In Battlestar Galactica Deadlock™ you’ll take command of the Colonial Fleet in defense of the Twelve Colonies during the First Cylon War. Lead many different types of ships in this 3D tactical game. Every decision counts, your strategy will be vital – can you ensure mankind’s survival?
All Reviews:
Mostly Positive (789) - 78% of the 789 user reviews for this game are positive.
Release Date:
Aug 31, 2017
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May 13

Dev Diary #18 - "Methods of War"




“Private.” The First Sergeant grimaced as the explosion rocked the narrow interior. “Medes once posited that if you discarded a single grain of sand for every dollar of bad debt created by this godsforsaken city, Canceron would run out of beaches within ten years.”

Walls groaned, and fine concrete dust fell in gentle spirals to the floor. Sandstone concrete creaked, but the church interior held firm.

The private was young, local, and shuffled uncomfortably. “Illumination has tagged toasters three blocks to the south. The trajectories match.”

“How many?” asked the Sergeant, not looking up from the map. He flicked to the left, causing the fuzzy 3D meshes of the city skyline to jolt sideways.

The private licked his lower lip. Nervous. “Eighty percent. We still can’t account for every fifth shell.”

“Then we don’t move.” The Sergeant tapped a confirmation notification that came through from Civ.Eng.14423B. They’d picked up a dozen civil workers four weeks ago, people who knew the underhive of cable tunnels and mouseholes that infested the subsurface of Psammos. They guided the engie units through the subterranean mazes, were handy with a spanner themselves, some even with a gun. This city was pockmarked with their work; fortifications in some places, sabotage in others.

The only thing that stopped the Sergeant from sending his unit to a building rigged to collapse from a single shell was this map, and their job notifications.

Another explosion, direct hit. The private picked himself up off the table, shook his head. The reinforcement work once more held the chapel walls up.

“You want to keep your hearing, private, I recommend you go tell illumination to find that last mortar crew. Until you have a tag, we continue to abuse the hospitality here of the Lord Apollo.”

“Sir.” The private ran out. The stone gazes of the Lords watched him retreat from their advantage above.



It’s been well over a month since the launch of Sin & Sacrifice and the Veterancy Update, and we hope you have been enjoying the new campaign, fleet chatter, crew veterancy system, and other new features.





You might have seen it mentioned that Sin & Sacrifice closed off Season One of Battlestar Galactica Deadlock. As we prepare for Season Two, the development team here Black Lab Games have been hard at work on more feature enhancements and improvements to the game. In this dev diary, we’ll talk about some of what we’ve been working on lately.

A common bit of feedback we’ve seen since launch is that for some users, the user interface for Battlestar Galactica Deadlock can be a barrier. Some players find it takes more time than they’d like to give orders to their ships.

When we started designing this game (over 3 years ago now!), we modelled it as a digital version of a tabletop miniatures game. The way units are controlled, and the way orders are given to your ships, were all designed with this paradigm in mind.

The game has changed a lot since those early days. Whilst the miniatures paradigm was a good starting point, it doesn’t completely reflect the game as it stands now.

With that in mind, we’ve taken a step back to look at what improvements we can make to the user experience, and how we can streamline the most common actions players use. Work is on-going, and we feel we are making some great improvements that will make commanding to your ships less work. We’ll share more details as these changes are further tested and developed.

Another change we are looking at is the handling of bullets at the end of the Simulation Phase. If you’ve ever watched a full battle replay, you’ve probably noticed that a ship’s guns will stop firing periodically. This happens because the combat model of the game doesn’t support having “live” bullets in play between rounds. That will change with the next major feature update.

We are overhauling the projectile system, and it will soon be able to handle bullets being “live” during the phase while you give your ships new orders. The result of this change is that there will be more bullets flying, and replays will look more natural as the periodic pause in firing will be eliminated.

These are just two of the upgrades we have in the works...we’ve got some really exciting additions to the game in the pipeline. Whether it’s delivering on long-time fan requests or new twists in the journey of the Galactica as the Cylon War progresses, we can’t wait to share them with you.

Until next time. So say we all!

https://store.steampowered.com/app/544610/Battlestar_Galactica_Deadlock/
12 comments Read more

April 10

Battlestar Galactica Deadlock gets a Wiki!



Battlestar Galactica Deadlock is a deep game.

