You're gonna need a bigger tower. Then thirty of them. A million bugs are coming down tunnels the size of a city, and the only correct answer is more fire. Burn them, rot them, feed them to hungry trees - whatever you do, don't stop casting.

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About This Game

We're Gonna Need More Fireballs is a tower defense game about holding one

crystal heart against swarms that reach a million, on maps big enough to lose

them in.

Thirty towers, thirty machines

Towers don't share a weapon rack. A magma throat spits slag, a mycelium mother

lobs cauldrons of gas, a thorn blowgun fires a stream of spores, a hunger rose

plants itself in the swarm's own path. Picking the tower IS picking the spell —

each one built and animated as its own machine.

A million of them

Not twenty enemies per wave. Tens of thousands on screen at once, and the big

maps run to a million before they're done. The swarm fills the tunnel wall to

wall, thins where you burn it, and closes the gap behind.

Upgrade tree

Crystals earned every run, won or lost, unlock new spells, new towers and deeper

branches. The map doesn't get easier — you get heavier.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Quad-core, Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: Integrated graphics with WebGL 2 support (Intel UHD 620 or better)
    • DirectX: Version 11
    • Storage: 1 GB available space
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