Race giant ostriches, hurl weapons, and boost, jump and glide past traps. Conquer a solo Championship or race up to six players online across five official maps, with more planned. Create and share tracks with the Track Designer, and relive supported offline and online races with cinematic replays.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is still in development and will be actively updated, however it is in a state now that can be played. The game features an online multiplayer mode that could really benefit from being open to more players from early access and drive development forward. ”

Approximately how long will this game be in Early Access?

“We plan to keep the game in Early Access while we work toward a polished experience with consistent rules and gameplay that players can rely on. We expect the game to be in early access for about 6 months and hope to have it out by April 2027. ”

How is the full version planned to differ from the Early Access version?

“For the full version, we plan to add more maps, skins, power-ups and other content, alongside further improvements to graphics and gameplay polish. Visually, the goal is to have a game with significantly better animations and graphics by the time we are out of early access. A lot of the visuals are currently placeholders. Gameplay wise we plan on polishing the experience and balancing the combat mechanics to maximize fun. ”

What is the current state of the Early Access version?

“The current build includes five official race courses, a single-player Championship, Race, Sprint, Time Trial and Team Rush modes, plus online multiplayer for up to six players. Experimental offline split-screen supports 2-4 players in Race and Sprint, with optional bots filling empty places up to four racers.

Xbox and PlayStation controllers are supported for racing and menu navigation, alongside keyboard and mouse. Players can choose riders and ostriches, earn progression rewards, and watch supported offline and online race replays. The Track Designer lets players create, test and share custom tracks, including racing with friends online; the editor uses keyboard and mouse.

The game remains in development. We are continuing to improve performance, rival AI, controller usability, balance and presentation based on testing and player feedback.

Split-screen is an experimental feature. Bugs and performance issues may occur, especially with four players; lower graphics settings or resolution may be needed as we continue optimizing it during Early Access.”

Will the game be priced differently during and after Early Access?

“Yes, we plan to gradually raise the price as we ship new content and features, though we aren't planning on it being any sort of a drastic increase and want to keep it affordable even after early access.”

How are you planning on involving the Community in your development process?

“We plan to regularly interact with the community on social media, YouTube and other official channels.”
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About This Game

Big birds. Bigger rivalries.

Strich Gauntlet is an arcade combat racer where your mount has feathers, your rivals have weapons, and the road rarely stays level. Ride an ostrich through sweeping turns, ramp launches and dangerous gaps. A clean racing line gets you ahead; a well-timed shield can keep you there.

Race the road. Fight for the lead.

Collect boosts, feathers, shields and attacks as you race. Cycle your held power-ups to prepare the right response, launch a javelin at a distant rival, or drop trouble for the pack behind you. Jump and glide across broken track, dodge obstacles, and use forks to find another way through the chaos.

Five official maps, with many more planned

  • Mirage: desert canyons and long racing lines.
  • The Summit: mountain climbs, winding roads and steep descents.
  • Ice Mountain: snowy heights, exposed paths and demanding jumps.
  • Caldera: volcanic terrain, broken basalt and packed obstacle runs.
  • Oasis: an enormous island course with towering pillars, mountain roads and a central waterfall.
Choose the time of day and weather, from bright daylight to moonlit racing. Win offline races to unlock the next courses, or unlock maps with in-game credits. All five official courses are available in online multiplayer, with many more official maps planned.

Find your kind of race

Challenge AI rivals across four difficulty settings, chase a faster time in Time Trial, or settle things in a one-lap Sprint. Team Rush adds a separate team-based trap-and-race challenge. A guided tutorial teaches movement, combat, shielding and power-up swapping. Online lobbies support up to six players, with AI bots available to fill the field.

Four players. One screen. (Experimental)

Race together with 2-4 players in experimental offline split-screen. Choose Race or Sprint, set the course and difficulty, and add bots to fill empty places up to four racers. Each player chooses their own rider and ostrich. Play with controllers, or combine one keyboard-and-mouse player with controllers for the remaining players. Split-screen is still being refined during Early Access; bugs and performance issues may occur, especially with four players. Lower graphics settings or resolution may be needed.

Controller-ready racing

Race and navigate the menus with Xbox or PlayStation controllers, with matching button prompts, remappable controls and right-stick camera views. Keyboard and mouse controls are also supported. The Track Designer uses keyboard and mouse.

Climb the Championship

Take on a single-player Championship spanning five chapters and 30 events, from Mirage to Oasis. Win main events to unlock the next challenge as rivals grow tougher and changing times of day and weather test your racing. Tackle optional challenges, earn event medals, and return to unlocked events to improve your results.

Keep the highlights

Watch supported offline and online races again with cinematic replays, camera controls and dramatic combat moments. Save a replay and revisit the action after the finish. Online replays capture the race as seen by your client. Replays currently support the official loop courses; Team Rush and custom-track replays are not yet supported.

Build your own gauntlet

The built-in Track Designer lets you create, test and share your own tracks. Browse the Custom Maps selection to race on your creations or download maps shared by other players. Bring a custom track into an online lobby and race it with friends.

Make your mark

Earn credits and level-up drops, customize your rider and ostrich, and pursue 82 achievements spanning course victories, weapon knockouts, defense and career milestones. Optional credit packs can be purchased with real money in the in-game store.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to create some visual assets, including 3D models, icons and promotional artwork. These assets are prepared before release; the game does not generate AI content during gameplay or connect to an external AI service during play.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit or newer
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT (Vulkan support)
    • Storage: 5120 MB available space
    • Additional Notes: Provisional Early Access requirements; performance may vary. Split-screen is experimental and more demanding than single-player. Internet connection required for online features.
    Recommended:
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Memory: 16384 MB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6700 XT (Vulkan support)
    • Storage: 5120 MB available space
    • Additional Notes: Provisional Early Access requirements. SSD recommended. Experimental split-screen may require reduced graphics settings. Internet connection required for online features.
    Minimum:
    • Requires an Apple processor
    • OS: macOS 13 or newer
    • Processor: Apple M2 or newer (Apple Silicon)
    • Memory: 8192 MB RAM
    • Graphics: Apple M2 integrated GPU or better, Metal support
    • Storage: 5120 MB available space
    • Additional Notes: Apple Silicon only; Intel Macs are not supported. Early Access requirements are provisional. Split-screen is experimental and more demanding than single-player. Internet connection required for online features.
    Minimum:
    • OS: Ubuntu 22.04 LTS 64-bit or equivalent
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT, with Vulkan-capable drivers
    • Storage: 5120 MB available space
    • Additional Notes: Provisional Early Access requirements; Linux hardware tiers have not been benchmark-validated. Split-screen is experimental. Internet connection required for online features.
    Recommended:
    • OS: Ubuntu 22.04 LTS 64-bit or newer, or equivalent
    • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Memory: 16384 MB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6700 XT, with Vulkan-capable drivers
    • Storage: 5120 MB available space
    • Additional Notes: Provisional Early Access requirements. SSD recommended. Experimental split-screen may require reduced graphics settings. Internet connection required for online features.
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