Bouncemetry is a physics-based incremental game focused on geometric simulations. Unlock different scenarios, such as bouncing mechanics, glass shattering, and color filling, and run them simultaneously. Generate passive income and infinitely scale your simulation parameters through a skill tree.

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Planned Release Date: To be announced

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About This Game

Bouncemetry is an incremental game that combines idle progression with physics-based simulations. The core gameplay revolves around managing, upgrading, and scaling different geometric scenarios to generate continuous income.

Physics Simulations Players unlock and operate distinct types of simulations. Current scenarios include objects bouncing inside confined geometric boundaries, structural glass shattering based on kinetic impact, and shape-filling mechanics. Each simulation relies on a deterministic physics system and provides direct visual feedback based on the current upgrade levels.

Infinite Progression All interactions within the simulations generate income, which is invested into a comprehensive skill tree. Upgrades modify the physical properties of the simulations, including base speed, restitution, and growth rates, as well as economic multipliers. The progression system has no hard limits, allowing the physics and income generation to scale infinitely.

Parallel Execution Progressing in the game unlocks additional simulation types. These scenarios do not replace one another and can instead be run simultaneously in the background. Players can switch between active simulations to manage specific upgrades while all active scenarios continue to contribute to the global idle income..

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: 10
    • Processor: Quad core 2Ghz+
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730
    • DirectX: Version 11
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 12.0 (Monterey)
    • Processor: Intel Core i5 or Apple M1
    • Memory: 4 GB RAM
    • Graphics: Intel UHD 630, Radeon Pro 555, or Apple M1
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux (tarball installation)
    • Processor: Dual core 2Ghz+
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730
    • Storage: 1 GB available space
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