Draw flight routes between real airports and fly every passenger to where they need to go. A calm airline puzzle on a tabletop map of the real world, with a Daily Sky, a vintage Weekly Sky, a postage stamp book and a passport to fill.

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About This Game

Run a tiny airline on real maps

Airports open at real cities. Passengers turn up as shapes and want to fly to an airport with the same shape. Drag flight routes between airports, add planes and fly your passengers to their destinations. If one airport stays crowded for too long, your airline is cancelled and you lose. 

Tiny game with realistic features

  • 10 regions and over 400+ real airports, on every continent and the whole world.

  • Real distances: every plane has a range, oceans need long-haul permits, and the jet stream helps to be a little faster.

  • A new upgrade every night, plus an extra plane to add to your fleet: jumbos, turboprops, supersonics, hubs and more.

  • Daily Sky: a new map and a new rule every day, the same for every player.

  • Weekly Sky: fly the early age of aviation (1930s–50s) with vintage planes, refuelling stops and old paper maps.

  • A passport to fill: an entry stamp from each of 162 countries and territories your passengers land in.

  • 41 stamps to collect as Steam achievements, and leaderboards to see how well you did.

  • Your own airline: pick a name, a logo and colours.

  • A calm soundtrack that plays automatically by playing: every landing adds a note.

  • Plays with a mouse or touchpad.

  • Supports 10 languages.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit or later
    • Processor: Dual-core 2 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics with DirectX 11 support
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 12 Monterey or later (Apple silicon or Intel)
    • Processor: Dual-core 2 GHz
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics
    • Storage: 700 MB available space
    Recommended:
      Minimum:
      • OS: 64-bit, Ubuntu 22.04 or equivalent, SteamOS
      • Processor: Dual-core 2 GHz
      • Memory: 4 GB RAM
      • Graphics: Integrated graphics with Vulkan or OpenGL 3.3
      • Storage: 400 MB available space
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