A strategy roguelite set in a galaxy that fights back. Draft 90+ heroes, mechs, and support cards. Campaign solo or co-op — between your missions, enemy factions reinforce, counterattack, and contest your ground. In solo, pause to replan.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To make it as awesome as I can with feedback from players.”

Approximately how long will this game be in Early Access?

“About a year is the plan.”

How is the full version planned to differ from the Early Access version?

“Better balance and improvements that real players help me find.”

What is the current state of the Early Access version?

“Feature and content rich but it could still use time to cook.”

Will the game be priced differently during and after Early Access?

“Nope.”

How are you planning on involving the Community in your development process?

“I'll capture feedback and bugs inside the game. I'll also be keeping an eye on the hub and any chatter I can find on the web. I'll also have a discord set up to have a central place for people to gather.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

A streamlined strategy game with battles that play out in minutes and campaigns that last for hours.

Build a squad of 3 Heroes, 3 Mechs, and 4 Support Cards from more than 90 options. Where your units go, when they fight, and what abilities they bring are all part of the decision. Rally your Heroes to control the map, drop massive Mechs to clear the lanes, and call in support to swing a fight — a Gunship to clear a point, a Depot to keep reinforcements coming, a Nuke to turn the tide.

In offline battles, pause the battle at any time to survey the field, redirect your heroes, aim your abilities, and plan your next move. Then hit go.

Alone or with a friend, draft your squad and take on a galaxy of enemy factions. Between your missions, those factions don't wait — they reinforce their territory, counterattack yours, and fight to take sectors from each other. Balance risk against reward: take missions with full intel to counter-pick, or gamble on harder fights for better upgrades.

Host custom rooms with your own rules for 1v1s, 2v2s, and free-for-alls — flag any match as ranked to compete on the leaderboard. Design your own maps for campaign or custom games.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

No image, audio, or voice generation model was used within the game. The non-English translations were written with AI assistance, as well as the code that is used to draw in-game elements, and the art on the steam storefront.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Windows 10 64-bit
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible with 1 GB VRAM (Intel HD Graphics 4600 / GeForce GT 730 / Radeon R7 250)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires a 64-bit processor and operating system. Minimum display resolution 1280×720. Online multiplayer requires a Steam connection; single-player and campaign play offline.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 3.4 GHz (Intel Core i3-8100 / AMD Ryzen 3 1200)
    • Memory: 8 GB RAM
    • Graphics: Any DirectX 11 GPU with 2 GB VRAM — modern integrated graphics (Intel Iris Xe, AMD Vega 8) are sufficient
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: 1920×1080 or higher. The simulation is single-threaded, so CPU clock speed matters more than core count in large late-game battles.
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