A cozy story game about one summer with your grandparents on the Mongolian steppe. By day, learn the old ways with your own hands. By night, Grandpa tells a folktale and you dream your way into it: a fifteen-headed mangas, a serpent, seven burning suns. Six tales. Six dreams. One goodbye.

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Planned Release Date: 2026

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About This Game

Six tales. Six dreams. One goodbye.


Seven Nights on the Steppe is a cozy first-person story game about the summer you spend with your grandparents on the Mongolian steppe. Every day they teach you how their life works. Every night Grandpa tells you a folktale, and you dream your way into it.

LIVE THE OLD WAYS


Raise the ger, the round felt home of the steppe, piece by piece in nine stages. Gather dry argal to light the stove, milk with both hands, and haul water from the well for the herd. Every day Grandma teaches you one of the seven white foods, the dairy of the steppe, from the öröm cream that sets overnight to the pressed byaslag cheese. Each one you make goes on the table in colour. The ones still to learn wait there in grey.

HEAR THE TALE, FIGHT THE DREAM


At bedtime the fire burns low and Grandpa tells a real Mongolian folktale. Then you are inside it. Take the fifteen-headed black mangas one head at a time with your bow. Bring down a giant serpent and finish it with the stone. Shoot down the burning suns of Erkhii Mergen's tale. Ride the winged horse of the first morin khuur, walk the road of Börte Chono, the blue wolf, and bring the herd home through a storm with Tsagaan Övgön, the White Old Man. If a dream knocks you down, you get up and go again.

SAY GOODBYE


On the last night there is no tale. Grandma reads your summer diary back to you: every page you wrote, every word they taught you. Then it is time to go home.

NOTHING CAN BE LOST


No fail state, no currency, no score. A clumsy stroke is just a slow one, nothing in the waking camp is an enemy, and the night waits until you go to bed.

FEATURES


  • Seven days and seven nights at your grandparents' summer camp
  • Six real Mongolian folktales told at bedtime, and six dreams to step into
  • Three dream fights: the mangas, the serpent and the seven suns
  • Raise a ger in nine stages with your own hands
  • Learn seven white foods, from öröm to byaslag
  • Ride in the horse race at the local naadam
  • A summer diary in your own words, read back to you on the last night
  • No fail state, no currency, no score
  • First person by default, third person in the settings
  • Original score, synthesised for the game, inspired by the morin khuur, tovshuur, khöömii and khengereg
  • Terrain built from real elevation data of the steppe the developer's grandparents herded

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game is made by one developer working with AI assistants. AI tools helped write the game's code and much of its English text, including this store page.

The folktales the game retells are traditional Mongolian üliger, not machine-invented, and every Mongolian word in the game is checked by a native speaker before it ships.

Nothing is generated while you play. The game runs offline, creates no content at runtime, and connects to no AI service.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit (version 1909 or later)
    • Processor: 64-bit x86 CPU with SSE 4.2 - e.g. Intel Core i5-4590 / AMD FX-8350
    • Memory: 8 GB RAM
    • Graphics: DirectX 12 capable GPU with 2 GB VRAM - e.g. NVIDIA GTX 1050 Ti / AMD RX 560
    • DirectX: Version 12
    • Storage: 500 MB available space
    • Additional Notes: Requires a mouse. Controller is not supported at launch.
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: 64-bit x86 CPU, 6 cores - e.g. Intel Core i5-10600 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1660 / AMD RX 5600 XT or better, 4 GB VRAM
    • DirectX: Version 12
    • Storage: 500 MB available space
    • Additional Notes: 1920x1080 or higher. Vulkan is available as a fallback.