only a random identifier created by the Game on your device, so that events from the same installation can be grouped. It is not linked to your identity.

c. Who receives it. The data is sent to service providers that process it on our behalf: Sentry (Functional Software, Inc.), which stores crash and error reports in the United States, and Talo (Talo Platform Ltd), which stores gameplay events on servers in Germany. Like any internet connection, these providers receive your IP address when the Game connects to them. We do not use your IP address to identify you. We have asked Sentry not to store it; Sentry may still use it, as a report arrives, to estimate your approximate location (country and city). Talo uses it to estimate your approximate country and region.

d. How we use it. Only to find and fix bugs and crashes, and to understand how the Game is played so we can improve its balance, difficulty and performance. We do not sell this data, use it for advertising, or combine it with other information to identify you.

e. How long we keep it. Crash and error reports are deleted automatically after 30 days. Gameplay data is deleted automatically once an installation has not been played for 90 days. Totals and statistics that cannot be linked to any installation may be kept longer.

f. Your choices. Besides the two switches, Settings → General → "Erase my shared data" turns both switches off and replaces your installation's random identifier with a new one. After that, nothing already sent can be linked to your installation again, and it is deleted automatically as described in Section 12e. You can also ask us questions about this data through the contact in Section 13. Depending on where you live, you may have further rights under data protection law, such as the rights to access, correct, delete or object to the processing of your data. Nothing in this Section limits those rights.

g. Children. The Game is not aimed at children under 13.

h. Changes. If we change what the Game sends, we will update this Section and the "Last updated" date above before the change reaches the Game.

13. Contact. Additive Light Intelligence, through the Game's Steam Community discussions.