minesweeper where you never have to guess. a solver checks every board before you see it so every room can be cleared with logic. pick your rules at each door, build up your score and climb as far as you can

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About This Game

hey i'm rior, a solo dev

wardbreaker is a minesweeper roguelite where a solver checks every board first, so you never have to guess. open what you can prove is safe, bind what you can prove is a ward and pick your next door. mistakes cost candles. if you get stuck ash the owl shows you the next safe move

A SCORE FOR THINKING

rooms that take more logic are worth more. chains, clean clears and seals multiply that, and a guess never adds anything

PICK YOUR RULES

seals change what the numbers count, like only the 4 cells beside them or a chess knight's moves

SPELLS AND RELICS

16 spells for extra clues, 41 relics that each change one rule and 4 schools to play as

WARDENS AND THE STAIR

three acts that each end in a warden, then the endless stair until a floor beats you

my inspirations for making this game were minesweeper and slay the spire

it's set in the same tower as arcanum idle

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Any x64 processor, 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Any GPU with WebView2 support
    • DirectX: Version 11
    • Storage: 100 MB available space
    • Additional Notes: Microsoft Edge WebView2 runtime (included with Windows 10 and 11). Mouse and keyboard, or a controller (partial support).
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Any modern x64 processor
    • Memory: 4 GB RAM
    • Storage: 200 MB available space