A quiet game about someone who forgot to look up, told one remembered line at a time.

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Planned Release Date: To be announced

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About This Game

A garden you keep open beside your evening

Each island is a place someone once lived. All of it has gone grey. You are the small light that comes back to it.

How it is tended

  • Weave light. Drag a thread of fireflies from a well to a patch of earth. Light is what lets anything grow.

  • Plant what the light reaches. Lanterns, willows, a silver vine that grows across open air, a firefly bush that hurries its neighbours along. Blooms drip dew; dew allows for the next seed to bloom.

  • Hum to the slow ones. Hold the mouse on a plant and a lullaby plays. It grows faster while you stay.

  • Tend the grey chores. Some trees have gone grey with neglect. Light and company turn them green again.

  • Wake the island. When the garden is in harmony, the heart tree wakes, a memory returns, and the sky calls you to the next island. Come back any time.

Between the islands

Every memory you found hangs in the sky as a star. One small keepsake from each island stays with you and bends the rules of the gardens after it.

No failing, no clock

Nothing dies. Nothing has to be done today. Leave and go, come back, brush the dew off the blooms, and read the next line of the diary when it is ready to be read.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Garden Diary uses generative AI in these places, all reviewed and edited by me:

• Code - written with an AI coding assistant.
• Text - the interface text, hints and the game's written lines were drafted with AI help and edited by hand. This store description was written the same way.
• Interface icons- the small line glyphs are hand-authored SVG produced with the same assistant.

No AI-generated 3D art, textures, voice or music. Every 3D asset comes from licensed, human-made packs; the fonts are open-licensed human work; the wind, crickets, bells and lullaby are synthesised by the game's own audio code, and the rain is a licensed recording.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: x64, 2 cores
    • Memory: 2 GB RAM
    • Graphics: Vulkan 1.0 or Direct3D 12 capable, 1 GB VRAM
    • DirectX: Version 12
    • Storage: 300 MB available space
    • Sound Card: any
    Recommended:
    • OS: Windows 10 64-bit
    • Processor: x64, 2 cores
    • Memory: 4 GB RAM
    • Graphics: 2 GB VRAM
    • DirectX: Version 12
    • Storage: 300 MB available space
    • Sound Card: any
    Minimum:
    • OS: 10.10
    • Processor: x64, 2 cores
    • Memory: 2 GB RAM
    • Graphics: Vulkan 1.0 or Direct3D 12 capable, 1 GB VRAM
    • Storage: 300 MB available space
    • Sound Card: any
    Recommended:
    • OS: 10.10
    • Processor: x64, 2 cores
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 or Direct3D 12 capable, 2 GB VRAM
    • Sound Card: any
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