You're a robot sent ahead to ready an uncharted planet for the humans on their way. Chart the world, salvage old landings, build machines and power, and wake the derelict robots scattered in the wilds — each one becomes a neighbor with a voice and a job. No combat, no game over. Just groundwork.

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Planned Release Date: November 2026

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About This Game

The humans are coming. Someone has to get the place ready.

You're a maintenance-era robot, the advance unit of a settlement program, alone on a small round planet — until you find the others. Scattered across the wilds are derelict units from earlier landings that wound down mid-mission, waiting for someone to come. Haul them home, repair them, wake them up. Each one moves in with a unioque personality and a job to do.

Walk the whole planet. It's round — and it's different for everyone. Keep going and you'll come back to where you started — coasts, cliffs, mountains with their own snow line, and weather that rolls in on its own calendar.

Build the chain. Saw-bench, kiln, smelter — a hands-on crafting tree where every machine you raise unlocks the next thing worth making. Set up turbines and solar, wire your yard into one power network, and watch the machines actually run.

Raise the town. Every robot you wake needs a house, and every house is built plank by plank — stake the lot, level the ground, deliver the materials, watch it go up.

Tidy up after the past. Rocket debris from earlier landings litters the planet. Cleaning it up is the job, and the salvage is yours.

Nothing can go wrong — permanently. No combat, no fail state, no timer. Run your battery down far from home and a friend rolls out to get you. That's the whole game, really: you're not a better robot than the ones that wound down out there. You're just not alone.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some placeholder assets in the current build (terrain textures and sound effects) were AI-generated and are being replaced with human-made and procedural versions. All models, writing, characters, and design are human-made.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 2200G or equivalent
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560 / Intel UHD 630 or better
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GTX 1660 / AMD RX 5500 XT or better
    Minimum:
    • OS: SteamOS 3 / Ubuntu 22.04 or newer (64-bit)
    • Processor: Quad-core x64 (AMD Zen 2 class or equivalent)
    • Memory: 4096 MB RAM
    • Graphics: Vulkan 1.2 capable GPU with Mesa 23+ drivers (AMD RDNA2 integrated or better)
    • Storage: 500 MB available space
    • Additional Notes: Runs natively on Steam Deck
    Recommended:
    • OS: SteamOS 3 / Ubuntu 22.04 or newer (64-bit)
    • Processor: Quad-core x64 (AMD Zen 2 class or equivalent)
    • Memory: 4096 MB RAM
    • Graphics: Vulkan 1.2 capable GPU with Mesa 23+ drivers (AMD RDNA2 integrated or better)
    • Storage: 500 MB available space
    • Additional Notes: Runs natively on Steam Deck
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