We wanted to reimagine what's possible for Tower Defense as a genre. Being RPG-first and taking elements of gameplay from Roguelikes to create an all-new world to explore, Vorpus, filled with unique campaigns, story-lines, and most importantly… unforgettable boss fights!

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Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We are two developers. One of us lives in NYC and the other lives in Sydney Australia. We met over a decade ago gaming together, and wanted to pursue the ambition of creating a game that focused on storytelling, world building, and being innovative within a genre.

We are doing early access so we can give players Campaign(s) to start with, as we progressively scale the world and systems to create a full release that coordinates a world of campaigns, featuring an eventual Arcade and Co-Op mode that brings together the Towers, Items, and Questlines from all campaigns.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We expect this game to be in Early Access for 1-2 years. We have spent most of our time defining the gameplay systems that will fuel the core gameplay and experience, but want to make sure we're dedicating the proper time to the development and continuity of a growing world from a story and thematic perspective. While development will be faster with the initial release of the Ashen campaign, we do want to be conservative on how long it would take to develop 5 more campaigns.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version will feature a full set of campaigns, scaling difficulty for replayability, and an arcade mode that will allow for different towers, powers, quest lines, random encounters, and trinkets to be obtained in all new ways for new combinations and experiences. Whether it is on full release or in EA, we do also want to explore a Co-Op mode within the campaign experience as that is the primary focus of the game is to play through the world and progression of different storylines... and what wouldn't make that better than being able to do that with a friend!”

Bagaimanakah keadaan semasa versi Akses Awal?

“We’re launching in Early Access to develop Rise of the Fenarii alongside its players, using feedback to refine balance, improve the experience, and help shape future campaigns.

Early Access will launch with a finished campaign, spanning three acts. It features over 30+ tower forms and recruits, 50+ trinkets, and 30+ consumables, and 60+ unique powers that feed into new builds every play. Explore six branching storylines and over 30 story and random encounters combined, with 32+ unique zones, each with their own enemies, elites. With fun and unique boss battles that will make every play through feel like a new one.

During Early Access, we plan to release the Torpun campaign while continuing to refine the game. Our full-release plans include co-op mode, giving players another way to experience the journey together.

Beyond full release, we plan to develop the remaining four campaigns as expansions. These planned campaign expansions will be included at no additional cost for players who purchase Rise of the Fenarii during Early Access.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“No, we will be sticking to the same price into release. As a team of two; we won't need anymore than what we're asking :)”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We do all of our community management and engagement through our discord, where we routinely post updates on the progression of our game, including patch notes and active discussion around balancing and bug fixing to help bring all of our supporters along for the journey ahead with Rise of the Fenarii”
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Tentang Permainan Ini

In this Tower Defense, you're playing as an Elder on his journey to perform the Haustic Seal.

Play in one of six Campaigns that explore the regions of Vorpus, including: Pyrfall, Torpun, Gorvell, Dunarra, Keinvood, and Secarra.

With each featuring three-act campaigns where you draft towers and powers in the March to strengthen your army; creating new and dynamic builds each and every play.

Face unique boss battles across all three acts.

In the first available campaign, the Pyrfall, encounter over 100+ unique lesser enemies, 32+ elite enemies, and 15 unique bosses that feature their own mechanics and rewards.

Travel from the bone-strewn Boneyards to the deep forests where you find the Hushhives. Study each battlefield and the enemies that comes with them and position your towers to make the most of their strengths.

  • 32 distinct subzones across eight zones in the Pyrfall Campaign

  • 100+ battlefield layouts

Along the way, discover random encounters and branching storylines, with your choices and their outcomes mapped in the Lorebook. Each run is a chance to follow unexplored branches, uncover new rewards, and learn more about the world in which the Haust exists.

Finding your new build is fun, but sometimes finding a new friend along the way is even better!

Early Access will launch with the finished Pyrfall campaign, spanning three acts. We plan to release the Torpun campaign during Early Access and add co-op mode before release.

After release, we plan to develop the remaining four campaigns as expansions. These planned campaign expansions will be included at no additional cost for Early Access purchasers.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

We’re two developers living on opposite sides of the world, who have been A LOT of sleepless nights building the game and world we wanted to see made possible.

Without AI, this game would not have been possible. Despite that, we know that the world would be portrayed much better with a dedicated team of designers and artists behind it. We've made it a massive priority ours to create all of our visual design with as much human touch as we can to stay true to how we envision the world.

The story, characters, worldbuilding, etc. Are all written by uS. A *very* generous friend is creating the soundtrack. We know everyone has different views on AI generated content and we are committed to being VERY clear of the when and where of it's used. In the long-term, we hope to grow to a point where we rely on AI less, and rely on people more for further development of Vorpus.

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

I'd call it 'fantasy gore' not intense close-ups or prolonged scenes intended to be gore-y. There are moments where limbs are removed for example; however, it's not in violent detail or meant to be the exaggeration or focus of scenes.

Keperluan Sistem

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Grafik: 8 GB RAM
    • DirectX: Versi 12
    • Storan: 6 GB ruang tersedia
    • Nota Tambahan: Mouse required. 1280×720 or higher display.
    Dicadangkan:
    • OS: Windows 10/11 64-bit
    • Pemproses: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Grafik: 8 GB RAM
    • DirectX: Versi 12
    • Storan: 6 GB ruang tersedia
    Minimum:
    • OS: macOS 13 Ventura
    • Pemproses: Apple M1
    • Memori: 8 GB RAM
    • Grafik: Apple M1 integrated (Metal 3)
    • Storan: 6 GB ruang tersedia
    • Nota Tambahan: Apple Silicon only. Mouse required.
    Dicadangkan:
    • OS: macOS 14 Sonoma or later
    • Pemproses: Apple M2 or newer
    • Memori: 16 GB RAM
    • Grafik: Apple M2 integrated or better
    • Storan: 6 GB ruang tersedia
* Mulai 15 Februari 2024, Steam Client tidak akan menyokong permainan 32-bit atau macOS 10.14 atau lebih rendah lagi.
    Minimum:
    • OS: Ubuntu 22.04 LTS 64-bit or equivalent
    • Pemproses: Same as Windows
    • Memori: 8 GB RAM
    • Grafik: Same as Windows, with current Vulkan drivers (Mesa or NVIDIA)
    • Storan: 6 GB ruang tersedia
    • Nota Tambahan: Vulkan required. Mouse required.
    Dicadangkan:
    • OS: Ubuntu 24.04 LTS or equivalent
    • Pemproses: Same as Windows
    • Memori: 8 GB RAM
    • Grafik: Same as Windows
    • Storan: 6 GB ruang tersedia
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