A turn-based, first-person dungeon crawler in the spirit of Bard's Tale. Pick a party of four from 8 races and 10 classes, then grind your way down through a demanding, XP-hungry dungeon full of traps, backstabs, and elemental combat.

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About This Game

Descend. Grind. Descend again.

FGD - Forever Grind Dungeon is a turn-based, first-person dungeon crawler built in the tradition of classics like Bard's Tale — grid movement, careful party positioning, and a levelling curve that makes every level feel earned, not handed out.

Build your party

Choose four adventurers from 8 distinct races and 10 base classes, from the no-frills Wanderer to the escalating arcane ladder of Rune-Scholar, Elementalist, and Arcanist, or the divine path of the Purifier and Templar. Every race and class comes with its own strengths, weaknesses, and recommended pairings.

Turn-based combat with real tactics

Grid-based movement and formation matter — front-row fighters take the hits, back-row casters and archers stay out of melee reach.

Rogues can vanish into the shadows and strike from hiding for a guaranteed, amplified backstab.

Scan enemies mid-fight to build lasting knowledge of their weaknesses — the more you learn about a monster, the harder you hit it.

Eight elemental damage types and resistances change how every fight plays out.

A town that isn't as friendly as it looks

Between dives, rest at the tavern, buy and sell gear at the shop, and get your fallen revived at the healer. But pay attention to what people in town are actually saying — the tavern keeper has his own reasons for sending party after party into the dark.

Traps, treasure, and trust issues

Chests aren't free loot. Investigate before you touch the lock, disarm what you find, or just walk away — bombs, poison gas, and the occasional chest that isn't a chest at all are all on the table.

A note on the art

Character, monster, and item artwork in this game was created with AI image generation tools. Full attribution for third-party tools and assets (Godot Engine, Poly Haven, Kenney, and the game's music) is listed in-game.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Character, monster, and item artwork in this game was pre-generated using AI image generation tools (FLUX.1). No AI-generated content is created live during gameplay, and the game does not connect to any third-party AI service at runtime.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit or newer
    • Processor: Dual-core 2 GHz or better
    • Memory: 4 GB RAM
    • Graphics: Any GPU with OpenGL 3.3 / GLES3 support (most integrated graphics from the last 10 years)
    • Storage: 2 GB available space
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