With its many different types of ships, squadrons, weaponry and a tough AI, it can be a very challenging experience.

That's the reason why, in collaboration with the Gamepedia staff, we are putting a Battlestar Galactica Deadlock Wiki page online.

Hopefully it will become a place where all info about the game can be found, a guide which can be used as reference. Anyone can fill in the pages, so feel free to contribute and leave your mark on the Deadlock Wiki!

So say we all!
4 comments Read more

Reviews

“Here’s the epic Battlestar Galactica strategy game you always wanted”
Polygon

“We Finally Got A Good Battlestar Galactica Game”
Kotaku

“There wasn’t a single engagement in Deadlock that didn’t put me on edge. Each scrap I was lucky enough to emerge from in one piece left me battered, bruised, and usually having lost expensive ships I’d spent my very limited resources building. But in precisely that way, it’s a successful adaptation of the BSG universe.”
PC Gamer

About This Game

The Cylons have rebelled!


Four years of war and a steep price in human lives have not been enough to unlock a deadly stalemate. The Colonials have countered all of the Cylon’s offensives so far, but no decisive victory was achieved.

The deadlock is suddenly broken by a surprise attack from the Cylons and the brutal annihilation of the Colonial Fleet High Command on Picon. The fate of mankind is now resting on the shoulders of Rear-Admiral Lucinda Cain.

The secret, cunning plan she has conceived could turn the tide of the war forever…

THE GAME





BATTLESTAR GALACTICA Deadlock™ takes you into the heart of the First Cylon War, to fight epic 3D battles that will test your tactical prowess.

Take control of the Colonial Fleet from the bridge of the mobile shipyard, Daidalos, and free the Twelve Colonies from the Cylon threat. Build your fleets, protect the Quorum alliance and prepare to dig deeper into the conspiracies of this heroic conflict.

Command the Colonial Fleet


Design and build fleets of powerful capital ships. Recruit officers to protect the Twelve Colonies. From the Manticore corvette to the mighty Jupiter class Battlestar, you won’t be short on firepower.

Legendary Names


Continue the legacy of Battlestar Galactica™ with new characters and familiar faces, in an original story set during the First Cylon War. Launch Viper squadrons and Raptor scouts and jump the Galactica in to dominate the battlefield. An authentic Battlestar Galactica™ experience awaits.

WEGO 3D Tactical Battles


Intense tactical space battles in full 3D. Give commands to your fleet of capital ships and watch the explosive results play out in pause-able real-time across beautiful environments.

War Room Politics


From the bridge of the Daidalos shipyard you will command all the Colonial Fleet. Build up your forces and jump them across the quaternary solar system of Cyrannus. Keep the Colonies safe and the Quorum of Twelve unified, lest the alliance break and introduce a new age of Cylon dominance.

The Cylon Threat


Prepare to face relentless opposition. Defend against squadrons of Cylon Raiders and missile salvos from Basestars. Trust in your marines to fight off Centurion boarding parties, while your firewalls slow down the hacking attacks of the Wardriver electronic fighters. Unlock blueprints for new ships, munitions and squadrons to help defeat your tireless foe.

Join Forces


Experience Battlestar multiplayer like never before! Outwit your opponent in fierce 1-v-1 fleet battles.

Review Your Battles


Review your battles from a cinematic point of view with the AutoCam replay, and then export them to YouTube with our in-game tool!





NEW UPDATES - Season One Finale announcement!


Since its release Battlestar Galactica Deadlock has been constantly improved and expanded through DLCs and free updates alike. The developers have added plenty new features and content to the original game. The release of Sin and Sacrifice marked the conclusion of Season One, and we decided to show and recap all that had been added until that point. Click on the link below to have a look!

System Requirements

    Minimum:
    • OS: Window 7, 8, 8.1 or 10
    • Processor: 2.0GHz or higher
    • Memory: 4 GB RAM
    • Graphics: 1GB NVIDIA Geforce 460/ATI Radeon HD 5770 or better
    • DirectX: Version 11
    • Storage: 8739 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband Internet connection for multiplayer required for Multiplayer
    Recommended:
    • OS: Window 7, 8, 8.1 or 10
    • Processor: 2.5GHz or higher
    • Memory: 8 GB RAM
    • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
    • DirectX: Version 11
    • Storage: 8739 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband Internet connection for multiplayer required for Multiplayer

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