Survivors' Hotel is a zombie apocalypse themed social deduction game inspired by Among us that uses 3D and 2D art that can host a minimum of 6 players. It also has multiple horror elements and possibly a story for those who care to look.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I believe it's better for the game to have in early access instead of waiting years later to publish it, as the final product's scope will be huge and there's plenty of things I can add or tinker around when I get to those sections. Also, as a game, it's very easy to release content updates, as I'm planning to have major updates (like new roles and story) tied with a new map. Setting it in chunks so it doesn't feel overwhelming.
Plus, since it is a multiplayer player vs player type game as it's social deduction, it would be very helpful to get feedback to make sure everything is balanced. By taking it slow, each role can be tried out to be nerfed or buffed, without the challenge of other roles muddling up what needs to be done.”

Approximately how long will this game be in Early Access?

“Most likely a couple of years. This a long project and currently I am planning on have a major update each time I want to add a new map. So, who knows how long will that take! Just means you're along for the ride!”

How is the full version planned to differ from the Early Access version?

“I plan to have multiple maps, enough roles for a 15 player lobby to not have a single repeat role, tons of customization options, and the entire story from beginning, middle, and end.”

What is the current state of the Early Access version?

“A single map, 2 survivor roles, 1 parasite role, 1 "neutral" role, a bunch of puzzles, a playable build, and Penny.”

Will the game be priced differently during and after Early Access?

“No.”

How are you planning on involving the Community in your development process?

“I would love to have people give feedback so the game can be the best it can possibly be. I also want to encourage theorizing. ”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

Warning this game is in early access! The game is unfinished and will be receiving updates as time passes.

Survivors' Hotel is a social deduction game, inspired by Among Us, where 6-15 players play in a 3d environment inspired by places where multiple people would spend the night in, to figure out who among them has been infected with a parasite, escape the building, or die trying.

What separates it from other social deduction games besides combining the day and night cycle of mafia and the free roam of Among Us, is that Survivors' Hotel focuses on the horror of being trapped with a killer. It may also perhaps has a story but don't tell Penny I told you this.

Currently can only be played with friends, but will have public servers available.

Gameplay loop:

The game has 3 modes, lights on, blackout, and voting.

  • Lights on is when players can explore the map and do tasks. Be careful, despite no one is able to use their special actions, like killing, when the lights are up, there are things a clever parasite can use to their advantage

  • Blackout. All lights are out and you have to rely on your own minimal sight to get around to hopefully fix the generator to get the lights back on quickly. Be careful, parasites hunt in the dark.

  • Voting. Remember one or two and maybe even three of you are possibly a parasite hidden in plain sight. Vote who you think it is, and possibly use your own abilities to give yourself an edge. Make sure you guess right though- fire is a horrible way to die.

Teams:

  • Survivors: Get all tasks done, find the parasite, or die trying. Find out who the parasites are and make sure you don't vote out your fellow survivor! We're all in this together. Be careful, parasites can be tricky. They'll do everything in their power to make sure they don't get caught.

  • Parasites: Lower the amount of survivors so the teams are equalized. Kill during blackouts or push someone into a bad spot. Maybe even grab a bottle of alcohol to be safe. Be careful, some survivors need to be voted out or killed immediately. Make sure you know who's the biggest risk. 

  • Neutral: Life isn't black and white though why would someone not pick a side? 

Game modes:

Play the classic game or spice it up with roles!

More game modes may be added in the future, but the focus is mainly social deduction.

Story:

"There is no story. Just play the game." -Penny

Do not fret, even in a space outside of time, the sun continues to rise and lower. Are you willing to face the day and the night? 

Mature Content Description

The developers describe the content like this:

The game centers around body horror in a zombie apocalypse setting. People's bodies mutate, causing them to loose control over to the parasite controlling them, which causes them attack and eat others. There are also onscreen death in gruesome ways, especially from fire.
Topics of mental health, suicide, discrimination (classism, transphobia, ableism, people who have committed crimes in the past, etc), illness, and grief will also be explored.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 11 Home 64-bit
    • Processor: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz (2.42 GHz)
    • Memory: 200 MB RAM
    • Graphics: Intel(R) Iris(R) Xe Graphics
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 38 MB available space
    • Sound Card: Sceptre F27
    • VR Support: None
    Minimum:
    • OS: macOS 27 Golden Gate 27.0.1
    • Processor: Apple M2
    • Memory: 200 MB RAM
    • Graphics: Built-In Liquid Retina Display
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: MacBook Air Speakers
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.