ECHONOX is an online role-playing game for solo play or with friends: Fighter, Scout or Adept, eight peoples, a land full of secrets and giants only a party can defeat.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“ECHONOX is an online RPG that grows with its players. The world, classes, crafting and bosses are playable, but an MMO lives on how people actually play it: which paths they take, where a class is too strong, where a party gets stuck. That can’t be balanced behind closed doors. Early Access lets us expand the world area by area while reacting directly to feedback – often with several small updates a week.”

Approximately how long will this game be in Early Access?

“We’re planning on roughly 12 months. The length depends on how quickly the remaining chapters and the endgame come together, and on how stable the game runs with many players. We will only leave Early Access once the story is complete and the world carries you all the way to the level cap.”

How is the full version planned to differ from the Early Access version?

“Planned for the full version:
- further story chapters and new regions, including an island archipelago in the south
- the third specialization for every class
- higher gear tiers and refinement up to +15
- endgame for the highest levels: a weekly changing tower with a leaderboard, more MVPs and weekly bosses
- a day/night cycle and weather
- player guilds with their own castles
- polish for balance, interface and mobile controls, plus more variety in buildings and terrain”

What is the current state of the Early Access version?

“Playable today:
- a connected world with dozens of areas, towns and dungeons
- eight peoples and a detailed character creator
- three base classes, each with three second classes and their own skill trees
- a main story across several chapters, plus hundreds of quests
- gathering trades (mining, woodcutting, herbalism, stonecutting, skinning, fishing) and crafting across six material tiers, with upgrading, cards and sockets
- party play with loot rules, trading and a market
- the Adventurers’ Guild with jobs, elite and MVP bosses, weekly bosses
- your own plot of land
- Steam achievements
- German and English text”

Will the game be priced differently during and after Early Access?

“The game stays free to play: solo, you can experience the whole world without buying anything. The full version is a one-time purchase that unlocks party play, trading, the market and open chat. We don’t plan to raise its price after Early Access.”

How are you planning on involving the Community in your development process?

“The game has a built-in report feature that automatically includes your location, version and a screenshot. Every report reaches us, gets reviewed and receives a status, and fixes appear in the patch notes in the game and on the website. On top of that there are the Steam discussions and, later on, a Discord. We announce bigger changes to classes and balance in advance and adjust them based on your feedback.”
Read more
This game is not yet available on Steam

Coming soon

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

A world that still rings. Your story, your friends.

You arrive on the Heart Isle of Heartholm and follow a trail that leads from the mist across the whole land of Echryn. Something has woken in the bog, an old sleep stirs in the ice of the north, and people from eight peoples tell you what lies behind it.

  • Three paths, many classes: Fighter, Scout or Adept, and later a second path with skills of its own. Plan your build ahead in the skill planner.
  • Together on the road: Form parties, join guilds, trade and send letters. The great foes, from the Frostwyrm to the Ember-Scale Matriarch, are not beaten alone.
  • Crafts and gathering: Ore, wood, herbs, fish: make your gear yourself, improve it, or have the strongest pieces made by a master.
  • Your look: Eight peoples, body types, faces, hair and colours.
  • A living world: Towns with their own architecture, a scouts' village in the trees, moors, ice lands and the Glutland.
  • The ECHONOX database with wiki, skill planner and combat simulator is yours in game and on the web.

Runs on Windows, macOS and Linux. Note: ECHONOX needs an online connection and is in development.

Community

Questions, bugs, ideas and screenshots: the official Discord is open at – German and English.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Large parts of ECHONOX's content were created with the help of generative AI and then reviewed and curated by the developer: the game world, quest and dialogue texts, icons and 2D graphics, procedurally generated 3D models, buildings, landscapes and animations, synthesized sound effects, and parts of the marketing material (screenshots, trailers). All content is fixed in the game and is checked by hand before every release.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: WebGL 2 capable GPU with 1 GB, integrated graphics are enough for towns
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 700 MB available space
    • Additional Notes: Requires a permanent internet connection.
    Recommended:
    • OS: Windows 11 (64-bit)
    • Processor: Quad-core 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics card with 2 GB for group raids
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Broadband internet connection.
    Minimum:
    • OS: macOS 12 (Intel; Apple Silicon via Rosetta)
    • Processor: Dual-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: WebGL 2 capable GPU with 1 GB
    • Network: Broadband Internet connection
    • Storage: 700 MB available space
    • Additional Notes: Requires a permanent internet connection.
    Recommended:
    • OS: Current macOS
    • Processor: Quad-core 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics with 2 GB
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Broadband internet connection.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: 64-bit desktop distribution (glibc)
    • Processor: Dual-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: WebGL 2 capable GPU with 1 GB, current Mesa or vendor driver
    • Network: Broadband Internet connection
    • Storage: 700 MB available space
    • Additional Notes: Requires a permanent internet connection.
    Recommended:
    • OS: Current 64-bit distribution / SteamOS
    • Processor: Quad-core 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics with 2 GB
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Broadband internet connection.