You're the new Night Auditor at Facility 09. Drive each floor, spot what's changed since the last cycle, and file your report before you move on. Dispatch insists the building is fine. Dispatch has been wrong before.

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Planned Release Date: Sep 15, 2026

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About This Game

Facility 09 has completed one hundred and sixteen Night Audits without incident.

Management is confident tonight will be the same.

THE JOB

You're the new Night Auditor. Drive each floor of the structure, compare what you see against the last cycle, and file one of two declarations at the terminal:

  • Report an irregularity.

  • Declare the floor clear.

Get it right, and you move forward. Get it wrong and the night starts over.

Dispatch is on the radio throughout. He's been doing this a while. He'd like you to know that most of what you're about to see is fine, actually, and the parts that aren't have already been documented.

OBSERVE. REMEMBER. REPORT.

BLIND SPOT rewards attention, not reflexes. Irregularities are seeded across the facility at random: A vehicle that wasn't there last cycle, signage pointing somewhere it shouldn't, lighting a few degrees off, a member of staff standing where staff doesn't stand, the list goes on.

Everything you need is in front of you. Whether you noticed it is a separate question.

WHEN THE FACILITY HAS OPINIONS

Some nights, the building takes an active interest. Power fails. Lighting overloads well past anything a safety inspector would sign off on. Environmental conditions become, in Dispatch's words, questionable.

None of this is a reportable irregularity. Dispatch is very clear on that.

FEATURES

  • A fully drivable multi-level parking facility, built to look like a real one

  • Nearly 100 irregularities, randomized every run

  • Fully voiced dispatch with hundreds of lines of situational commentary

  • An adaptive score that tightens as the shift does

  • An in-world audit terminal

  • Facility-wide events that change the rules mid-shift

  • Normal and Hard shifts

  • Full controller support

  • Fragments of something considerably larger than a parking garage

HOW LONG IS IT?

A full audit runs about two hours. Sharper memories will move faster; second-guessers will be down there a while. Because the irregularities are randomized, a second run isn't the same run, and there's more of Dispatch in the facility than you'll hear in one night.

ABOUT

Blind Spot was built by one person: the facility, the driving, the audio, the writing, and every anomaly in it. It's fully localized into eight languages — English, German, Spanish, Brazilian Portuguese, Russian, Japanese, Korean, and Simplified Chinese.

Facility 09 thanks you for your service.

Please don't leave anything unreported!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Blind Spot's writing, art, audio, and design were created without generative AI.

AI was used in one area: localization. Every language was handled identically. All in-game dialogue was translated entirely by human translators, with no AI involvement at any stage. The interface text, some menu text, options, and other short UI strings were given an AI first pass, which the same human translators then reviewed and corrected language by language before it shipped.

No AI-generated art, audio, or gameplay content appears in the game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1660 Super / AMD Radeon RX 5600 XT
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: SSD recommended. Graphics settings can be adjusted for lower-end hardware.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-10700K / AMD Ryzen 7 3700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 3060 / AMD Radeon RX 6700 XT
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: NVME recommended.
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