Hold the dome! A fantasy defence game where you zap enemies, grow your towns, and survive the night.

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This game is not yet available on Steam

Planned Release Date: October 2026

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About This Game

Wickshore is a one-screen idle defence game about a wizard, a magic dome, and a town that would very much like to stay un-eaten.

Imps, wolves, crabs, and worse come out of the woods, the road, the sea, and the cliffs to relentlessly chewing the dome. Clicking enemies shoots charged bolts of lightning, fallen enemies drop mana to spend. Upgrade your cottages, castles and scrying orbs. Buy enough of the town and it starts biting back.

Nights get progressively more difficult. Bosses get bigger. If the dome breaks, the night wins. Survive, and the town salts the memory of it. Spend that salt so the next run begins with a sharper zap, more mana, and cheaper towers.

Key features

  • The whole coast on one screen. No scrolling, no marching off the map.

  • Click invaders until the buildings you bought do it for you.

  • Seventeen shops: lightning, fireballs, frost, flaming arrows, a levy of very loyal taxpayers.

  • Mana piles up on rooftops. Haul it yourself, or leave it to the owl.

  • Salt prestige for smoother builds.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I believe in transparency and respect that players have a wide range of opinions on AI use in game development. Here’s how AI and other tools are used in my game:

Coding: Cursor is my primary development tool.
Sprite artwork: Generated using a custom tool I developed from my own art + local Ai.
Logos and branding: Combination of Gimp, Canva, and other editing tools.
Particle effects: Built using Godot’s native particle systems.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: x86-64 with SSE4.2
    • Memory: 4 GB RAM
    • Graphics: DirectX 12 feature level 12_0, 1 GB VRAM
    • DirectX: Version 12
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10 or 11 64-bit
    • Processor: 4 cores, Intel Core i5-6600K or AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU, DirectX 12, 1 GB VRAM
    • DirectX: Version 12
    • Storage: 500 MB available space
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