Seven days at the counter of a tiny diner that's gonna help wake the town. Develop your farm and chef skills by day, then cook for one guest a night and work out what they're really hungry for. Meet five locals, take orders over the phone and start turning all the lights back on.

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About This Demo

Seven days at the counter of a tiny diner that's gonna help wake the town.

Develop your farm and chef skills by day, then cook for one guest a night and work out what they're really hungry for.

Meet five locals, take orders over the phone and begin your journey towards a Michelin Star (or as we call them: Michaela Lamps)

  • Your first five guests. Everyone's introduced inside the week, and some players will get further into their stories than others.

  • Cook for the person, not the recipe. Every dish is built by hand across eight taste pillars. Guests won't always tell you what they want, only how they're feeling. Read them right and they'll notice.

  • Grow it, catch it, find it. Plant the allotment, fish from the harbour and forage the town. What's in season decides what's on the menu.

  • Takeout over the phone. Orders ring through before service. Cook them for some extra income

  • Letters. Invite your favourite, the guest you like the most will be at your counter more frequently.

  • Build the place up. Pay Rachel for new planters and repairs, take a peek at the repairs around town. 

  • Full controller support, with mouse and keyboard too, so you can sit back and play if you want!

The full game will consist of three years in the harbour, with four seasons a year. With seasonal events and even more guests!

More of the town to open, more equipment to cook with, livestock to raise, and every regular will have a story...

There's a critic from The New Fork Times who may or may not be eating at your counter, and a Michaela lamp for anyone who cooks consistently enough to earn one.

And at the end of the third year we'll see how far you've come and what you've learnt.

Harbourlight's being built by one person, one night at a time.

If you enjoy the demo, wishlisting really does help!

It tells Steam the game's worth showing to people, and it means you'll hear the moment it launches.

Come and say hello on the , where development's shared as it happens, or follow along on Instagram or Bluesky.

Thank you for pulling up a seat.

Every playthrough, every bit of feedback and every wishlist has shaped what this harbour's becoming.

The lights are still coming on, and the Michaela lamp has your name on it. 

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i7-2600K / AMD FX-8350
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 390
    • DirectX: Version 12
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10 64-bit / Windows 11
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
    • DirectX: Version 12
    • Storage: 4 GB available space