Take Zombie-Killing matters into your own two hands, with friends - or by yourself. There's something to keep you busy whether or not your friends are on. Are you the first guy online? Make a custom zombo mode. Then when the homies get on, see what they think of the crazy mode you made. On Jah.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game reached the point where it needs feedback. Its playable, but by no means perfect yet. Letting people play is important, and multiplayer may be a bit buggy while its getting off the ground, but broader online testing is crucial to make sure it does work for players.”

Approximately how long will this game be in Early Access?

“It will be in early access until I finalize some important features, such as objectives, player stats, item/weapon catalogues, mode-designing abilities, general new features. I'm aiming for full-release status by around new years 2027. And, updates are planned to keep coming out even after the game is released.”

How is the full version planned to differ from the Early Access version?

“In the release version, the mode objectives will all be ready (such as bomb games, or capture the flag, or just zombies, etc), these objective features will be implemented fully. As of early access, the multiplayer matches offer custom world building, easily joining with friends online, playing ffa or tdm (with zombie waves included), and gun stat unlocks for camos plus loadout saving. At release, the mode-maker-match-settings will be optimized, and the stats system will have some sort of progression, such as in game earned money and saved stat pages/more robust lobby ui. This is being figured out.”

What is the current state of the Early Access version?

“ZomboMode currently includes playable first-person zombie combat, online multiplayer, custom map and mode-building tools, multiple maps, weapons, vehicles and configurable match settings. The central ZomboMode survival map can be played from beginning to end, but some systems, user-interface elements, controller support, multiplayer reliability and gameplay balancing are still being improved. Additional objectives, zombie-wave behaviors, player customization, statistics, NPCs and building assets are planned during Early Access.”

Will the game be priced differently during and after Early Access?

“I intend to keep the game affordable whether its in early access or fully released. I don't intend to raise the price. But you never know. Whatever its price is, its always going to be in the low cost section.”

How are you planning on involving the Community in your development process?

“I'm curious to hear out the early-access reviews for the game. And getting the game on steam is genuinely helpful because it makes it easier for friends to simply get online and play. The maker-mode is pretty solid, and even during early access, and up through the full release, their saved modes should stay intact for new updates. So, players can try out all the features and not have to worry about losing their worlds later. Getting feedback may help me come up with better features to invest in.”
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This game is not yet available on Steam

Planned Release Date: October 2026

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About This Game

Zombo Mode excels at what other FPS games lack. This Shooter experience may lack in fancy graphics,

but it gives the player back his most essential abilities. Like holding 2 guns at once... or chopping off your buddy's head and kicking it around (in the game). It's in it's Early Access stage right now. The game will keep improving! Your custom-mode files will be saved (locally), even when new updates release.

Mature Content Description

The developers describe the content like this:

Contains low-poly gun violence against human-like characters and zombies. Combat includes pixelated blood effects, detachable limbs and decapitation. Gore is non-realistic and presented in an arcade-style, occasionally comedic manner.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6500 / AMD Ryzen 3 1200 or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 950 2 GB / AMD RX 460 2 GB or equivalent; Vulkan support required
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-Bit (Or Windows 11)
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 4 GB / AMD Radeon RX 570 4 GB or equivalent
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
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