Three stories. An emotional game about the stories we live in between certain chapters of our lives and the chance to make new choices, reliving those moments.

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Planned Release Date: Q4 2026

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About This Game

Three stories. Important relationship conversations that we sometimes can't have at the right time.

In Between is a pixel art visual novel anthology about relationships. About the conversations we sometimes put
off, talk around, lose, or never even notice. Each of the three stories is a different way of experiencing the same
theme: how much some conversations and some relationships matter, and how our words and our choices can change
everything.

IN BETWEEN STATIONS — the word never said


Russel and Laila have known each other since they were teenagers. Twenty years of history between them. A great
friendship, or... something more? The word was always there, but it was never said. There was never a good moment...
But what if the chance to change everything came along? The chance to say everything that was left open?

IN BETWEEN SEASONS — the word forgotten


Tomás visits his grandmother Iolanda four times in a year, once per season, after finding out about her diagnosis,
feeling he has been away for far too long. What he wouldn't give to hear every one of her words! It isn't that the
word goes unsaid. Maybe it's drifting further away with every season, and he's the one who has to cross that distance
now.

IN BETWEEN GATES — the word in the gestures


Nina is fourteen and has a horse nobody can ride. Cometa doesn't talk and never will. His bond with Nina is beyond
explaining, and together they're unbeatable! Five years later, when his heart starts losing the beat, the only
question that matters is the very one he can't answer. It's the quietest of the three stories, and the only one told
in the present, by someone who doesn't yet know how it ends.

FEATURES


  • Three complete stories.
  • Deep dialogue and minigames.
  • Multiple endings.
  • English and Brazilian Portuguese support.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7 or above
    • Processor: 2GHz or above
    • Memory: 4 GB RAM
    • Graphics: Which supports DirectX9 or DirectX11
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: MAC OS
    • Processor: Apple M1 or Intel Core M
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or above
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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