Build your own club, plan events, and master lighting, sound, drinks, power, and guests. Design your venue freely, host parties, concerts, and more – a crazy sandbox simulator packed with systems, chaos, and surprises.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“EVENTLOCATION SIMULATOR is already extensive and fully playable, but its many interconnected systems and the freedom it gives players make real player feedback especially valuable.

During Early Access, I want to work with the community to find bugs, improve balancing and performance, and continue polishing the existing content. Player feedback will also help me decide which areas deserve additional attention before the full release.”

Approximately how long will this game be in Early Access?

“I currently expect the Early Access period to last approximately 3 to 6 months.

The exact duration will depend on community feedback, balancing, optimization, and the overall state of the game. I want to release the full version when the game truly feels ready, rather than force it to meet an arbitrary deadline.”

How is the full version planned to differ from the Early Access version?

“During Early Access, I aim to improve, optimize, and expand the existing systems based on player feedback.

For the full version, I plan additional events for the event hall, more items and customization options, greater variety between events, and further content and surprises. Bug fixes will also remain a priority.”

What is the current state of the Early Access version?

“The Early Access version already includes the complete core gameplay experience. You can freely design, expand, and operate your club, including lighting and sound systems, the bar, drinks, staff, electricity management, events, and numerous other management and sandbox systems.

It also includes the event hall with several different event types, a freely explorable game world, side activities, minigames, characters, secrets, and the story.

The game is already designed to provide many hours of gameplay as well as continued sandbox play beyond the main progression. During Early Access, the main focus will be on further polish, balancing, optimization, bug fixes, and additional content.

Early Access is not starting with a small prototype: most of the intended gameplay experience is already there.”

Will the game be priced differently during and after Early Access?

“The regular price is planned to remain unchanged after Early Access. There may be temporary discounts during the Early Access period, but the base price itself is not planned to increase.”

How are you planning on involving the Community in your development process?

“I plan to actively involve the community in the game's further development. Feedback on bugs, performance, balancing, usability, and existing game systems will directly influence future improvements. I also want to learn which events, activities, and features players enjoy most.”
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This game is not yet available on Steam

Planned Release Date: November 2026

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About This Game

YOUR CLUB. YOUR NIGHT. YOUR CHAOS.

Turn an empty club into your own event venue. Make it yours, plan events and keep the place running — from the first piece of furniture to the last electricity bill.

Just try not to burn it down.

BUILD THE CLUB YOU WOULD WANT TO GO TO.

Set up your bar, build lounges and customize the walls and floors. Place furniture, decorations, neon, lighting and sound exactly where you want them.

Your taste. Your budget. Your questionable decorating decisions.

LIGHT UP THE NIGHT.

Install sound systems, build your lighting setup and connect it all to the power grid. Your fuses have limits. Your electricity provider has bills.

More lights will not solve your financial problems. But they look damn good.

MAKE EVERY NIGHT DIFFERENT.

Hire staff, stock the bar, serve drinks and advertise. Alongside your club, you can run an additional event hall and equip it for your events:

  • Piano and rock concerts with your own stage and concert equipment
  • Poker tournaments, bot fights and fight nights
  • Club nights with guests, drinks and plenty to do behind the bar

Or spend half an hour moving a spotlight three centimeters to the left.

THINGS DO NOT GET MORE NORMAL OUTSIDE.

Explore the city, meet its eccentric residents and discover side activities, minigames and secrets. Between shops, the fairground and strange acquaintances, there are plenty of reasons to leave the club for a while.

Some of them even make sense.

PLAY YOUR WAY.

Build. Host events. Experiment. Explore. Make money. Spend it on completely unnecessary nonsense.

EVENTLOCATION SIMULATOR does not want you to spend 20 hours putting the same box on the same shelf. You decide what to make of your venue and your time.

And when you think you have seen everything…you probably have not.

Few polygons. Plenty of bad decisions.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to create selected pre-generated content, including parts of the music and graphics. All music is cleared for streaming and content creation.

Mature Content Description

The developers describe the content like this:

The game contains stylized violence, fighting, alcohol and tobacco use, as well as marijuana use. It includes gambling in the form of poker and betting on fights. Some events and environments feature fetish/adult themes and mildly suggestive content, but there are no explicit sexual acts or nudity. The game also contains dark humor, mild vulgar language, and occasional crude humor.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11, 64-bit
    • Processor: Intel i5-10400 / Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: GTX 1660 6 GB / RX 5600 XT
    • Storage: 20 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11, 64 Bit
    • Processor: Intel i5-12400 / Ryzen 5 5600
    • Memory: 32 GB RAM
    • Graphics: RTX 3060 / RX 6600 XT
    • Storage: 20 GB available space
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