Your new coworker lives in a pop-up diorama on your desktop. Milo clocks in, battles slimes and skeletons room by room, and trudges home to nap by the campfire when he's pooped. Spend his loot to forge better swords and grow a cozy little town, or just let him work.

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Planned Release Date: March 2027

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About This Game

A tiny dungeon crawler that works the day shift on your desktop.

Milo lives in a little paper diorama on your screen. While you work, he fights his way down the dungeon room by room,

then heads home to nap by the campfire and clocks back in. You don't have to do a thing.

A pop-up book on your desktop

  • Pixel-art cutouts on a wooden base that fold down and pop up like a storybook.

  • No window frame: clicks around the diorama go straight through to your desktop.

Idle, with real progress

  • Forge Milo's sword and shield from Bronze to Adamant and watch them change on him.

  • Raise a town, collect relics, and push through five biomes and 50 floors, then Overtime.

  • Nothing is ever lost, and Milo keeps working while the game is closed.

Help out if you like

Click Milo mid-fight to cheer him on, or while he naps to help him heal. Ignoring him never sets you back.

Full of little moments

Crit home runs, paper-spin knockouts, mimics, and bosses that hit the floor with a thud.

Made to stay open all day, with settings for frame rate and window size.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual Core 2.0 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or any DirectX 11 / OpenGL / Vulkan compatible GPU
    • Storage: 500 MB available space
    Minimum:
    • OS: macOS 11.0 (Big Sur) or later
    • Processor: Apple Silicon or Intel Dual-Core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Metal-capable GPU / Intel Iris Graphics or Apple Silicon integrated
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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