A first-person ice cream roguelike. Serve the line, hit the quota, and hand every cent to a boss who is very clear about what happens if you come up short. Draft cards between shifts to build a run that survives one more day. The truck is locked. The phone is ringing. Get scooping.

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Planned Release Date: Nov 10, 2026

This game plans to unlock in approximately 2 months

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About This Game

YOU HAVE A JOB

The company has debts. Serious ones. Your boss handed you the keys to an ice cream truck, locked the door behind you, and gave you a number to hit every single day.

Nobody said what happens if you miss it. He did say he'd call.

SCOOP, SERVE, SURVIVE

Everything happens in first person, with your hands. Grab a cone, dig into the tub, stack the scoops, hand it through the window before the customer's patience runs out. Every order is a small race, and the line does not stop.

  • Ten flavors to unlock, each worth more than the last

  • Cones and cups with upgrade tiers that change what a customer will pay

  • Angry customers who cost you reputation — three stars, and that's all you get

  • A day cycle that turns short lunch shifts into long, dark evenings

BUILD A RUN THAT LASTS

Between shifts, cards land on your counter. Take one. Prices, patience, scoop speed, queue size, flavor bonuses, and a few things that hurt as much as they help.

Golden cards are stronger than anything else on the counter. They also raise tomorrow's quota. Your call.

  • 90+ cards across four rarities

  • Reroll the offer with the coins from your own tip jar

  • Boss deals over the phone: cash now, a worse quota later

HE ALWAYS COLLECTS

Miss the quota and the shortfall comes out of your own pocket. Run out of reputation and the shutter comes down on its own.

Then the lights go red, the alarm starts, and the phone rings one last time.

EVERY RUN IS A NEW SHIFT

Die, restart, get further. Four difficulty levels, a different card offer every time, and one number that keeps you coming back: how many days you lasted.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I used AI as an aid for a few things: parts of the writing, the translations into
French, Spanish and Italian, and some of the more complex store artwork. Everything
that came out of it was reworked by hand before it went in. It isn't something I'm a
fan of, but as a solo developer without a studio behind me, some things are simply out
of reach otherwise.

System Requirements

    Minimum:
    • OS: Windows 10 (64-Bit)
    • Processor: Dual-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 capable GPU with 1 GB VRAM (e.g. Intel UHD 620)
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 11 (64-Bit)
    • Processor: Quad-core 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 or better
    • DirectX: Version 11
    • Storage: 500 MB available space
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