An inventory-management auto-battler where your score grows exponentially. Arrange Code Blocks on a grid and let your program run itself. Find the loops and loopholes that push your Payload past every target.

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: November 2026

Berminat?
Tambah ke senarai hajat anda dan terima pemberitahuan apabila permainan sudah tersedia.

Lihat permainan penuh

 

Tentang Demo Ini

Payload Architect is a roguelite auto-battler about inventory management and exponential scaling. You buy Code Blocks, fit them into your grid and then watch the code run on its own. To win, your Payload has to beat each target before you run out of Reboots.

You start with an empty grid. Buy Code Blocks in the shop and find the right spot for each one. Where a Block sits changes what it does: some boost their neighbors, others affect the whole grid, and the position also decides when the Block is executed.

What's in the Demo

The demo lets you play runs up to and including Phase 4. It includes 2 Mainboards, 3 Software Packages, 94 Blocks, PCIe components, Firmware, Runtime Injections and Scripts.

The full version adds:

  • New Software Packages and more Blocks for the existing ones

  • New Mainboards for different playstyles

  • More content overall, and more synergies to find

  • More varied Encounters

  • A complete run through Phase 7, followed by Endless Mode

Join our Discord to share your most broken builds, report bugs and help shape the game.

Keperluan Sistem

    Minimum:
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3
    • Memori: 2 GB RAM
    • Grafik: DirectX 11-capable graphics card
    • DirectX: Versi 11
    • Storan: 1 GB ruang tersedia
Penapis Ulasan