Poke one frog and watch the whole pond jump. A cozy pixel-art chain-reaction game: build longer chains, spend your coins on upgrades, open nine ponds that each play by their own rule, and knock the Toad King off his throne.

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About This Game

Poke one. Watch them all jump.

Drop a frog onto a lily pad. Its ripple launches the frogs nearby, their ripples launch more, and one small poke becomes a chain that runs across the whole pond. The longer the chain, the more coins land in your pocket.

One poke, one chain

Rounds are short. You get a few pokes, you pick where they go, and then you watch what happens. A good poke is a little puzzle; a great one is a fireworks show.

Grow the upgrade pond

Coins go into an upgrade tree that is a living lily pond of its own: springier legs, bigger waves, more frogs, and special ones such as the Bullfrog, the Dart Frog and the Golden Frog. Chain records break the chains on locked lilies.

Nine ponds, nine rules

Frogs slide on the Frozen Pond. The River pulls two ways at once. Pads sink in the Swamp, fireflies light the Night Pond, the Lotus Temple turns like a mandala, the Volcano Lake boils and the Waterfall has an edge. Every pond changes how a chain travels.

Dethrone the Toad King

Toads have moved in, and their King sits in the middle of his own lake. Beat him and he comes back: armoured, then as a wizard, then as a warlord, and at last as the Frog Emperor.

Hatch something permanent

In the egg nest every lasting upgrade is a frog egg. Feed it and the tadpole inside grows until it hatches. Later eggs let the pond play itself.

Collect the frogs

Eight species sit on the collection log. Some come with upgrades, some have to be found in their own pond by pulling off a feat.

Features

  • Chain reactions that start with a single poke

  • Nine ponds, each with its own rule and its own pixel scene

  • An upgrade tree, permanent upgrades and auto-play to unlock

  • A five-stage boss, from the Toad King to the Frog Emperor

  • Eight frog species to collect

  • Play with the mouse or a gamepad; keyboard shortcuts for everything between rounds

  • Playable in 14 languages

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Frogs Can Jump uses generative AI only as a writing aid during development.
The game's text content (interface text) localization into the 14 supported interface languages were produced with
the assistance of large language models, directed and reviewed by the
developer. Parts of this store page were drafted the same way.

No AI-generated images, audio or video are used: all artwork, animation
and sound in the game are produced by hand-written procedural code. The
game does not generate any content with AI while you play, and it never
connects to an external AI service.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: SteamOS 3 or Ubuntu 22.04 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics (OpenGL 3.3 or Vulkan)
    • Storage: 500 MB available space
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